fix some mods using "core" insteed of "minetest"

This commit is contained in:
AFCMS 2021-06-12 00:18:52 +02:00
parent a896d7f5e4
commit e81da3c4ff
6 changed files with 15 additions and 15 deletions

@ -32,9 +32,9 @@ local singlenode = mg_name == "singlenode"
-- Calculate mapgen_edge_min/mapgen_edge_max
mcl_vars.chunksize = math.max(1, tonumber(minetest.get_mapgen_setting("chunksize")) or 5)
mcl_vars.MAP_BLOCKSIZE = math.max(1, core.MAP_BLOCKSIZE or 16)
mcl_vars.MAP_BLOCKSIZE = math.max(1, minetest.MAP_BLOCKSIZE or 16)
mcl_vars.mapgen_limit = math.max(1, tonumber(minetest.get_mapgen_setting("mapgen_limit")) or 31000)
mcl_vars.MAX_MAP_GENERATION_LIMIT = math.max(1, core.MAX_MAP_GENERATION_LIMIT or 31000)
mcl_vars.MAX_MAP_GENERATION_LIMIT = math.max(1, minetest.MAX_MAP_GENERATION_LIMIT or 31000)
local central_chunk_offset = -math.floor(mcl_vars.chunksize / 2)
mcl_vars.central_chunk_offset_in_nodes = central_chunk_offset * mcl_vars.MAP_BLOCKSIZE
mcl_vars.chunk_size_in_nodes = mcl_vars.chunksize * mcl_vars.MAP_BLOCKSIZE

@ -158,11 +158,11 @@ mobs_mc.tools.check_iron_golem_summon = function(pos)
if ok then
-- Remove the nodes
minetest.remove_node(pos)
core.check_for_falling(pos)
minetest.check_for_falling(pos)
for i=1, 4 do
local cpos = vector.add(pos, checks[c][i])
minetest.remove_node(cpos)
core.check_for_falling(cpos)
minetest.check_for_falling(cpos)
end
-- Summon iron golem
local place

@ -179,9 +179,9 @@ mobs_mc.tools.check_snow_golem_summon = function(pos)
minetest.remove_node(pos)
minetest.remove_node(b1)
minetest.remove_node(b2)
core.check_for_falling(pos)
core.check_for_falling(b1)
core.check_for_falling(b2)
minetest.check_for_falling(pos)
minetest.check_for_falling(b1)
minetest.check_for_falling(b2)
local obj = minetest.add_entity(place, "mobs_mc:snowman")
if obj then
summon_particles(obj)

@ -66,7 +66,7 @@ local function piston_remove_pusher(pos, oldnode)
if pushername == pistonspec.pusher then -- make sure there actually is a pusher
minetest.remove_node(pusherpos)
core.check_for_falling(pusherpos)
minetest.check_for_falling(pusherpos)
minetest.sound_play("piston_retract", {
pos = pos,
max_hear_distance = 31,
@ -87,7 +87,7 @@ local function piston_remove_base(pos, oldnode)
if basename == pistonspec.onname then -- make sure there actually is a base node
minetest.remove_node(basepos)
core.check_for_falling(basepos)
minetest.check_for_falling(basepos)
minetest.sound_play("piston_retract", {
pos = pos,
max_hear_distance = 31,

@ -104,7 +104,7 @@ local register_slice = function(level, nodebox, desc)
-- Check if we were allowed to eat
if newcake:get_name() ~= this or minetest.is_creative_enabled(clicker:get_player_name()) then
minetest.remove_node(pos)
core.check_for_falling(pos)
minetest.check_for_falling(pos)
end
end
end

@ -179,7 +179,7 @@ minetest.register_abm({
liquid_flow_action(pos, "lava", function(pos)
minetest.remove_node(pos)
minetest.sound_play("builtin_item_lava", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
core.check_for_falling(pos)
minetest.check_for_falling(pos)
end)
end,
})
@ -1242,7 +1242,7 @@ minetest.register_abm({
if not mcl_core.check_vines_supported(pos, node) then
minetest.remove_node(pos)
vinedecay_particles(pos, node)
core.check_for_falling(pos)
minetest.check_for_falling(pos)
return
end
@ -1404,7 +1404,7 @@ minetest.register_abm({
-- Remove node
minetest.remove_node(p0)
leafdecay_particles(p0, n0)
core.check_for_falling(p0)
minetest.check_for_falling(p0)
-- Kill depending vines immediately to skip the vines decay delay
local surround = {
@ -1421,7 +1421,7 @@ minetest.register_abm({
if maybe_vine.name == "mcl_core:vine" and (not mcl_core.check_vines_supported(spos, maybe_vine)) then
minetest.remove_node(spos)
vinedecay_particles(spos, maybe_vine)
core.check_for_falling(spos)
minetest.check_for_falling(spos)
end
end
end
@ -1445,7 +1445,7 @@ minetest.register_abm({
minetest.remove_node(p0)
vinedecay_particles(p0, node)
-- Just in case a falling node happens to float above vines
core.check_for_falling(p0)
minetest.check_for_falling(p0)
end
end
})