Commit Graph

16 Commits

Author SHA1 Message Date
teknomunk
865c497a8e Fix splash potions, fix crash when projectiles hit unknown nodes 2024-12-01 16:41:06 +01:00
teknomunk
fbadca4aaa Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids 2024-12-01 16:41:06 +01:00
teknomunk
087c54ad60 Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members 2024-12-01 16:41:06 +01:00
teknomunk
dbf1fcd2f4 Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile 2024-12-01 16:41:06 +01:00
teknomunk
1b3dcf1f00 Revert entity->object for three lines 2024-12-01 16:41:06 +01:00
teknomunk
6ff2280bf7 Fix typo in api.md, add TODO, change entity -> object 2024-12-01 16:41:06 +01:00
teknomunk
0f3af79de1 Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support 2024-12-01 16:41:06 +01:00
teknomunk
a69db8c31e Resolve more review comments, fix crash 2024-12-01 16:41:06 +01:00
teknomunk
58ddb91e03 Add API documentation, minor API cleanup 2024-12-01 16:41:06 +01:00
teknomunk
a2d69f377b Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles 2024-12-01 16:41:06 +01:00
teknomunk
8fdf29d321 Fix crash on startup 2024-12-01 16:41:06 +01:00
teknomunk
dc6444172d More refactoring to generalize arrow code into projectile 2024-12-01 16:41:06 +01:00
teknomunk
eabfe441e4 Start mcl_bows:arrow_entity refactor 2024-12-01 16:41:06 +01:00
teknomunk
1adcd65491 Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code 2024-12-01 16:41:06 +01:00
teknomunk
0d86d4e0a1 Finish reworking all items in mcl_throwing 2024-12-01 16:41:06 +01:00
teknomunk
8a08e3b4bb Add in vl_projectile, add mcl_util.match_node_to_filter 2024-12-01 16:41:06 +01:00