AFCMS
a7e471de62
framed stained glass
2021-12-23 18:02:43 +01:00
AFCMS
12830781f8
Merge branch 'master' into connected_glass
2021-12-23 17:29:53 +01:00
Elias Fleckenstein
bfd1fd69d1
Fix potential crash when falling onto unknown node
2021-12-19 18:59:09 +01:00
Elias Fleckenstein
e2360204a7
Revert "fixed daylightsensor's register_abms"
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This reverts commit 5a4abcbcb7d7aef5d61dbc54c9a783cd9b494ce7.
2021-12-12 15:55:52 +01:00
chmodsayshello
5a4abcbcb7
fixed daylightsensor's register_abms
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By changing the check if a normal/inverted daylightsensor should update by turning on and off, I made them workling again
2021-12-10 13:59:31 +00:00
kay27
0c8e5dc7a4
Disable Nether portal node rotation by screwdriver
2021-12-10 03:52:14 +04:00
Elias Fleckenstein
e4feb233e0
Fix hopper dupe
2021-12-09 18:20:24 +01:00
Elias Fleckenstein
b945975427
Slime splitting: nil check child to prevent crash (that happened on oysterity-mcl2)
2021-12-09 18:11:05 +01:00
Elias Fleckenstein
0e9a56fa35
Add stacks to enchant_uniform_randomly
2021-12-07 18:19:41 +01:00
Elias Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
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- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Elias Fleckenstein
b3958a956d
Refactor random enchantment selection code
2021-12-07 16:16:07 +01:00
Elias Fleckenstein
882db9f873
Remove unused and completely unlogical enchantment_level paramenter from get_possible_enchantments
2021-12-07 15:49:12 +01:00
Elias Fleckenstein
261faafb7c
Fix get_possible_enchantments to not return incompatible enchantments, even if treasure enchantments are allowed
2021-12-07 15:47:23 +01:00
Elias Fleckenstein
92686e5412
Fix broken mcl_util.calculate_durability
2021-12-02 17:28:19 +01:00
Elias Fleckenstein
e6b200aaf3
Fix access to ender inventory without an ender chest
2021-12-02 16:19:59 +01:00
Elias Fleckenstein
d3015edeb9
Fix reference dupes for droppers and dispensers
2021-11-29 19:12:49 +01:00
Glaucos Ginez
9edf277905
Fix mobs spawn count
2021-11-21 22:13:24 -03:00
Nils Dagsson Moskopp
46394e7e1f
Add obsidian boat that always sinks
2021-11-20 09:06:48 +01:00
Elias Fleckenstein
b0aceae73d
Fix reference dupe glitches
2021-11-19 15:22:40 +01:00
NO11
9200c3fe44
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-11-18 17:42:19 +01:00
NO11
903d1777be
Use set_count instead of creating a new item and checking for enchanted books
2021-11-18 17:40:32 +01:00
Elias Fleckenstein
6ca5799565
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-11-17 18:25:19 +01:00
Elias Fleckenstein
30528b0a2c
Fix crash when opening a chest with an unknown node on top
2021-11-17 18:25:12 +01:00
NO11
9919011aca
Fix enchanted books losing their enchantments in creative inventory
2021-11-17 16:43:48 +01:00
NO11
c757e98b4f
Fix #1911 , error in lightning callback
2021-11-17 00:37:11 +01:00
NO11
a9804879e2
Rename drippingwater to mcl_dripping in mod.conf and readme.txt
2021-11-15 21:54:16 +01:00
NO11
d2a03ec0b9
Rename entity ids
2021-11-15 21:44:23 +01:00
NO11
7ef6613f09
Rename drippingwater mod to mcl_dripping
2021-11-15 21:39:43 +01:00
NO11
d27109d807
Merge branch 'master' into dripping
2021-11-13 19:15:49 +00:00
NO11
fdaaf0ec49
Use on_joinplayer instead of on_newplayer
2021-11-13 18:56:52 +00:00
NO11
add97d39a6
delete overlay texture
2021-11-13 17:28:13 +00:00
NO11
bcb6251d20
Use label instead of extra texture
2021-11-13 17:26:17 +00:00
NO11
1483c45cc9
Merge branch 'master' into inventory
2021-11-13 15:28:13 +00:00
NO11
642b9db035
localize wielditem in crossbow.lua ( Fix #1901 )
2021-11-13 15:19:34 +00:00
NO11
d7e59f6a35
Add switch stack size overlay texture
2021-11-13 12:26:01 +00:00
NO11
d4da855570
Add button to switch between max stack size and just one item
2021-11-13 12:25:10 +00:00
NO11
30dd505985
Merge branch 'master' into inventory
2021-11-13 11:18:47 +00:00
NO11
ae8068cca6
Use stack_max instead of 64 for all items
2021-11-13 11:17:46 +00:00
iliekprogrammar
bd14918543
Reduce defuse reach for charged creeper
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5.2 is actually half of the estimated MC creeper defuse range, which is 10.4.
The reason for this change is to balance the creeper in MCL2 where it fuses
whilst moving making it more difficult than MC. In MC, the creeper does not move
while fusing.
2021-11-13 12:12:20 +08:00
iliekprogrammar
66c1b4a95f
Merge pull request 'fix_creeper' ( #1896 ) from Dieter44/MineClone2:fix_creeper into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1896
2021-11-13 04:06:55 +00:00
iliekprogrammar
96c4fb60d8
Fix crash on startup during immediate runtime by mcl_burning
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The crash occurs if mcl_burning:data is deserialized to nil. The cause of
mcl_burning being set to "return nil" is unknown. Therefore, when it occurs, it
will be logged as warning.
2021-11-13 10:55:24 +08:00
NO11
5515e2baa1
Add 64 items to inventory when creative is on
2021-11-12 21:49:47 +00:00
NO11
7ed964756e
local luaentity
2021-11-12 18:00:04 +00:00
NO11
0e5ad8637d
Merge branch 'master' into dripping
2021-11-12 17:54:30 +00:00
NO11
0cc0a7e01d
Make dripping particles MC-like
2021-11-12 17:49:27 +00:00
NO11
490e40d042
Bone meal particles: add some velocity, correct glow
2021-11-12 15:41:09 +00:00
NO11
9e4e7f0695
Merge branch 'master' into bone_meal
2021-11-12 15:02:13 +00:00
NO11
2a08f31435
Use particlespawners for better performance (sponge particles)
2021-11-12 14:09:59 +00:00
iliekprogrammar
0564121183
Code style for #1890
2021-11-12 02:36:17 +08:00
iliekprogrammar
bca5033fb2
Merge pull request 'Implement health regeneration correctly' ( #1890 ) from Dieter44/MineClone2:fixHealthRegen into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1890
2021-11-11 18:33:57 +00:00