local modname = minetest.get_current_modname() local S = minetest.get_translator(modname) local modpath = minetest.get_modpath(modname) -- Warped and Crimson fungus -- by debiankaios -- adapted for mcl2 by cora local function generate_warped_tree(pos) minetest.place_schematic(pos,modpath.."/schematics/warped_fungus_1.mts","random",nil,false,"place_center_x,place_center_z") end function generate_crimson_tree(pos) minetest.place_schematic(pos,modpath.."/schematics/crimson_fungus_1.mts","random",nil,false,"place_center_x,place_center_z") end function grow_vines(pos, moreontop ,vine, dir) if dir == nil then dir = 1 end local n repeat pos = vector.offset(pos,0,dir,0) n = minetest.get_node(pos) if n.name == "air" then for i=0,math.max(moreontop,1) do if minetest.get_node(pos).name == "air" then minetest.set_node(vector.offset(pos,0,i*dir,0),{name=vine}) end end break end until n.name ~= "air" and n.name ~= vine end local nether_plants = { ["mcl_crimson:crimson_nylium"] = { "mcl_crimson:crimson_roots", "mcl_crimson:crimson_fungus", "mcl_crimson:warped_fungus", }, ["mcl_crimson:warped_nylium"] = { "mcl_crimson:warped_roots", "mcl_crimson:warped_fungus", "mcl_crimson:twisting_vines", "mcl_crimson:nether_sprouts", }, } local function has_nylium_neighbor(pos) local p = minetest.find_node_near(pos,1,{"mcl_crimson:warped_nylium","mcl_crimson:crimson_nylium"}) if p then return minetest.get_node(p) end end local function spread_nether_plants(pos,node) local n = node.name local nn = minetest.find_nodes_in_area_under_air(vector.offset(pos,-5,-3,-5),vector.offset(pos,5,3,5),{n}) table.shuffle(nn) nn[1] = pos for i=1,math.random(1,math.min(#nn,12)) do local p = vector.offset(nn[i],0,1,0) if minetest.get_node(p).name == "air" then minetest.set_node(p,{name=nether_plants[n][math.random(#nether_plants[n])]}) mcl_dye.add_bone_meal_particle(vector.offset(nn[i],0,1,0)) end end end minetest.register_node("mcl_crimson:warped_fungus", { description = S("Warped Fungus Mushroom"), drawtype = "plantlike", tiles = { "farming_warped_fungus.png" }, inventory_image = "farming_warped_fungus.png", wield_image = "farming_warped_fungus.png", sunlight_propagates = true, paramtype = "light", walkable = false, groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1}, light_source = 1, selection_box = { type = "fixed", fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 }, }, node_placement_prediction = "", on_rightclick = function(pos, node, pointed_thing, player, itemstack) if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}) if nodepos.name == "mcl_crimson:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then local random = math.random(1, 5) if random == 1 then minetest.remove_node(pos) generate_warped_tree(pos) end end end end, _mcl_blast_resistance = 0, }) mcl_flowerpots.register_potted_flower("mcl_crimson:warped_fungus", { name = "warped fungus", desc = S("Warped Fungus Mushroom"), image = "farming_warped_fungus.png", }) minetest.register_node("mcl_crimson:twisting_vines", { description = S("Twisting Vines"), drawtype = "plantlike", tiles = { "twisting_vines_plant.png" }, inventory_image = "twisting_vines.png", sunlight_propagates = true, paramtype = "light", walkable = false, climbable = true, buildable_to = true, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1}, selection_box = { type = "fixed", fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 }, }, node_placement_prediction = "", on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local pn = clicker:get_player_name() if clicker:is_player() and minetest.is_protected(vector.offset(pos,0,1,0), pn or "") then minetest.record_protection_violation(vector.offset(pos,0,1,0), pn) return itemstack end if clicker:get_wielded_item():get_name() == "mcl_crimson:twisting_vines" then if not minetest.is_creative_enabled(clicker:get_player_name()) then itemstack:take_item() end grow_vines(pos, 