mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-08-19 21:44:12 +02:00
Add changes to campfires from feedback
This commit is contained in:
parent
21f0c7750b
commit
f9afc74077
@ -1,7 +1,15 @@
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
mcl_campfires = {}
|
||||
|
||||
local COOK_TIME = 30 -- Time it takes to cook food on a campfire.
|
||||
|
||||
local food_entity = {nil, nil, nil, nil}
|
||||
local campfire_spots = {
|
||||
vector.new(-0.25, -0.04, -0.25),
|
||||
vector.new( 0.25, -0.04, -0.25),
|
||||
vector.new( 0.25, -0.04, 0.25),
|
||||
vector.new(-0.25, -0.04, 0.25),
|
||||
}
|
||||
|
||||
local drop_inventory = mcl_util.drop_items_from_meta_container("main")
|
||||
|
||||
@ -55,12 +63,6 @@ end
|
||||
|
||||
-- on_rightclick function to take items that are cookable in a campfire, and put them in the campfire inventory
|
||||
function mcl_campfires.take_item(pos, node, player, itemstack)
|
||||
local campfire_spots = {
|
||||
vector.new(-0.25, -0.04, -0.25),
|
||||
vector.new( 0.25, -0.04, -0.25),
|
||||
vector.new( 0.25, -0.04, 0.25),
|
||||
vector.new(-0.25, -0.04, 0.25),
|
||||
}
|
||||
local food_entity = {nil,nil,nil,nil}
|
||||
local is_creative = minetest.is_creative_enabled(player:get_player_name())
|
||||
local inv = player:get_inventory()
|
||||
@ -76,7 +78,7 @@ function mcl_campfires.take_item(pos, node, player, itemstack)
|
||||
if not spot or spot == (ItemStack("") or ItemStack("nil")) then -- Check if the spot is empty or not
|
||||
if not is_creative then itemstack:take_item(1) end -- Take the item if in creative
|
||||
campfire_inv:set_stack("main", space, stack) -- Set the inventory itemstack at the empty spot
|
||||
campfire_meta:set_int("cooktime_"..tostring(space), 30) -- Set the cook time meta
|
||||
campfire_meta:set_int("cooktime_"..tostring(space), COOK_TIME) -- Set the cook time meta
|
||||
food_entity[space] = minetest.add_entity(pos + campfire_spots[space], "mcl_campfires:food_entity") -- Spawn food item on the campfire
|
||||
local food_luaentity = food_entity[space]:get_luaentity()
|
||||
food_luaentity.wield_item = campfire_inv:get_stack("main", space):get_name() -- Set the wielditem of the food item to the food on the campfire
|
||||
@ -125,7 +127,7 @@ function mcl_campfires.cook_item(pos, elapsed)
|
||||
end
|
||||
if item ~= (ItemStack("") or ItemStack("nil")) then
|
||||
-- Item hasn't been cooked completely, continue cook timer countdown.
|
||||
if time_r and time_r ~= 0 and time_r > 0 then
|
||||
if time_r > 0 then
|
||||
meta:set_int("cooktime_"..tostring(i), time_r - 1)
|
||||
-- Item cook timer is up, finish cooking process and drop cooked item.
|
||||
elseif time_r <= 0 then
|
||||
@ -136,7 +138,6 @@ function mcl_campfires.cook_item(pos, elapsed)
|
||||
meta:set_string("food_x_"..tostring(i), nil)
|
||||
meta:set_string("food_y_"..tostring(i), nil)
|
||||
meta:set_string("food_z_"..tostring(i), nil)
|
||||
end
|
||||
minetest.add_item(pos, cooked.item) -- Drop Cooked Item
|
||||
-- Throw some Experience Points because why not?
|
||||
-- Food is cooked, xp is deserved for using this unique cooking method. Take that Minecraft ;)
|
||||
@ -147,6 +148,9 @@ function mcl_campfires.cook_item(pos, elapsed)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
continue = continue + 1
|
||||
end
|
||||
end
|
||||
-- Not all slots are empty, continue timer.
|
||||
if continue ~= 4 then
|
||||
@ -228,6 +232,10 @@ function mcl_campfires.register_campfire(name, def)
|
||||
inv:set_size("main", 4)
|
||||
end,
|
||||
on_rightclick = function (pos, node, player, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if not inv then inv:set_size("main", 4) end
|
||||
|
||||
if minetest.get_item_group(itemstack:get_name(), "shovel") ~= 0 then
|
||||
local protected = mcl_util.check_position_protection(pos, player)
|
||||
if not protected then
|
||||
|
Loading…
Reference in New Issue
Block a user