Reduce alpha on post color effect for lava to allow some viewing range - similar to MC

This commit is contained in:
Brandon 2020-06-30 18:56:27 -04:00
parent b188fb4e95
commit eee75f8988

@ -140,7 +140,7 @@ minetest.register_node("mcl_core:lava_flowing", {
liquid_range = 3,
damage_per_second = 4*2,
_mcl_node_death_message = lava_death_messages,
post_effect_color = {a=255, r=208, g=73, b=10},
post_effect_color = {a=245, r=208, g=73, b=10},
groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
_mcl_blast_resistance = 100,
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
@ -195,7 +195,7 @@ S("• When lava is directly above water, the water turns into stone."),
liquid_range = 3,
damage_per_second = 4*2,
_mcl_node_death_message = lava_death_messages,
post_effect_color = {a=255, r=208, g=73, b=10},
post_effect_color = {a=245, r=208, g=73, b=10},
stack_max = 64,
groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
_mcl_blast_resistance = 100,