Commit Graph

79 Commits

Author SHA1 Message Date
teknomunk
4cfc5b2ada Correct self-collision for lingering/splash potions 2024-11-28 14:01:00 -06:00
teknomunk
ac154c2753 Move arrow self-collision grace logic to vl_projectile then apply to mob projectiles and splash and linger potions, allow entity luaentity to be passed to mcl_util.get_entity_id() 2024-11-28 14:00:59 -06:00
teknomunk
244b2345ee Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage 2024-11-28 14:00:59 -06:00
teknomunk
f166d17a75 Address more review comments 2024-11-28 14:00:58 -06:00
teknomunk
9b8c4fe75c Fix crash with splash potions of harming, make splash particles match potion color 2024-11-28 14:00:58 -06:00
teknomunk
bd4bf09c8a Fix splash potions, fix crash when projectiles hit unknown nodes 2024-11-28 14:00:58 -06:00
teknomunk
16dd9ed9af Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile 2024-11-28 14:00:58 -06:00
teknomunk
c4f4e7b6fc Fix crash that occurs when lingering or splash potions are used from a dispenser (#4335)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4335
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-30 08:02:59 +00:00
the-real-herowl
53d640028e Added effect stacking option to the potions API
Also:
* Frost and Food Poisoning potion now stack their effects
* fixed a crash related to tipped arrows
2024-05-22 21:03:43 +02:00
the-real-herowl
b84d36b3ff Registered dragon breath and pruned code
* removed old registration code
* added to the API the `nocreative` field
* registered the bottled dragon's breath as an item
2024-05-22 21:02:24 +02:00
the-real-herowl
0b1cc6ad57 Fixed splash and lingering potions
* descriptions
* scaling
2024-05-22 21:02:24 +02:00
the-real-herowl
7d3e2d3dbc Implemented missing potion registering functionality
* improved support for custom (non-status) effects
* added support for splash potions
* added support for lingering potions
* added support for tipped arrows
* removed the old registration
2024-05-22 21:02:24 +02:00
Kostinatyn Tsiupa
1da7bb0bdc hopper reimplementation
Reimplemented hoppers and all (blast_furnace, furnace, smoker, composters, double chaets, shulker_boxes, droppers, bookshelvs and brewing_stands) connected nodes
2023-11-27 14:33:01 +02:00
the-real-herowl
e4102e6124 Implemented wither defensive measures
Added block breaking when hit, or a safe_boom when hit and mobs_griefing
is disabled. Removed dubious anti-troll measures.
2023-10-11 00:54:31 +00:00
Elias Fleckenstein
e0f70b54ec Remove _cmi_is_mob 2022-05-25 23:13:33 +02:00
AFCMS
eae8effd57
make splash potions activate target 2022-02-26 22:42:27 +01:00
AFCMS
cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
AFCMS
02f393998f fix many warnings (644 remaining) 2021-04-17 09:26:37 +02:00
Elias Fleckenstein
2d4b8a8232 Replace usages of get_node_group by get_item_group 2021-02-23 10:25:17 +01:00
Wuzzy
5bd3ebda17 Add throwing sound 2020-12-07 00:02:32 +01:00
Wuzzy
7c0c0d4d0c Change particle for instant effects 2020-08-19 17:37:41 +02:00
Wuzzy
fa9ce11ddd Move potion particles to mcl_particles 2020-08-19 14:12:51 +02:00
Wuzzy
a472c30163 Fix indentations in mcl_potions/mcl_brewing 2020-08-08 10:00:16 +02:00
Brandon
128e98ca4d Delete dead code 2020-08-06 17:30:49 -04:00
Brandon
0e462ef883 Update potions to not break on contact with liquid nodes. 2020-08-06 17:30:28 -04:00
Wuzzy
92591b37dc Make throwable potion entities non-pointable 2020-08-05 20:38:51 +02:00
Wuzzy
9c304105e9 Add special particles for throwable water bottles 2020-08-05 19:29:21 +02:00
Wuzzy
20455a259f Tweak splash potion particles 2020-08-05 19:06:32 +02:00
Wuzzy
1f8488aba5 Make throwable water bottles useful 2020-08-05 19:00:08 +02:00
Wuzzy
c63028801b Write potion help texts 2020-08-01 03:20:52 +02:00
Brandon
4a654fccc4 Correct potions hitting thrower. 2020-07-12 12:16:26 -04:00
Brandon
25d092a95e Update potions to not hit player feet when thrown. 2020-07-12 08:50:48 -04:00
Brandon
e3becf443e Correct Splash registration of "+" variant 2020-07-12 07:35:11 -04:00
Brandon
8f079d11be Move Splash potion generation into single call 2020-07-12 07:18:54 -04:00
Brandon
922a42756e update function definitions without effect to nil 2020-07-11 20:34:19 -04:00
Brandon
d7f204def6 tabs 2020-07-11 14:19:38 -04:00
Brandon
64046d2c5f update for dispenser compatibility 2020-07-11 09:07:27 -04:00
Brandon
ac13dd2a71 Comment weakness/strength potions 2020-07-10 19:25:34 -04:00
Wuzzy
c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Wuzzy
83d3aa2108 Fix color of throwable river water bottles 2020-07-10 13:03:07 +02:00
Wuzzy
f904142ca5 Mark potion names for translation 2020-07-10 13:01:21 +02:00
Wuzzy
374ab1194d Tweak potion tooltips 2020-07-10 12:50:08 +02:00
Brandon
596d4ddc47 Correct poison effect duration 2020-07-06 20:52:24 -04:00
Brandon
78768c3dab Correct splash harming, remove double damage to entity, and add harming to armor bypass 2020-07-06 20:23:59 -04:00
Brandon
408735ba06 Update tooltip for splash potions 2020-07-05 18:15:52 -04:00
Brandon
c91dc25052 Fixed throwing potions through portals 2020-07-05 08:16:11 -04:00
Brandon
b188fb4e95 Fixed minetest.env:add_entity ==> remove .env 2020-06-30 18:43:05 -04:00
Brandon
05d28af9e1 Add fire resistance splash/lingering potions 2020-06-29 17:57:53 -04:00
Brandon
2c1b4e518c Add strength potions 2020-06-28 20:31:08 -04:00
Brandon
34867bb481 Groundwork for weakness. 2020-06-28 18:28:23 -04:00