teknomunk
|
81c583fc77
|
Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg
|
2024-11-28 14:00:59 -06:00 |
|
teknomunk
|
ad51d5943b
|
Prevent dereferencing nil in wither.lua, fix minor typo in debug statement
|
2024-11-28 14:00:59 -06:00 |
|
teknomunk
|
032277071c
|
Add workarround for random velocity change of particles on creation
|
2024-11-28 14:00:59 -06:00 |
|
teknomunk
|
425d5e957a
|
Make sure a projectile sets on fire the thing it collided with
|
2024-11-28 14:00:59 -06:00 |
|
teknomunk
|
244b2345ee
|
Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
|
2024-11-28 14:00:59 -06:00 |
|
teknomunk
|
50f210a314
|
Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it
|
2024-11-28 14:00:59 -06:00 |
|
teknomunk
|
f7c20748e7
|
Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup
|
2024-11-28 14:00:59 -06:00 |
|
teknomunk
|
cd11f1c588
|
Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far
|
2024-11-28 14:00:59 -06:00 |
|
teknomunk
|
46a4f2051f
|
Make splash, lingering and othe projectiles hit players
|
2024-11-28 14:00:59 -06:00 |
|
teknomunk
|
1339fdef17
|
Stop minimum draw arrows from hitting player that shot them
|
2024-11-28 14:00:59 -06:00 |
|
teknomunk
|
1931d16586
|
Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
|
2024-11-28 14:00:59 -06:00 |
|
teknomunk
|
905f48b69b
|
Inline dir_to_pitch() and use correct formula for pitch
|
2024-11-28 14:00:59 -06:00 |
|
teknomunk
|
f166d17a75
|
Address more review comments
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
31eccb439d
|
Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
bd4bf09c8a
|
Fix splash potions, fix crash when projectiles hit unknown nodes
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
93d3d95856
|
Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
329f43b6d1
|
Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
16dd9ed9af
|
Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
d5af0f095a
|
Revert entity->object for three lines
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
2da5da65a0
|
Fix typo in api.md, add TODO, change entity -> object
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
cf032c7a8a
|
Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
cdc0f01e67
|
Resolve more review comments, fix crash
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
848642b2ae
|
Add API documentation, minor API cleanup
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
722448c295
|
Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
99c98b87e1
|
Fix crash on startup
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
cceee139c6
|
More refactoring to generalize arrow code into projectile
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
f765da0d7a
|
Start mcl_bows:arrow_entity refactor
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
e6e39b8bcb
|
Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
c74ce364af
|
Finish reworking all items in mcl_throwing
|
2024-11-28 14:00:58 -06:00 |
|
teknomunk
|
012d0fe557
|
Add in vl_projectile, add mcl_util.match_node_to_filter
|
2024-11-28 14:00:58 -06:00 |
|