teknomunk
|
3688e1994e
|
Make sure a projectile sets on fire the thing it collided with
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
09028a6bcf
|
Stop wither from shooting itself
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
8f7a020a0d
|
Fix player-mcl_throwing collisions, fix chick spawning on egg collisions, luacheck fixes
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
c465c469c3
|
Fix unintentional collision box change
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
9da0808142
|
Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
6173333c9e
|
Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
6c22307d99
|
Allow mob projectiles to hit their owner after 2 seconds (used by ghast fireball)
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
7723d3a470
|
Make snowballs have the same collision conditions as before
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
3ef6b4d09b
|
Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
538ab13473
|
Convert flying bobber to vl_projectile, modify mcl_throwing.register_throwable_object() to check for _vl_projectile field
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
106646db61
|
Remove redundant check
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
899bb2d3e3
|
Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
5668dae194
|
Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
d1c8fb22df
|
Restore tipped arrow entity registration as near copy of mcl_bows:arrow_entity
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
389926fff7
|
Small optimization for calculating _allow_punch
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
9b2ad5a9ef
|
Remove unnecessary vectory copy
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
d983e652af
|
Make splash, lingering and othe projectiles hit players
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
bfc923577f
|
Stop minimum draw arrows from hitting player that shot them
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
c58a4c590a
|
Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
aae9b5d6b3
|
Inline dir_to_pitch() and use correct formula for pitch
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
56f248149c
|
Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
5d7a970004
|
Address more review comments
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
2919f420d8
|
Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
d9efac82c8
|
Fix picking up tipped arrows
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
b3f1959d5e
|
Fix crash with splash potions of harming, make splash particles match potion color
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
ca3e8be787
|
Fix splash potions, fix crash when projectiles hit unknown nodes
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
6f71539b17
|
Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
4cb674e916
|
Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
2a8abb4170
|
Convert lingering potion to vl_projectile
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
3d9b9cc445
|
Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
9893ad638d
|
Fix crash related to nil _time_in_air
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
374f084018
|
Revert entity->object for three lines
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
58d6f55d80
|
Fix typo _ -> .
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
1f3f3ca96d
|
Add empty line
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
277871591c
|
Fix typo in api.md, add TODO, change entity -> object
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
e04f6241de
|
Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
6c4b33b99c
|
Update mcl_util.get_double_container_neighbor_pos() to use vector.offset
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
fef2090c26
|
Resolve more review comments, fix crash
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
6b03deb5e7
|
Resolve review comments
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
81297d79f5
|
Remove debug print
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
f597ebf0d4
|
Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
8a5ca63276
|
Fix documentation for raycast_collides_with_entities
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
a833f8a97d
|
Add API documentation, minor API cleanup
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
95bcb85f70
|
Convert rocket to use vl_projectile API using mcl_bows:arrow as a template, remove some dead code
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
adbb18d75d
|
Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
20a3063aa8
|
Fix crash on startup
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
bb91c3c30d
|
More refactoring to generalize arrow code into projectile
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
40e44e5420
|
Start mcl_bows:arrow_entity refactor
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
ed880924a6
|
Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code
|
2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
feb3122490
|
Finish reworking all items in mcl_throwing
|
2024-12-07 19:15:38 +01:00 |
|