Commit Graph

5755 Commits

Author SHA1 Message Date
teknomunk
0cbb7611cb Add pitch and yaw offset support to vl_projectile 2024-11-28 14:01:00 -06:00
teknomunk
4cfc5b2ada Correct self-collision for lingering/splash potions 2024-11-28 14:01:00 -06:00
teknomunk
47ece14769 Correct damage for mob projectiles 2024-11-28 14:01:00 -06:00
teknomunk
ac154c2753 Move arrow self-collision grace logic to vl_projectile then apply to mob projectiles and splash and linger potions, allow entity luaentity to be passed to mcl_util.get_entity_id() 2024-11-28 14:00:59 -06:00
teknomunk
bbc3858f19 Fix crash when firing rocket arrows 2024-11-28 14:00:59 -06:00
teknomunk
f120c2bb6a Replace _puncher with _owner, rework projectile code to make _owner a string, copy mcl_util.gen_uuid() from minecart branch, add mcl_util.get_entity_id(), fix crash 2024-11-28 14:00:59 -06:00
teknomunk
cf58b79a68 Remove debug dump, move maximum time to live to vl_projectile 2024-11-28 14:00:59 -06:00
teknomunk
ba1ad14fc9 Document vl_projectile.replace_with_item_drop 2024-11-28 14:00:59 -06:00
teknomunk
359b20b32d Move projectile stick logic into vl_projectile 2024-11-28 14:00:59 -06:00
teknomunk
8f649159ac Move tracer to vl_projectile 2024-11-28 14:00:59 -06:00
teknomunk
1921df178c Change mcl_bows to use standard vl_projectile on_step handler, move burning behavior to vl_projectile 2024-11-28 14:00:59 -06:00
teknomunk
8fb420cf83 Move arrow-node logic out of mcl_bows/arrow.lua and into the node definitions under _vl_projectile.on_collide 2024-11-28 14:00:59 -06:00
teknomunk
6da94e5807 Remove secondary collision check in mcl_bows/arrow.lua (it was just hitting grass) 2024-11-28 14:00:59 -06:00
teknomunk
0dc1a7ce89 Remove code with no effect other than emitting a warning 2024-11-28 14:00:59 -06:00
teknomunk
4862c041c0 Resolve luacheck findings 2024-11-28 14:00:59 -06:00
teknomunk
38ce98f2b8 Fix crashes in mcl_throwing 2024-11-28 14:00:59 -06:00
teknomunk
898588539a Fix crash when hit with an arrow that is not piercing 2024-11-28 14:00:59 -06:00
the-real-herowl
ea353e209f Rockets and piercing arrows fixed
They both work properly now.
2024-11-28 14:00:59 -06:00
the-real-herowl
300a941b0f Fix throwables' punch allow check 2024-11-28 14:00:59 -06:00
teknomunk
931344218e Add hook to allow piercing enchantment to be implemented 2024-11-28 14:00:59 -06:00
teknomunk
e15525167b Fix chick spawning in the presence of a functional has_room() check 2024-11-28 14:00:59 -06:00
teknomunk
81c583fc77 Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg 2024-11-28 14:00:59 -06:00
teknomunk
b301c45434 Make egg and snowball stack count match master 2024-11-28 14:00:59 -06:00
teknomunk
ad51d5943b Prevent dereferencing nil in wither.lua, fix minor typo in debug statement 2024-11-28 14:00:59 -06:00
teknomunk
032277071c Add workarround for random velocity change of particles on creation 2024-11-28 14:00:59 -06:00
teknomunk
425d5e957a Make sure a projectile sets on fire the thing it collided with 2024-11-28 14:00:59 -06:00
teknomunk
110eaf056b Fix player-mcl_throwing collisions, fix chick spawning on egg collisions, luacheck fixes 2024-11-28 14:00:59 -06:00
teknomunk
244b2345ee Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage 2024-11-28 14:00:59 -06:00
teknomunk
50f210a314 Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it 2024-11-28 14:00:59 -06:00
teknomunk
75300bf4bb Make snowballs have the same collision conditions as before 2024-11-28 14:00:59 -06:00
teknomunk
2580f0bb87 Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master 2024-11-28 14:00:59 -06:00
teknomunk
c6ea6ac596 Convert flying bobber to vl_projectile, modify mcl_throwing.register_throwable_object() to check for _vl_projectile field 2024-11-28 14:00:59 -06:00
teknomunk
f7c20748e7 Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup 2024-11-28 14:00:59 -06:00
teknomunk
cd11f1c588 Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far 2024-11-28 14:00:59 -06:00
teknomunk
252684abed Restore tipped arrow entity registration as near copy of mcl_bows:arrow_entity 2024-11-28 14:00:59 -06:00
teknomunk
c42b88ad09 Small optimization for calculating _allow_punch 2024-11-28 14:00:59 -06:00
teknomunk
46a4f2051f Make splash, lingering and othe projectiles hit players 2024-11-28 14:00:59 -06:00
teknomunk
1339fdef17 Stop minimum draw arrows from hitting player that shot them 2024-11-28 14:00:59 -06:00
teknomunk
1931d16586 Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players 2024-11-28 14:00:59 -06:00
teknomunk
905f48b69b Inline dir_to_pitch() and use correct formula for pitch 2024-11-28 14:00:59 -06:00
teknomunk
8b0213d304 Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound 2024-11-28 14:00:59 -06:00
teknomunk
f166d17a75 Address more review comments 2024-11-28 14:00:58 -06:00
teknomunk
31eccb439d Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player 2024-11-28 14:00:58 -06:00
teknomunk
102ed76af1 Fix picking up tipped arrows 2024-11-28 14:00:58 -06:00
teknomunk
9b8c4fe75c Fix crash with splash potions of harming, make splash particles match potion color 2024-11-28 14:00:58 -06:00
teknomunk
bd4bf09c8a Fix splash potions, fix crash when projectiles hit unknown nodes 2024-11-28 14:00:58 -06:00
teknomunk
93d3d95856 Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids 2024-11-28 14:00:58 -06:00
teknomunk
329f43b6d1 Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members 2024-11-28 14:00:58 -06:00
teknomunk
b3d4943328 Convert lingering potion to vl_projectile 2024-11-28 14:00:58 -06:00
teknomunk
16dd9ed9af Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile 2024-11-28 14:00:58 -06:00