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Use cactus damage type
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@ -456,7 +456,7 @@ minetest.register_globalstep(function(dtime)
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if dist < 1.1 or dist_feet < 1.1 then
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if dist < 1.1 or dist_feet < 1.1 then
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if player:get_hp() > 0 then
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if player:get_hp() > 0 then
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mcl_death_messages.player_damage(player, S("@1 was prickled to death by a cactus.", name))
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mcl_death_messages.player_damage(player, S("@1 was prickled to death by a cactus.", name))
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player:set_hp(player:get_hp() - 1, { type = "punch", from = "mod" })
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player:set_hp(player:get_hp() - 1, { _mcl_type = "cactus" })
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end
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end
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end
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end
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end
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end
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