Commit Graph

12680 Commits

Author SHA1 Message Date
teknomunk
8b0213d304 Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound 2024-11-28 14:00:59 -06:00
teknomunk
f166d17a75 Address more review comments 2024-11-28 14:00:58 -06:00
teknomunk
31eccb439d Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player 2024-11-28 14:00:58 -06:00
teknomunk
102ed76af1 Fix picking up tipped arrows 2024-11-28 14:00:58 -06:00
teknomunk
9b8c4fe75c Fix crash with splash potions of harming, make splash particles match potion color 2024-11-28 14:00:58 -06:00
teknomunk
bd4bf09c8a Fix splash potions, fix crash when projectiles hit unknown nodes 2024-11-28 14:00:58 -06:00
teknomunk
93d3d95856 Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids 2024-11-28 14:00:58 -06:00
teknomunk
329f43b6d1 Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members 2024-11-28 14:00:58 -06:00
teknomunk
b3d4943328 Convert lingering potion to vl_projectile 2024-11-28 14:00:58 -06:00
teknomunk
16dd9ed9af Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile 2024-11-28 14:00:58 -06:00
teknomunk
cc36a794f6 Fix crash related to nil _time_in_air 2024-11-28 14:00:58 -06:00
teknomunk
d5af0f095a Revert entity->object for three lines 2024-11-28 14:00:58 -06:00
teknomunk
aef25dc1a5 Fix typo _ -> . 2024-11-28 14:00:58 -06:00
teknomunk
272ccb4b5e Add empty line 2024-11-28 14:00:58 -06:00
teknomunk
2da5da65a0 Fix typo in api.md, add TODO, change entity -> object 2024-11-28 14:00:58 -06:00
teknomunk
cf032c7a8a Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support 2024-11-28 14:00:58 -06:00
teknomunk
a7a18f00b3 Update mcl_util.get_double_container_neighbor_pos() to use vector.offset 2024-11-28 14:00:58 -06:00
teknomunk
cdc0f01e67 Resolve more review comments, fix crash 2024-11-28 14:00:58 -06:00
teknomunk
cc18538a1d Resolve review comments 2024-11-28 14:00:58 -06:00
teknomunk
777b55bb2a Remove debug print 2024-11-28 14:00:58 -06:00
teknomunk
6dc359c880 Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever 2024-11-28 14:00:58 -06:00
teknomunk
c3a1d043d7 Fix documentation for raycast_collides_with_entities 2024-11-28 14:00:58 -06:00
teknomunk
848642b2ae Add API documentation, minor API cleanup 2024-11-28 14:00:58 -06:00
teknomunk
6aabdd2eb5 Convert rocket to use vl_projectile API using mcl_bows:arrow as a template, remove some dead code 2024-11-28 14:00:58 -06:00
teknomunk
722448c295 Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles 2024-11-28 14:00:58 -06:00
teknomunk
99c98b87e1 Fix crash on startup 2024-11-28 14:00:58 -06:00
teknomunk
cceee139c6 More refactoring to generalize arrow code into projectile 2024-11-28 14:00:58 -06:00
teknomunk
f765da0d7a Start mcl_bows:arrow_entity refactor 2024-11-28 14:00:58 -06:00
teknomunk
e6e39b8bcb Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code 2024-11-28 14:00:58 -06:00
teknomunk
c74ce364af Finish reworking all items in mcl_throwing 2024-11-28 14:00:58 -06:00
teknomunk
012d0fe557 Add in vl_projectile, add mcl_util.match_node_to_filter 2024-11-28 14:00:58 -06:00
teknomunk
958afd3030 Move node related functions to mods/CORE/mcl_util/nodes.lua 2024-11-28 14:00:56 -06:00
teknomunk
96212156ba Create vl_projectile and refactor snowball and partially refactor ender pearl 2024-11-28 13:57:48 -06:00
teknomunk
b582afeb1f Update documentation for Minetest rename to Luanti (#4706)
This updates the VoxeLibre documentation by replacing "Minetest" with "Luanti" and updating links.

Done:
* Update "Minetest" in documentation and comments to "Luanti"
* Update links to forums, ContentDB and Luanti project web page

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4706
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-11-28 20:55:48 +01:00
marro
4dc5d0939c Whitespace fix in translation (#4701)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4701
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: marro <marronclement0403@gmail.com>
Co-committed-by: marro <marronclement0403@gmail.com>
2024-11-11 03:49:43 +01:00
the-real-herowl
32b334322b Merge pull request 'Mobile fixes & improvements (cherry-pick from Mineclonia)' (#4685) from grorp/MineClone2:vl-mobile-fixes-and-improvements into master
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4685
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-11-11 01:44:27 +01:00
grorp
88c3c4558b Fix for VoxeLibre 2024-11-10 15:14:56 +01:00
grorp
3954acdfb7 Creative inventory: padding[-0.015,-0.015] on mobile
- less wasted screen space
- matches old layout
2024-11-10 15:14:56 +01:00
grorp
02b354f54a Avoid tab buttons going off-screen with high scaling values 2024-11-10 15:14:56 +01:00
grorp
cb624fe1d9 Creative inventory: Make the whole tab button clickable
Previously, only the tab icon was clickable. Clicking next to the icon would
just close the inventory.
The icon is still kept clickable too since that gives a nicer press animation.
I didn't end up using image_button because that resulted in a different image
size and position, even with the exact same coordinates.
2024-11-10 15:14:56 +01:00
grorp
bd9ab16762 Add touch_interaction to (cross)bow and spyglass 2024-11-10 15:14:56 +01:00
kno10
fb3c85e289 Improve stalker textures (#4674)
- don't change back to default texture when falling, but rather keep the previous texture
- use a colorized default texture for gaps in the texture

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4674
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-11-10 12:02:20 +01:00
kno10
f6f5481f30 Attempt to fix chest minecarts, at least for 5.9 (#4684)
Not using the `RecheckCartHack` on >5.9 seems to help with #4670 - not tested on older minetest; chest minecarts might still be empty there when the block is unloaded in the meantime. For <5.9, maybe it helps to decrease the time interval, 3 seconds seems to fairly long.

This also makes the minecarts random: 40% minecart, 40% chest minecart, 20% tnt minecart.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4684
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-11-10 11:41:19 +01:00
the-real-herowl
c428fa576b Merge pull request 'bonemeal API update' (#4221) from teknomunk/MineClone2:bonemeal-2 into master
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4221
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-11-10 11:38:08 +01:00
teknomunk
a46833eaa4 Fix alias 2024-11-09 20:30:35 -06:00
teknomunk
3514fe211f Implement more bonemeal mod shim, update bonemeal dependencies 2024-11-09 20:30:35 -06:00
teknomunk
94d9e4c881 Address review comments 2024-11-09 20:30:35 -06:00
teknomunk
6b1aa43238 Only show particles if bone meal is consumed, don't continue testing positions if bonemeal was used on the first check position 2024-11-09 20:30:35 -06:00
teknomunk
cfdef2435a Show particles regardless of success 2024-11-09 20:30:35 -06:00
teknomunk
49c8ae2fa0 Quick patch to get cherry saplings growing pending inclusing of a proper tree API 2024-11-09 20:30:33 -06:00