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Harden security of mcl_item_names
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@ -6,6 +6,7 @@ local dtimes = {}
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local dlimit = 3 -- HUD element will be hidden after this many seconds
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local dlimit = 3 -- HUD element will be hidden after this many seconds
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local function set_hud(player)
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local function set_hud(player)
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if not player:is_player() then return end
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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local off = {x=0, y=-136}
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local off = {x=0, y=-136}
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huds[player_name] = player:hud_add({
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huds[player_name] = player:hud_add({
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@ -19,7 +20,7 @@ local function set_hud(player)
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end
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end
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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minetest.after(0, set_hud, player)
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set_hud(player)
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end)
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end)
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minetest.register_globalstep(function(dtime)
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minetest.register_globalstep(function(dtime)
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