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Make named fish buckets place fish with a nametag that says that name
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@ -1,4 +1,5 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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local MAX_MOB_NAME_LENGTH = 30
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-- Fish Buckets
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local fish_names = {
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@ -29,6 +30,18 @@ local function on_place_fish(itemstack, placer, pointed_thing)
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if props ~= "" then
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o:set_properties(minetest.deserialize(props))
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end
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local ent = o:get_luaentity()
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-- set nametag
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local nametag = itemstack:get_meta():get_string("name")
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if nametag ~= "" then
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if string.len(nametag) > MAX_MOB_NAME_LENGTH then
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nametag = string.sub(nametag, 1, MAX_MOB_NAME_LENGTH)
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end
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ent.nametag = nametag
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ent:update_tag()
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end
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local water = "mcl_core:water_source"
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if n.name == "mclx_core:river_water_source" then
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water = n.name
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