teknomunk
81c583fc77
Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg
2024-11-28 14:00:59 -06:00
teknomunk
b301c45434
Make egg and snowball stack count match master
2024-11-28 14:00:59 -06:00
teknomunk
ad51d5943b
Prevent dereferencing nil in wither.lua, fix minor typo in debug statement
2024-11-28 14:00:59 -06:00
teknomunk
032277071c
Add workarround for random velocity change of particles on creation
2024-11-28 14:00:59 -06:00
teknomunk
425d5e957a
Make sure a projectile sets on fire the thing it collided with
2024-11-28 14:00:59 -06:00
teknomunk
110eaf056b
Fix player-mcl_throwing collisions, fix chick spawning on egg collisions, luacheck fixes
2024-11-28 14:00:59 -06:00
teknomunk
244b2345ee
Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
2024-11-28 14:00:59 -06:00
teknomunk
50f210a314
Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it
2024-11-28 14:00:59 -06:00
teknomunk
75300bf4bb
Make snowballs have the same collision conditions as before
2024-11-28 14:00:59 -06:00
teknomunk
2580f0bb87
Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master
2024-11-28 14:00:59 -06:00
teknomunk
c6ea6ac596
Convert flying bobber to vl_projectile, modify mcl_throwing.register_throwable_object() to check for _vl_projectile field
2024-11-28 14:00:59 -06:00
teknomunk
f7c20748e7
Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup
2024-11-28 14:00:59 -06:00
teknomunk
cd11f1c588
Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far
2024-11-28 14:00:59 -06:00
teknomunk
252684abed
Restore tipped arrow entity registration as near copy of mcl_bows:arrow_entity
2024-11-28 14:00:59 -06:00
teknomunk
c42b88ad09
Small optimization for calculating _allow_punch
2024-11-28 14:00:59 -06:00
teknomunk
46a4f2051f
Make splash, lingering and othe projectiles hit players
2024-11-28 14:00:59 -06:00
teknomunk
1339fdef17
Stop minimum draw arrows from hitting player that shot them
2024-11-28 14:00:59 -06:00
teknomunk
1931d16586
Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
2024-11-28 14:00:59 -06:00
teknomunk
905f48b69b
Inline dir_to_pitch() and use correct formula for pitch
2024-11-28 14:00:59 -06:00
teknomunk
8b0213d304
Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound
2024-11-28 14:00:59 -06:00
teknomunk
f166d17a75
Address more review comments
2024-11-28 14:00:58 -06:00
teknomunk
31eccb439d
Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
2024-11-28 14:00:58 -06:00
teknomunk
102ed76af1
Fix picking up tipped arrows
2024-11-28 14:00:58 -06:00
teknomunk
9b8c4fe75c
Fix crash with splash potions of harming, make splash particles match potion color
2024-11-28 14:00:58 -06:00
teknomunk
bd4bf09c8a
Fix splash potions, fix crash when projectiles hit unknown nodes
2024-11-28 14:00:58 -06:00
teknomunk
93d3d95856
Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids
2024-11-28 14:00:58 -06:00
teknomunk
329f43b6d1
Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members
2024-11-28 14:00:58 -06:00
teknomunk
b3d4943328
Convert lingering potion to vl_projectile
2024-11-28 14:00:58 -06:00
teknomunk
16dd9ed9af
Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile
2024-11-28 14:00:58 -06:00
teknomunk
cc36a794f6
Fix crash related to nil _time_in_air
2024-11-28 14:00:58 -06:00
teknomunk
d5af0f095a
Revert entity->object for three lines
2024-11-28 14:00:58 -06:00
teknomunk
aef25dc1a5
Fix typo _ -> .
2024-11-28 14:00:58 -06:00
teknomunk
2da5da65a0
Fix typo in api.md, add TODO, change entity -> object
2024-11-28 14:00:58 -06:00
teknomunk
cf032c7a8a
Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
2024-11-28 14:00:58 -06:00
teknomunk
cdc0f01e67
Resolve more review comments, fix crash
2024-11-28 14:00:58 -06:00
teknomunk
cc18538a1d
Resolve review comments
2024-11-28 14:00:58 -06:00
teknomunk
777b55bb2a
Remove debug print
2024-11-28 14:00:58 -06:00
teknomunk
6dc359c880
Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever
2024-11-28 14:00:58 -06:00
teknomunk
c3a1d043d7
Fix documentation for raycast_collides_with_entities
2024-11-28 14:00:58 -06:00
teknomunk
848642b2ae
Add API documentation, minor API cleanup
2024-11-28 14:00:58 -06:00
teknomunk
6aabdd2eb5
Convert rocket to use vl_projectile API using mcl_bows:arrow as a template, remove some dead code
2024-11-28 14:00:58 -06:00
teknomunk
722448c295
Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
2024-11-28 14:00:58 -06:00
teknomunk
99c98b87e1
Fix crash on startup
2024-11-28 14:00:58 -06:00
teknomunk
cceee139c6
More refactoring to generalize arrow code into projectile
2024-11-28 14:00:58 -06:00
teknomunk
f765da0d7a
Start mcl_bows:arrow_entity refactor
2024-11-28 14:00:58 -06:00
teknomunk
e6e39b8bcb
Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code
2024-11-28 14:00:58 -06:00
teknomunk
c74ce364af
Finish reworking all items in mcl_throwing
2024-11-28 14:00:58 -06:00
teknomunk
012d0fe557
Add in vl_projectile, add mcl_util.match_node_to_filter
2024-11-28 14:00:58 -06:00
teknomunk
96212156ba
Create vl_projectile and refactor snowball and partially refactor ender pearl
2024-11-28 13:57:48 -06:00
teknomunk
b582afeb1f
Update documentation for Minetest rename to Luanti ( #4706 )
...
This updates the VoxeLibre documentation by replacing "Minetest" with "Luanti" and updating links.
Done:
* Update "Minetest" in documentation and comments to "Luanti"
* Update links to forums, ContentDB and Luanti project web page
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4706
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-11-28 20:55:48 +01:00