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Fix lying trunks that stand upright again after debarking
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@ -375,22 +375,22 @@ local make_stripped_trunk = function(itemstack, placer, pointed_thing)
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return itemstack
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end
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if node_name == "mcl_core:tree" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_oak"})
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_oak", param2=node.param2})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:darktree" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_dark_oak"})
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_dark_oak", param2=node.param2})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:acaciatree" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_acacia"})
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_acacia", param2=node.param2})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:birchtree" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_birch"})
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_birch", param2=node.param2})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:sprucetree" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_spruce"})
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_spruce", param2=node.param2})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:jungletree" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_jungle"})
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_jungle", param2=node.param2})
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make_stripped_trunk_add_wear(itemstack, placer)
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elseif node_name == "mcl_core:tree_bark" then
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minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_oak_bark"})
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