teknomunk
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1921df178c
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Change mcl_bows to use standard vl_projectile on_step handler, move burning behavior to vl_projectile
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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8fb420cf83
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Move arrow-node logic out of mcl_bows/arrow.lua and into the node definitions under _vl_projectile.on_collide
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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6da94e5807
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Remove secondary collision check in mcl_bows/arrow.lua (it was just hitting grass)
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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0dc1a7ce89
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Remove code with no effect other than emitting a warning
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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4862c041c0
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Resolve luacheck findings
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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898588539a
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Fix crash when hit with an arrow that is not piercing
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2024-11-28 14:00:59 -06:00 |
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the-real-herowl
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ea353e209f
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Rockets and piercing arrows fixed
They both work properly now.
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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81c583fc77
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Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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244b2345ee
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Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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2580f0bb87
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Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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c42b88ad09
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Small optimization for calculating _allow_punch
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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1339fdef17
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Stop minimum draw arrows from hitting player that shot them
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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1931d16586
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Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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8b0213d304
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Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound
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2024-11-28 14:00:59 -06:00 |
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teknomunk
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f166d17a75
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Address more review comments
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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31eccb439d
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Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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102ed76af1
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Fix picking up tipped arrows
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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cc36a794f6
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Fix crash related to nil _time_in_air
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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2da5da65a0
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Fix typo in api.md, add TODO, change entity -> object
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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cf032c7a8a
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Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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cdc0f01e67
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Resolve more review comments, fix crash
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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cc18538a1d
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Resolve review comments
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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777b55bb2a
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Remove debug print
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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6dc359c880
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Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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848642b2ae
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Add API documentation, minor API cleanup
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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6aabdd2eb5
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Convert rocket to use vl_projectile API using mcl_bows:arrow as a template, remove some dead code
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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722448c295
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Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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cceee139c6
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More refactoring to generalize arrow code into projectile
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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f765da0d7a
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Start mcl_bows:arrow_entity refactor
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2024-11-28 14:00:58 -06:00 |
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grorp
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bd9ab16762
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Add touch_interaction to (cross)bow and spyglass
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2024-11-10 15:14:56 +01:00 |
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Mikita Wiśniewski
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f86a641dfa
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Improve shield block code and unhardcode offhand group
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2024-11-10 01:34:50 +01:00 |
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Loveaabb
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f26c34e65f
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Bugfix: Shield fails to block arrows
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2024-11-10 01:34:50 +01:00 |
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teknomunk
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2b44abbceb
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More translations
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2024-08-31 16:39:43 +02:00 |
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the-real-herowl
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42778a3a6d
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Made some random rolls affected by mcl_luck
* xp bottle
* bow and crossbow crits
* megacrits added for mcl_bows, achievable only by (mcl_)luck
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2024-05-22 21:02:25 +02:00 |
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the-real-herowl
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753545d714
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Merge pull request 'Rover and Stalker' (#4282) from rover_stalker into master
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4282
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2024-05-22 19:01:14 +00:00 |
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the-real-herowl
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48e6ffa935
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Improved tool tooltips (#4306)
Co-authored-by: Araca <araca.prod@gmail.com>
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4306
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2024-05-22 18:55:07 +00:00 |
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teknomunk
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5f6a9f3a0c
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Update more documentation to use VoxeLibre
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2024-05-07 11:38:00 +00:00 |
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teknomunk
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d2a49799ae
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Change over internal name so that /spawn_mob works
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2024-05-05 16:22:19 +00:00 |
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the-real-herowl
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4b6d63739c
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Fix a crash with rocket explosion
Defensive check
|
2024-03-20 19:13:44 -05:00 |
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the-real-herowl
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d11526f8e8
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Merge pull request 'Finish PVP Combat Parity with the rest + PVP Tweaks' (#4078) from Eliy21/MineClone2:combat_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4078
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
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2023-12-30 04:21:18 +00:00 |
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the-real-herowl
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39f98ec6fb
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Updated doc strings for bow and crossbow
Mentioned the zoom key
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2023-12-25 23:56:39 +01:00 |
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the-real-herowl
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9e3d7ce0f4
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Added a workaround for mobile using zoom key
* Bow can now be used with zoom key aside of RMB
* Crossbow can now be loaded with zoom key as well
* Spyglass can now be used with zoom key
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2023-12-25 23:50:06 +01:00 |
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JoseDouglas26
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04b77db7fa
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mcl_books and mcl_bows pt_BR translation fixes
|
2023-12-22 23:45:08 +01:00 |
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the-real-herowl
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5bf6608483
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Made bow unfocus faster
|
2023-12-18 22:50:52 +00:00 |
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the-real-herowl
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3a007e3bb1
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Re-registered FOV mods using new API version
|
2023-12-18 22:50:52 +00:00 |
|
Michieal
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36f661743e
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Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom.
|
2023-12-18 22:50:52 +00:00 |
|
Michieal
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6cfb55e853
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Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
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2023-12-18 22:50:52 +00:00 |
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Eliy21
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14cec16c63
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Increase enchanted bow knockback
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2023-12-18 21:31:38 +00:00 |
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Eliy21
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c39e55e2d4
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Add minimum knockback to crossbow
|
2023-12-17 20:01:35 +00:00 |
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Eliy21
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6d7ae8ba2d
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Add minimum unenchanted knockback to bow
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2023-12-17 19:59:18 +00:00 |
|