Commit Graph

15 Commits

Author SHA1 Message Date
teknomunk
16dd9ed9af Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile 2024-11-28 14:00:58 -06:00
teknomunk
d5af0f095a Revert entity->object for three lines 2024-11-28 14:00:58 -06:00
teknomunk
aef25dc1a5 Fix typo _ -> . 2024-11-28 14:00:58 -06:00
teknomunk
2da5da65a0 Fix typo in api.md, add TODO, change entity -> object 2024-11-28 14:00:58 -06:00
teknomunk
cf032c7a8a Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support 2024-11-28 14:00:58 -06:00
teknomunk
cdc0f01e67 Resolve more review comments, fix crash 2024-11-28 14:00:58 -06:00
teknomunk
c3a1d043d7 Fix documentation for raycast_collides_with_entities 2024-11-28 14:00:58 -06:00
teknomunk
848642b2ae Add API documentation, minor API cleanup 2024-11-28 14:00:58 -06:00
teknomunk
722448c295 Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles 2024-11-28 14:00:58 -06:00
teknomunk
99c98b87e1 Fix crash on startup 2024-11-28 14:00:58 -06:00
teknomunk
cceee139c6 More refactoring to generalize arrow code into projectile 2024-11-28 14:00:58 -06:00
teknomunk
f765da0d7a Start mcl_bows:arrow_entity refactor 2024-11-28 14:00:58 -06:00
teknomunk
e6e39b8bcb Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code 2024-11-28 14:00:58 -06:00
teknomunk
c74ce364af Finish reworking all items in mcl_throwing 2024-11-28 14:00:58 -06:00
teknomunk
012d0fe557 Add in vl_projectile, add mcl_util.match_node_to_filter 2024-11-28 14:00:58 -06:00