1, "mcl_crimson:twisting_vines") elseif clicker:get_wielded_item():get_name() == "mcl_dye:white" then if not minetest.is_creative_enabled(clicker:get_player_name()) then itemstack:take_item() end grow_vines(pos, math.random(1, 3),"mcl_crimson:twisting_vines") end return itemstack end, drop = { max_items = 1, items = { {items = {"mcl_crimson:twisting_vines"}, rarity = 3}, }, }, _mcl_shears_drop = true, _mcl_silk_touch_drop = true, _mcl_fortune_drop = { items = { {items = {"mcl_crimson:twisting_vines"}, rarity = 3}, }, items = { {items = {"mcl_crimson:twisting_vines"}, rarity = 1.8181818181818181}, }, "mcl_crimson:twisting_vines", "mcl_crimson:twisting_vines", }, _mcl_blast_resistance = 0, }) minetest.register_node("mcl_crimson:weeping_vines", { description = S("Weeping Vines"), drawtype = "plantlike", tiles = { "mcl_crimson_weeping_vines.png" }, inventory_image = "mcl_crimson_weeping_vines.png", sunlight_propagates = true, paramtype = "light", walkable = false, climbable = true, buildable_to = true, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1}, selection_box = { type = "fixed", fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 }, }, node_placement_prediction = "", on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local pn = clicker:get_player_name() if clicker:is_player() and minetest.is_protected(vector.offset(pos,0,1,0), pn or "") then minetest.record_protection_violation(vector.offset(pos,0,1,0), pn) return itemstack end if clicker:get_wielded_item():get_name() == "mcl_crimson:weeping_vines" then if not minetest.is_creative_enabled(clicker:get_player_name()) then itemstack:take_item() end grow_vines(pos, 1, "mcl_crimson:weeping_vines", -1) elseif clicker:get_wielded_item():get_name() == "mcl_dye:white" then if not minetest.is_creative_enabled(clicker:get_player_name()) then itemstack:take_item() end grow_vines(pos, math.random(1, 3),"mcl_crimson:weeping_vines", -1) end return itemstack end, drop = { max_items = 1, items = { {items = {"mcl_crimson:weeping_vines"}, rarity = 3}, }, }, _mcl_shears_drop = true, _mcl_silk_touch_drop = true, _mcl_fortune_drop = { items = { {items = {"mcl_crimson:weeping_vines"}, rarity = 3}, }, items = { {items = {"mcl_crimson:weeping_vines"}, rarity = 1.8181818181818181}, }, "mcl_crimson:weeping_vines", "mcl_crimson:weeping_vines", }, _mcl_blast_resistance = 0, }) minetest.register_node("mcl_crimson:nether_sprouts", { description = S("Nether Sprouts"), drawtype = "plantlike", tiles = { "nether_sprouts.png" }, inventory_image = "nether_sprouts.png", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1}, selection_box = { type = "fixed", fixed = { -4/16, -0.5, -4/16, 4/16, 0, 4/16 }, }, node_placement_prediction = "", drop = "", _mcl_shears_drop = true, _mcl_silk_touch_drop = false, _mcl_blast_resistance = 0, }) minetest.register_node("mcl_crimson:warped_roots", { description = S("Warped Roots"), drawtype = "plantlike", tiles = { "warped_roots.png" }, inventory_image = "warped_roots.png", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1}, selection_box = { type = "fixed", fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 }, }, node_placement_prediction = "", _mcl_silk_touch_drop = false, _mcl_blast_resistance = 0, }) mcl_flowerpots.register_potted_flower("mcl_crimson:warped_roots", { name = "warped roots", desc = S("Warped Roots"), image = "warped_roots.png", }) minetest.register_node("mcl_crimson:warped_wart_block", { description = S("Warped Wart Block"), tiles = {"warped_wart_block.png"}, groups = {handy = 1, hoe = 7, swordy = 1, deco_block = 1}, _mcl_hardness = 2, }) minetest.register_node("mcl_crimson:shroomlight", { description = S("Shroomlight"), tiles = {"shroomlight.png"}, groups = {handy = 1, hoe = 7, swordy = 1, deco_block = 1}, light_source = minetest.LIGHT_MAX, _mcl_hardness = 2, }) minetest.register_node("mcl_crimson:warped_hyphae", { description = S("Warped Hyphae"), _doc_items_longdesc = S("The stem of a warped hyphae"), _doc_items_hidden = false, tiles = { "warped_hyphae.png", "warped_hyphae.png", "warped_hyphae_side.png", "warped_hyphae_side.png", "warped_hyphae_side.png", "warped_hyphae_side.png", }, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_crimson:stripped_warped_hyphae", }) minetest.register_node("mcl_crimson:warped_nylium", { description = S("Warped Nylium"), tiles = { "warped_nylium.