mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-30 23:03:45 +01:00
Turn enderman to monster, but reduce view range
This commit is contained in:
parent
e1870c2808
commit
fa3fd68c8c
@ -3,6 +3,13 @@
|
|||||||
--made for MC like Survival game
|
--made for MC like Survival game
|
||||||
--License for code WTFPL and otherwise stated in readmes
|
--License for code WTFPL and otherwise stated in readmes
|
||||||
|
|
||||||
|
-- ENDERMAN BEHAVIOUR:
|
||||||
|
-- In this game, endermen attack the player on sight, like other monsters do.
|
||||||
|
-- However, they have a reduced viewing range to make them less dangerous.
|
||||||
|
-- This differs from MC, in which endermen only become hostile when provoked,
|
||||||
|
-- and they are provoked by looking directly at them.
|
||||||
|
-- TODO: Implement MC behaviour.
|
||||||
|
|
||||||
-- intllib
|
-- intllib
|
||||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||||
local S, NS = dofile(MP.."/intllib.lua")
|
local S, NS = dofile(MP.."/intllib.lua")
|
||||||
@ -164,8 +171,8 @@ end
|
|||||||
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
|
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
|
||||||
|
|
||||||
mobs:register_mob("mobs_mc:enderman", {
|
mobs:register_mob("mobs_mc:enderman", {
|
||||||
-- TODO: Make endermen attack when looked at
|
-- TODO: Endermen should be classified as passive
|
||||||
type = "animal",
|
type = "monster",
|
||||||
passive = false,
|
passive = false,
|
||||||
pathfinding = 1,
|
pathfinding = 1,
|
||||||
stepheight = 1.2,
|
stepheight = 1.2,
|
||||||
@ -320,7 +327,9 @@ mobs:register_mob("mobs_mc:enderman", {
|
|||||||
water_damage = 8,
|
water_damage = 8,
|
||||||
lava_damage = 4,
|
lava_damage = 4,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
view_range = 16,
|
-- TODO: Increase view range when it detects being seen
|
||||||
|
-- Low view range to emulate that behaviour somehow
|
||||||
|
view_range = 4,
|
||||||
fear_height = 4,
|
fear_height = 4,
|
||||||
attack_type = "dogfight",
|
attack_type = "dogfight",
|
||||||
blood_amount = 0,
|
blood_amount = 0,
|
||||||
|
Loading…
Reference in New Issue
Block a user