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Clean up poisonous foods
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@ -122,7 +122,6 @@ minetest.register_craftitem("mcl_farming:potato_item_poison", {
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_doc_items_longdesc = S("This potato doesn't look too healthy. You can eat it to restore hunger points, but there's a 60% chance it will poison you briefly."),
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stack_max = 64,
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inventory_image = "farming_potato_poison.png",
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-- TODO: Cause status effects
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on_place = minetest.item_eat(2),
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on_secondary_use = minetest.item_eat(2),
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groups = { food = 2, eatable = 2 },
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@ -138,4 +137,13 @@ minetest.register_craft({
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mcl_farming:add_plant("plant_potato", "mcl_farming:potato", {"mcl_farming:potato_1", "mcl_farming:potato_2", "mcl_farming:potato_3", "mcl_farming:potato_4", "mcl_farming:potato_5", "mcl_farming:potato_6", "mcl_farming:potato_7"}, 19.75, 20)
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minetest.register_on_item_eat(function (hp_change, replace_with_item, itemstack, user, pointed_thing)
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-- 60% chance of poisoning with poisonous potato
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if itemstack:get_name() == "mcl_farming:potato_item_poison" then
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if math.random(1,10) >= 6 then
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mcl_potions.poison_func(user, 1, 5)
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end
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end
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end )
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@ -434,7 +434,7 @@ minetest.register_craftitem("mcl_fishing:pufferfish_raw", {
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minetest.register_on_item_eat(function (hp_change, replace_with_item, itemstack, user, pointed_thing)
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if itemstack:get_name() == "mcl_fishing:pufferfish_raw" then
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mcl_potions.poison_func(user, 1.25, 7)
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mcl_potions.poison_func(user, 1/3, 60)
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end
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end )
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@ -1,5 +1,3 @@
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-- TODO: Add special status effects for raw flesh
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local S = minetest.get_translator("mcl_mobitems")
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minetest.register_craftitem("mcl_mobitems:rotten_flesh", {
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@ -136,6 +134,7 @@ minetest.register_craftitem("mcl_mobitems:cooked_rabbit", {
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stack_max = 64,
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})
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-- Reset food poisoning and status effects
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local drink_milk = function(itemstack, player, pointed_thing)
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local bucket = minetest.do_item_eat(0, "mcl_buckets:bucket_empty", itemstack, player, pointed_thing)
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-- Check if we were allowed to drink this (eat delay check)
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@ -146,7 +145,6 @@ local drink_milk = function(itemstack, player, pointed_thing)
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return bucket
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end
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-- TODO: Clear *all* status effects
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minetest.register_craftitem("mcl_mobitems:milk_bucket", {
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description = S("Milk"),
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_tt_help = minetest.colorize("#00FF00", S("Cures poison and removes all potion effects")),
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@ -154,7 +152,6 @@ minetest.register_craftitem("mcl_mobitems:milk_bucket", {
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_doc_items_usagehelp = "Rightclick to drink the milk.",
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inventory_image = "mcl_mobitems_bucket_milk.png",
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wield_image = "mcl_mobitems_bucket_milk.png",
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-- Clear poisoning when used
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on_place = drink_milk,
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on_secondary_use = drink_milk,
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stack_max = 1,
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@ -223,8 +220,7 @@ minetest.register_craftitem("mcl_mobitems:ghast_tear", {
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_doc_items_longdesc = S("Place this item in an item frame as decoration."),
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wield_image = "mcl_mobitems_ghast_tear.png",
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inventory_image = "mcl_mobitems_ghast_tear.png",
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-- TODO: Reveal item when it's useful
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groups = { brewitem = 1, not_in_creative_inventory = 0 },
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groups = { brewitem = 1 },
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stack_max = 64,
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})
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@ -270,8 +266,7 @@ minetest.register_craftitem("mcl_mobitems:rabbit_foot", {
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_doc_items_longdesc = S("Must be your lucky day! Place this item in an item frame for decoration."),
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wield_image = "mcl_mobitems_rabbit_foot.png",
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inventory_image = "mcl_mobitems_rabbit_foot.png",
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-- TODO: Reveal item when it's useful
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groups = { brewitem = 1, not_in_creative_inventory = 0 },
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groups = { brewitem = 1 },
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stack_max = 64,
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})
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@ -440,3 +435,12 @@ minetest.register_craft({
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{"mcl_mobitems:slimeball","mcl_mobitems:slimeball","mcl_mobitems:slimeball",},
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{"mcl_mobitems:slimeball","mcl_mobitems:slimeball","mcl_mobitems:slimeball",}},
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})
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minetest.register_on_item_eat(function (hp_change, replace_with_item, itemstack, user, pointed_thing)
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-- poisoning with spider eye
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if itemstack:get_name() == "mcl_mobitems:spider_eye" then
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mcl_potions.poison_func(user, 1, 4)
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end
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end )
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@ -1,11 +1,7 @@
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-- Apply simple poison effect as long there are no real status effect
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-- TODO: Remove this when status effects are in place
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-- TODO: Consider moving these to the respective mods
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mcl_hunger.register_food("mcl_farming:potato_item_poison", 2, "", 4, 1, 0, 60)
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-- Apply food poisoning effect as long there are no real status effect.
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-- TODO: Remove this when food poisoning a status effect in mcl_potions.
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-- Normal poison damage is set to 0 because it's handled elsewhere.
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mcl_hunger.register_food("mcl_mobitems:rotten_flesh", 4, "", 30, 0, 100, 80)
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mcl_hunger.register_food("mcl_mobitems:chicken", 2, "", 30, 0, 100, 30)
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mcl_hunger.register_food("mcl_mobitems:spider_eye", 2, "", 4, 1, 0)
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-- mcl_hunger.register_food("mcl_fishing:pufferfish_raw", 1, "", 60, 1, 300)
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mcl_hunger.register_food("mcl_fishing:pufferfish_raw", 1, "", 15, 0, 300)
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