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png^warped_nylium_side.png", "mcl_nether_netherrack.png^warped_nylium_side.png", "mcl_nether_netherrack.png^warped_nylium_side.png", "mcl_nether_netherrack.png^warped_nylium_side.png", }, is_ground_content = true, drop = "mcl_nether:netherrack", groups = {pickaxey=1, building_block=1, material_stone=1}, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, _mcl_silk_touch_drop = true, }) --Stem bark, stripped stem and bark minetest.register_node("mcl_crimson:warped_hyphae_bark", { description = S("Warped Hyphae Bark"), _doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."), tiles = {"warped_hyphae_side.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), is_ground_content = false, _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_crimson:stripped_warped_hyphae_bark", }) minetest.register_craft({ output = "mcl_crimson:warped_hyphae_bark 3", recipe = { { "mcl_crimson:warped_hyphae", "mcl_crimson:warped_hyphae" }, { "mcl_crimson:warped_hyphae", "mcl_crimson:warped_hyphae" }, }, }) minetest.register_node("mcl_crimson:stripped_warped_hyphae", { description = S("Stripped Warped Hyphae"), _doc_items_longdesc = S("The stripped hyphae of a warped fungus"), _doc_items_hidden = false, tiles = {"warped_stem_stripped_top.png", "warped_stem_stripped_top.png", "warped_stem_stripped_side.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_crimson:stripped_warped_hyphae_bark", { description = S("Stripped Warped Hyphae Bark"), _doc_items_longdesc = S("The stripped hyphae bark of a warped fungus"), tiles = {"warped_stem_stripped_side.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), is_ground_content = false, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_craft({ output = "mcl_crimson:stripped_warped_hyphae_bark 3", recipe = { { "mcl_crimson:stripped_warped_hyphae", "mcl_crimson:stripped_warped_hyphae" }, { "mcl_crimson:stripped_warped_hyphae", "mcl_crimson:stripped_warped_hyphae" }, }, }) minetest.register_node("mcl_crimson:warped_hyphae_wood", { description = S("Warped Hyphae Wood"), tiles = {"warped_hyphae_wood.png"}, groups = {handy = 5,axey = 1, flammable = 3, wood=1,building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_hardness = 2, }) mcl_stairs.register_stair_and_slab_simple("warped_hyphae_wood", "mcl_crimson:warped_hyphae_wood", S("Warped Stair"), S("Warped Slab"), S("Double Warped Slab")) minetest.register_craft({ output = "mcl_crimson:warped_hyphae_wood 4", recipe = { {"mcl_crimson:warped_hyphae"}, }, }) minetest.register_craft({ output = "mcl_crimson:warped_nylium 2", recipe = { {"mcl_crimson:warped_wart_block"}, {"mcl_nether:netherrack"}, }, }) minetest.register_node("mcl_crimson:crimson_fungus", { description = S("Crimson Fungus Mushroom"), drawtype = "plantlike", tiles = { "farming_crimson_fungus.png" }, inventory_image = "farming_crimson_fungus.png", wield_image = "farming_crimson_fungus.png", sunlight_propagates = true, paramtype = "light", walkable = false, groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1}, light_source = 1, selection_box = { type = "fixed", fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 }, }, node_placement_prediction = "", on_rightclick = function(pos, node, pointed_thing, player) if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0)) if nodepos.name == "mcl_crimson:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then