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Return itemstack in composter_harvest()
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* `composter_harvest()` is a `on_rightclick` handler and should return what remains of the ItemStack that was passed to it.
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@ -116,7 +116,7 @@ local function composter_harvest(pos, node, player, itemstack, pointed_thing)
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-- handler for harvesting bone meal from a ready composter when rightclicked
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-- handler for harvesting bone meal from a ready composter when rightclicked
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--
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--
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if not player or (player:get_player_control() and player:get_player_control().sneak) then
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if not player or (player:get_player_control() and player:get_player_control().sneak) then
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return
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return itemstack
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end
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end
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local name = player:get_player_name()
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local name = player:get_player_name()
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if is_protected(pos, name) then
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if is_protected(pos, name) then
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@ -128,7 +128,7 @@ local function composter_harvest(pos, node, player, itemstack, pointed_thing)
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-- spawn bone meal item (wtf dye?! is this how they make white cocoa)
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-- spawn bone meal item (wtf dye?! is this how they make white cocoa)
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add_item(pos, "mcl_dye:white")
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add_item(pos, "mcl_dye:white")
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-- TODO play some sounds
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-- TODO play some sounds
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return itemstack
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end
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end
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local function composter_get_nodeboxes(level)
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local function composter_get_nodeboxes(level)
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