teknomunk
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d5af0f095a
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Revert entity->object for three lines
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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aef25dc1a5
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Fix typo _ -> .
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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2da5da65a0
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Fix typo in api.md, add TODO, change entity -> object
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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cf032c7a8a
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Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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cdc0f01e67
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Resolve more review comments, fix crash
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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c3a1d043d7
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Fix documentation for raycast_collides_with_entities
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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848642b2ae
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Add API documentation, minor API cleanup
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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722448c295
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Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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99c98b87e1
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Fix crash on startup
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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cceee139c6
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More refactoring to generalize arrow code into projectile
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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f765da0d7a
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Start mcl_bows:arrow_entity refactor
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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e6e39b8bcb
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Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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c74ce364af
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Finish reworking all items in mcl_throwing
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2024-11-28 14:00:58 -06:00 |
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teknomunk
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012d0fe557
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Add in vl_projectile, add mcl_util.match_node_to_filter
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2024-11-28 14:00:58 -06:00 |
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