teknomunk
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7c1cb6dc46
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Rework self.timer and _owner collision conditions
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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3897d4b61f
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Fix bug in solid node collision code (not updating _last_velocity, making delta_v larger if length was small)
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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a63d97d637
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Use creative arrow collection behavior from master (except they make pickup noises in creative), make all creative arrows infinity
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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291d0ee0f0
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Rearrange conditions to minimize executed code
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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5d371e55a1
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Stop infinite loop of arrows stuck in yourself punching you
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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e1bd9b46d0
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Sound fix, preserve _itemstring as well
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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982c16b1a6
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Add _arrow_item to list of perserved fields
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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b26ba45e20
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Make arrows (and all their derivatives) preserve collectable and entity properties across world unload/load
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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201476d109
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Make stuck arrows stop processing all other behaviors
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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4cbc58ab97
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Make it possible to pick up arrows in creative mode
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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c67e09b1d4
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Fix tipped arrow behavior, remove debug code
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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d6688030bc
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Rework projectile pickup code (to prevent item duplication bugs), always update _last_pos, short circuit processing behaviors if the entity was removed by a behavior but didn't report it
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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f4a49efa88
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Fix crash when respawning
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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6c5214d37d
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Let arrows stick in players
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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a633b3f016
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Implement mcl_util.remove_entity() and convert projectile code to use it
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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3f14af8b59
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Add pitch and yaw offset support to vl_projectile
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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40a0a934a6
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Correct self-collision for lingering/splash potions
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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ffb1d39464
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Correct damage for mob projectiles
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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1db0c30be7
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Move arrow self-collision grace logic to vl_projectile then apply to mob projectiles and splash and linger potions, allow entity luaentity to be passed to mcl_util.get_entity_id()
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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529448e4b2
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Fix crash when firing rocket arrows
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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8f8d27d7e0
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Replace _puncher with _owner, rework projectile code to make _owner a string, copy mcl_util.gen_uuid() from minecart branch, add mcl_util.get_entity_id(), fix crash
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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ec6f28c2d1
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Remove debug dump, move maximum time to live to vl_projectile
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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7b027f044e
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Document vl_projectile.replace_with_item_drop
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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bde58675eb
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Move projectile stick logic into vl_projectile
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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6193b2630f
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Move tracer to vl_projectile
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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77d3dbf33d
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Change mcl_bows to use standard vl_projectile on_step handler, move burning behavior to vl_projectile
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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1b8a4d6ecb
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Move arrow-node logic out of mcl_bows/arrow.lua and into the node definitions under _vl_projectile.on_collide
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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1600a65dd7
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Remove secondary collision check in mcl_bows/arrow.lua (it was just hitting grass)
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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4a6eef8656
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Remove code with no effect other than emitting a warning
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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bd4a701322
|
Resolve luacheck findings
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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d85c7c395f
|
Fix crashes in mcl_throwing
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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b9c42af179
|
Fix crash when hit with an arrow that is not piercing
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2024-12-07 19:15:38 +01:00 |
|
the-real-herowl
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00acc1742e
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Rockets and piercing arrows fixed
They both work properly now.
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2024-12-07 19:15:38 +01:00 |
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the-real-herowl
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03c3447657
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Fix throwables' punch allow check
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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d26eb2d5a3
|
Add hook to allow piercing enchantment to be implemented
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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c01cbe995f
|
Fix chick spawning in the presence of a functional has_room() check
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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dc1fdebd05
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Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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64b2b5b125
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Make egg and snowball stack count match master
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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53674ea9ef
|
Prevent dereferencing nil in wither.lua, fix minor typo in debug statement
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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5a0200ee9d
|
Add workarround for random velocity change of particles on creation
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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3688e1994e
|
Make sure a projectile sets on fire the thing it collided with
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2024-12-07 19:15:38 +01:00 |
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teknomunk
|
8f7a020a0d
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Fix player-mcl_throwing collisions, fix chick spawning on egg collisions, luacheck fixes
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2024-12-07 19:15:38 +01:00 |
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teknomunk
|
9da0808142
|
Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
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2024-12-07 19:15:38 +01:00 |
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teknomunk
|
6173333c9e
|
Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it
|
2024-12-07 19:15:38 +01:00 |
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teknomunk
|
7723d3a470
|
Make snowballs have the same collision conditions as before
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2024-12-07 19:15:38 +01:00 |
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teknomunk
|
3ef6b4d09b
|
Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master
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2024-12-07 19:15:38 +01:00 |
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teknomunk
|
538ab13473
|
Convert flying bobber to vl_projectile, modify mcl_throwing.register_throwable_object() to check for _vl_projectile field
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2024-12-07 19:15:38 +01:00 |
|
teknomunk
|
899bb2d3e3
|
Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup
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2024-12-07 19:15:38 +01:00 |
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teknomunk
|
5668dae194
|
Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far
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2024-12-07 19:15:38 +01:00 |
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teknomunk
|
d1c8fb22df
|
Restore tipped arrow entity registration as near copy of mcl_bows:arrow_entity
|
2024-12-07 19:15:38 +01:00 |
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