This commit is contained in:
Elias Fleckenstein 2021-01-05 14:40:54 +01:00
parent 37f256648b
commit fcc485a8e3

@ -147,6 +147,34 @@ minetest.register_node("mcl_itemframes:item_frame",{
sunlight_propagates = true,
groups = { dig_immediate=3,deco_block=1,dig_by_piston=1,container=7 },
sounds = mcl_sounds.node_sound_defaults(),
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
-- Use pointed node's on_rightclick function first, if present
local node = minetest.get_node(pointed_thing.under)
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
end
end
if pointed_thing.above.y ~= pointed_thing.under.y then
return itemstack
end
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].buildable_to then
return itemstack
end
local new_itemstack, success = minetest.item_place(itemstack, placer, pointed_thing)
local node = minetest.get_node(pointed_thing.above)
node.param2 = minetest.dir_to_facedir(vector.direction(pointed_thing.above, pointed_thing.under))
minetest.swap_node(pointed_thing.above, node)
return new_itemstack
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()