Commit Graph

107 Commits

Author SHA1 Message Date
teknomunk
bfc923577f Stop minimum draw arrows from hitting player that shot them 2024-12-07 19:15:38 +01:00
teknomunk
c58a4c590a Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players 2024-12-07 19:15:38 +01:00
teknomunk
56f248149c Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound 2024-12-07 19:15:38 +01:00
teknomunk
5d7a970004 Address more review comments 2024-12-07 19:15:38 +01:00
teknomunk
2919f420d8 Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player 2024-12-07 19:15:38 +01:00
teknomunk
d9efac82c8 Fix picking up tipped arrows 2024-12-07 19:15:38 +01:00
teknomunk
9893ad638d Fix crash related to nil _time_in_air 2024-12-07 19:15:38 +01:00
teknomunk
277871591c Fix typo in api.md, add TODO, change entity -> object 2024-12-07 19:15:38 +01:00
teknomunk
e04f6241de Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support 2024-12-07 19:15:38 +01:00
teknomunk
fef2090c26 Resolve more review comments, fix crash 2024-12-07 19:15:38 +01:00
teknomunk
6b03deb5e7 Resolve review comments 2024-12-07 19:15:38 +01:00
teknomunk
f597ebf0d4 Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever 2024-12-07 19:15:38 +01:00
teknomunk
a833f8a97d Add API documentation, minor API cleanup 2024-12-07 19:15:38 +01:00
teknomunk
95bcb85f70 Convert rocket to use vl_projectile API using mcl_bows:arrow as a template, remove some dead code 2024-12-07 19:15:38 +01:00
teknomunk
adbb18d75d Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles 2024-12-07 19:15:38 +01:00
teknomunk
bb91c3c30d More refactoring to generalize arrow code into projectile 2024-12-07 19:15:38 +01:00
teknomunk
40e44e5420 Start mcl_bows:arrow_entity refactor 2024-12-07 19:15:38 +01:00
Loveaabb
f26c34e65f Bugfix: Shield fails to block arrows 2024-11-10 01:34:50 +01:00
teknomunk
d2a49799ae Change over internal name so that /spawn_mob works 2024-05-05 16:22:19 +00:00
PrairieWind
d3095fea57 Update ignition, smothering, and campfire inventory drops
Bonus fix for grass path creation sound traveling across the entire server
2023-09-04 22:05:38 +00:00
epCode
7e03f86b84 Give the arrows a far less laggy look with an attached particle spawner with critical shot. 2022-10-04 16:46:47 -07:00
iliekprogrammar
156aff21a1
[5.6][bows] fix unsafe entity handling for arrows 2022-08-07 12:48:09 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
There might be other places i might be missing, but these are the obvious ones.

leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
  same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
  entity handling or just player handling.
2022-08-07 00:13:03 +08:00
cora
bf23c61e34 skip damage completely when player & pvp disabled 2022-07-16 12:12:28 +00:00
GNU Hacker
454d7e8b04 arrow check if pvp is enable 2022-07-16 12:12:28 +00:00
epCode
6c804f44d5 add a small bit of doc 2022-06-06 18:43:50 -07:00
epCode
78940e109c fix critical hit displaying in the wrong place 2022-06-06 14:38:18 -07:00
epCode
fdb7d5bfad fixed Badly calculated arrow direction 2022-06-06 14:32:07 -07:00
epCode
f2c2f4106b fix arrows not disapearing after mob hit, and self damaging 2022-06-06 13:55:28 -07:00
epCode
e1feec9a30 Add Raytracing arrows 2022-06-06 13:42:24 -07:00
Elias Fleckenstein
e0f70b54ec Remove _cmi_is_mob 2022-05-25 23:13:33 +02:00
NO411
db68c0e26b Add shield 2022-03-15 15:58:27 +01:00
AFCMS
5a7b1cc382
make all arrow types activate target (+ depends and code fixes) 2022-02-26 23:52:03 +01:00
NO11
7cc7fb1331 Make removing of arrow entities also work with mobs, remove arrows on respawn 2022-01-02 11:06:29 +00:00
NO11
7b46225176 Remove arrow entities when the player joins to prevent killing on startup (working fix) 2022-01-01 22:59:21 +00:00
NO411
7b47a15e34 Remove arrow entities when the player leaves to prevent killing on startup 2021-12-30 14:04:53 +01:00
epCode
1c458a2e72 Add crossbows 2021-10-15 12:00:37 -07:00
AFCMS
cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
AFCMS
5f82e76862 fix many codestyle issues 2021-05-28 00:34:58 +02:00
AFCMS
b7bf566190 [mcl_bows] fix warnings 2021-05-23 01:06:34 +02:00
jordan4ibanez
052bb540ba Remove unused parent data for arrows 2021-05-10 20:06:38 -04:00
Elias Fleckenstein
58d67aace6 Merge branch 'master' into damage 2021-04-25 13:29:07 +02:00
Elias Fleckenstein
9eba2add3f Rewrite burning API 2021-04-25 13:09:20 +02:00
Elias Fleckenstein
ce0148d9a8 Rewrite armor; new damage system 2021-04-14 15:46:52 +02:00
Elias Fleckenstein
9a4d26c2ae Fix all invalid usages of math.random in mcl_bows 2021-03-21 19:52:27 +01:00
Elias Fleckenstein
2d1ac1c7fa Properly fix arrows crashing the server 2021-03-21 19:47:13 +01:00
Elias Fleckenstein
f0c2a0a1e9 Fix arrows crashing the server 2021-03-21 19:45:33 +01:00
Elias Fleckenstein
f3c37f49b9 Only extinguish flame arrow on removal 2021-03-19 11:37:12 +01:00
epCode
6b1ce182d3 Make players able to shoot themselves 2021-03-17 13:47:02 -07:00
epCode
86f2d639f9 Make arrows remove after a longer period 2021-03-16 16:01:47 -07:00