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Add bonemealing callback for double flowers.
* Adds a _mcl_on_bonemealing callback to the double flowers.
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@ -243,10 +243,16 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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if name == "double_grass" then
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if name == "double_grass" then
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bottom_groups.compostability = 50
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bottom_groups.compostability = 50
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end
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end
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local on_bonemealing
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if is_flower then
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if is_flower then
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bottom_groups.flower = 1
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bottom_groups.flower = 1
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bottom_groups.place_flowerlike = 1
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bottom_groups.place_flowerlike = 1
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bottom_groups.dig_immediate = 3
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bottom_groups.dig_immediate = 3
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on_bonemealing = function(pointed_thing, placer)
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local pos = pointed_thing.under
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minetest.add_item(pos, "mcl_flowers:"..name)
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return true
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end
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else
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else
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bottom_groups.place_flowerlike = 2
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bottom_groups.place_flowerlike = 2
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bottom_groups.handy = 1
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bottom_groups.handy = 1
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@ -381,6 +387,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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minetest.remove_node(top)
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minetest.remove_node(top)
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end
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end
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end,
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end,
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_mcl_on_bonemealing = on_bonemealing,
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groups = bottom_groups,
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groups = bottom_groups,
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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mesh = mesh
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mesh = mesh
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@ -419,6 +426,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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minetest.remove_node(bottom)
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minetest.remove_node(bottom)
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end
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end
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end,
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end,
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_mcl_on_bonemealing = on_bonemealing,
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groups = top_groups,
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groups = top_groups,
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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})
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})
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