Commit Graph

208 Commits

Author SHA1 Message Date
teknomunk
1921df178c Change mcl_bows to use standard vl_projectile on_step handler, move burning behavior to vl_projectile 2024-11-28 14:00:59 -06:00
teknomunk
8fb420cf83 Move arrow-node logic out of mcl_bows/arrow.lua and into the node definitions under _vl_projectile.on_collide 2024-11-28 14:00:59 -06:00
teknomunk
6da94e5807 Remove secondary collision check in mcl_bows/arrow.lua (it was just hitting grass) 2024-11-28 14:00:59 -06:00
teknomunk
0dc1a7ce89 Remove code with no effect other than emitting a warning 2024-11-28 14:00:59 -06:00
teknomunk
4862c041c0 Resolve luacheck findings 2024-11-28 14:00:59 -06:00
teknomunk
898588539a Fix crash when hit with an arrow that is not piercing 2024-11-28 14:00:59 -06:00
the-real-herowl
ea353e209f Rockets and piercing arrows fixed
They both work properly now.
2024-11-28 14:00:59 -06:00
teknomunk
81c583fc77 Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg 2024-11-28 14:00:59 -06:00
teknomunk
244b2345ee Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage 2024-11-28 14:00:59 -06:00
teknomunk
2580f0bb87 Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master 2024-11-28 14:00:59 -06:00
teknomunk
c42b88ad09 Small optimization for calculating _allow_punch 2024-11-28 14:00:59 -06:00
teknomunk
1339fdef17 Stop minimum draw arrows from hitting player that shot them 2024-11-28 14:00:59 -06:00
teknomunk
1931d16586 Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players 2024-11-28 14:00:59 -06:00
teknomunk
8b0213d304 Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound 2024-11-28 14:00:59 -06:00
teknomunk
f166d17a75 Address more review comments 2024-11-28 14:00:58 -06:00
teknomunk
31eccb439d Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player 2024-11-28 14:00:58 -06:00
teknomunk
102ed76af1 Fix picking up tipped arrows 2024-11-28 14:00:58 -06:00
teknomunk
cc36a794f6 Fix crash related to nil _time_in_air 2024-11-28 14:00:58 -06:00
teknomunk
2da5da65a0 Fix typo in api.md, add TODO, change entity -> object 2024-11-28 14:00:58 -06:00
teknomunk
cf032c7a8a Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support 2024-11-28 14:00:58 -06:00
teknomunk
cdc0f01e67 Resolve more review comments, fix crash 2024-11-28 14:00:58 -06:00
teknomunk
cc18538a1d Resolve review comments 2024-11-28 14:00:58 -06:00
teknomunk
777b55bb2a Remove debug print 2024-11-28 14:00:58 -06:00
teknomunk
6dc359c880 Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever 2024-11-28 14:00:58 -06:00
teknomunk
848642b2ae Add API documentation, minor API cleanup 2024-11-28 14:00:58 -06:00
teknomunk
6aabdd2eb5 Convert rocket to use vl_projectile API using mcl_bows:arrow as a template, remove some dead code 2024-11-28 14:00:58 -06:00
teknomunk
722448c295 Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles 2024-11-28 14:00:58 -06:00
teknomunk
cceee139c6 More refactoring to generalize arrow code into projectile 2024-11-28 14:00:58 -06:00
teknomunk
f765da0d7a Start mcl_bows:arrow_entity refactor 2024-11-28 14:00:58 -06:00
grorp
bd9ab16762 Add touch_interaction to (cross)bow and spyglass 2024-11-10 15:14:56 +01:00
Mikita Wiśniewski
f86a641dfa Improve shield block code and unhardcode offhand group 2024-11-10 01:34:50 +01:00
Loveaabb
f26c34e65f Bugfix: Shield fails to block arrows 2024-11-10 01:34:50 +01:00
teknomunk
2b44abbceb More translations 2024-08-31 16:39:43 +02:00
the-real-herowl
42778a3a6d Made some random rolls affected by mcl_luck
* xp bottle
* bow and crossbow crits
* megacrits added for mcl_bows, achievable only by (mcl_)luck
2024-05-22 21:02:25 +02:00
the-real-herowl
753545d714 Merge pull request 'Rover and Stalker' (#4282) from rover_stalker into master
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4282
2024-05-22 19:01:14 +00:00
the-real-herowl
48e6ffa935 Improved tool tooltips (#4306)
Co-authored-by: Araca <araca.prod@gmail.com>
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4306
2024-05-22 18:55:07 +00:00
teknomunk
5f6a9f3a0c Update more documentation to use VoxeLibre 2024-05-07 11:38:00 +00:00
teknomunk
d2a49799ae Change over internal name so that /spawn_mob works 2024-05-05 16:22:19 +00:00
the-real-herowl
4b6d63739c Fix a crash with rocket explosion
Defensive check
2024-03-20 19:13:44 -05:00
the-real-herowl
d11526f8e8 Merge pull request 'Finish PVP Combat Parity with the rest + PVP Tweaks' (#4078) from Eliy21/MineClone2:combat_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4078
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-30 04:21:18 +00:00
the-real-herowl
39f98ec6fb Updated doc strings for bow and crossbow
Mentioned the zoom key
2023-12-25 23:56:39 +01:00
the-real-herowl
9e3d7ce0f4 Added a workaround for mobile using zoom key
* Bow can now be used with zoom key aside of RMB
* Crossbow can now be loaded with zoom key as well
* Spyglass can now be used with zoom key
2023-12-25 23:50:06 +01:00
JoseDouglas26
04b77db7fa mcl_books and mcl_bows pt_BR translation fixes 2023-12-22 23:45:08 +01:00
the-real-herowl
5bf6608483 Made bow unfocus faster 2023-12-18 22:50:52 +00:00
the-real-herowl
3a007e3bb1 Re-registered FOV mods using new API version 2023-12-18 22:50:52 +00:00
Michieal
36f661743e Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom. 2023-12-18 22:50:52 +00:00
Michieal
6cfb55e853 Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
2023-12-18 22:50:52 +00:00
Eliy21
14cec16c63 Increase enchanted bow knockback 2023-12-18 21:31:38 +00:00
Eliy21
c39e55e2d4 Add minimum knockback to crossbow 2023-12-17 20:01:35 +00:00
Eliy21
6d7ae8ba2d Add minimum unenchanted knockback to bow 2023-12-17 19:59:18 +00:00