Fix weird armor slot exchange logic (a bit)

This commit is contained in:
Wuzzy 2017-06-11 21:56:30 +02:00
parent 95ae6c7bbb
commit ea564dd284

@ -337,7 +337,9 @@ minetest.register_on_joinplayer(function(player)
elseif index == 5 then elseif index == 5 then
g = minetest.get_item_group(iname, "armor_feet") g = minetest.get_item_group(iname, "armor_feet")
end end
if g ~= 0 and g ~= nil and inv:get_stack(listname, index):is_empty() then -- Minor FIXME: If player attempts to place stack into occupied slot, this is rejected.
-- It would be better if 1 item is placed in exchanged for the item in the slot.
if g ~= 0 and g ~= nil and (inv:get_stack(listname, index):is_empty() or (inv:get_stack(listname, index):get_name() ~= stack:get_name()) and stack:get_count() <= 1) then
return 1 return 1
else else
return 0 return 0