local random = math.random(1, 5) if random == 1 then minetest.remove_node(pos) generate_crimson_tree(pos) end end end end, _mcl_blast_resistance = 0, }) mcl_flowerpots.register_potted_flower("mcl_crimson:crimson_fungus", { name = "crimson fungus", desc = S("Crimson Fungus Mushroom"), image = "farming_crimson_fungus.png", }) minetest.register_node("mcl_crimson:crimson_roots", { description = S("Crimson Roots"), drawtype = "plantlike", tiles = { "crimson_roots.png" }, inventory_image = "crimson_roots.png", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1}, selection_box = { type = "fixed", fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 }, }, node_placement_prediction = "", _mcl_silk_touch_drop = false, _mcl_blast_resistance = 0, }) mcl_flowerpots.register_potted_flower("mcl_crimson:crimson_roots", { name = "crimson roots", desc = S("Crimson Roots"), image = "crimson_roots.png", }) minetest.register_node("mcl_crimson:crimson_hyphae", { description = S("Crimson Hyphae"), _doc_items_longdesc = S("The stem of a crimson hyphae"), _doc_items_hidden = false, tiles = { "crimson_hyphae.png", "crimson_hyphae.png", "crimson_hyphae_side.png", "crimson_hyphae_side.png", "crimson_hyphae_side.png", "crimson_hyphae_side.png", }, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_crimson:stripped_crimson_hyphae", }) --Stem bark, stripped stem and bark minetest.register_node("mcl_crimson:crimson_hyphae_bark", { description = S("Crimson Hyphae Bark"), _doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."), tiles = {"crimson_hyphae_side.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), is_ground_content = false, _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_crimson:stripped_crimson_hyphae_bark", }) minetest.register_craft({ output = "mcl_crimson:crimson_hyphae_bark 3", recipe = { { "mcl_crimson:crimson_hyphae", "mcl_crimson:crimson_hyphae" }, { "mcl_crimson:crimson_hyphae", "mcl_crimson:crimson_hyphae" }, }, }) minetest.register_node("mcl_crimson:stripped_crimson_hyphae", { description = S("Stripped Crimson Hyphae"), _doc_items_longdesc = S("The stripped stem of a crimson hyphae"), _doc_items_hidden = false, tiles = {"crimson_stem_stripped_top.png", "crimson_stem_stripped_top.png", "crimson_stem_stripped_side.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_crimson:stripped_crimson_hyphae_bark", { description = S("Stripped Crimson Hyphae Bark"), _doc_items_longdesc = S("The stripped wood of a crimson hyphae"), tiles = {"crimson_stem_stripped_side.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), is_ground_content = false, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_craft({ output = "mcl_crimson:stripped_crimson_hyphae_bark 3", recipe = { { "mcl_crimson:stripped_crimson_hyphae", "mcl_crimson:stripped_crimson_hyphae" }, { "mcl_crimson:stripped_crimson_hyphae", "mcl_crimson:stripped_crimson_hyphae" }, }, }) minetest.register_node("mcl_crimson:crimson_hyphae_wood", { description = S("Crimson Hyphae Wood"), tiles = {"crimson_hyphae_wood.png"}, groups = {handy = 5, axey = 1, wood = 1, building_block = 1, material_wood = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_hardness = 2, }) minetest.register_node("mcl_crimson:crimson_nylium", { description = S("Crimson Nylium"), tiles = { "crimson_nylium.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png^crimson_nylium_side.png", "mcl_nether_netherrack.png^crimson_nylium_side.png", "mcl_nether_netherrack.png^crimson_nylium_side.png", "mcl_nether_netherrack.png^crimson_nylium_side.png", }, groups = {pickaxey = 1, building_block = 1, material_stone = 1}, sounds = mcl_sounds.node_sound_stone_defaults(), is_ground_content = true, drop = "mcl_nether:netherrack", _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, _mcl_silk_touch_drop = true, }) minetest.register_craft({ output = "mcl_crimson:crimson_hyphae_wood 4", recipe = { {"mcl_crimson:crimson_hyphae"}, }, }) minetest.register_craft({ output = "mcl_crimson:crimson_nylium 2", recipe = { {"mcl_nether:nether_wart"}, {"mcl_nether:netherrack"}, }, }) mcl_stairs.register_stair_and_slab_simple("crimson_hyphae_wood", "mcl_crimson:crimson_hyphae_wood", S("Crimson Stair"), S("Crimson Slab"), S("Double Crimson Slab")) mcl_dye.register_on_bone_meal_apply(function(pt,user) if not pt.type == "node" then return end local node = minetest.get_node(pt.under) if node.name == "mcl_nether:netherrack" then local n = has_nylium_neighbor(pt.under) if n then minetest.set_node(pt.under,n) end elseif node.name == "mcl_crimson:warped_nylium" or node.name == "mcl_crimson:crimson_nylium" then spread_nether_plants(pt.under,node) end end) mcl_doors:register_door("mcl_crimson:crimson_door", { description = S("Crimson Door"), _doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."), _doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."), inventory_image = "mcl_crimson_crimson_door.png", groups = {handy=1,axey=1, material_wood=1, flammable=-1}, _mcl_hardness = 3, _mcl_blast_resistance = 3, tiles_bottom = {"mcl_crimson_crimson_door_bottom.png", "mcl_doors_door_crimson_side_lower.png"}, tiles_top = {"mcl_crimson_crimson_door_top.png", "mcl_doors_door_crimson_side_upper.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) mcl_doors:register_trapdoor("mcl_crimson:crimson_trapdoor", { description = S("Crimson Trapdoor"), _doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."), _doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."), tile_front = "mcl_crimson_crimson_trapdoor.png", tile_side = "crimson_hyphae_wood.png", wield_image = "mcl_crimson_crimson_trapdoor.png", groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1}, _mcl_hardness = 3, _mcl_blast_resistance = 3, sounds = mcl_sounds.node_sound_wood_defaults(), }) mcl_fences.register_fence_and_fence_gate( "crimson_fence", S("Crimson Fence"), S("Crimson Fence Gate"), "mcl_crimson_crimson_fence.png", {handy=1,axey=1, flammable=2,fence_wood=1, fire_encouragement=5, fire_flammability=20}, minetest.registered_nodes["mcl_crimson:crimson_hyphae"]._mcl_hardness, minetest.registered_nodes["mcl_crimson:crimson_hyphae"]._mcl_blast_resistance, {"group:fence_wood"}, mcl_sounds.node_sound_wood_defaults()) mcl_doors:register_door("mcl_crimson:warped_door", { description = S("Warped Door"), _doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."), _doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."), inventory_image = "mcl_crimson_warped_door.png", groups = {handy=1,axey=1, material_wood=1, flammable=-1}, _mcl_hardness = 3, _mcl_blast_resistance = 3, tiles_bottom = {"mcl_crimson_warped_door_bottom.png", "mcl_doors_door_warped_side_lower.png"}, tiles_top = {"mcl_crimson_warped_door_top.png", "mcl_doors_door_warped_side_upper.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) mcl_doors:register_trapdoor("mcl_crimson:warped_trapdoor", { description = S("Warped Trapdoor"), _doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."), _doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."), tile_front = "mcl_crimson_warped_trapdoor.png", tile_side = "warped_hyphae_wood.png", wield_image = "mcl_crimson_warped_trapdoor.png", groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1}, _mcl_hardness = 3, _mcl_blast_resistance = 3, sounds = mcl_sounds.node_sound_wood_defaults(), }) mcl_fences.register_fence_and_fence_gate( "warped_fence", S("Warped Fence"), S("Warped Fence Gate"), "mcl_crimson_warped_fence.png", {handy=1,axey=1, flammable=2,fence_wood=1, fire_encouragement=5, fire_flammability=20}, minetest.registered_nodes["mcl_crimson:warped_hyphae"]._mcl_hardness, minetest.registered_nodes["mcl_crimson:warped_hyphae"]._mcl_blast_resistance, {"group:fence_wood"}, mcl_sounds.node_sound_wood_defaults()) -- Door, Trapdoor, and Fence/Gate Crafting local crimson_wood = "mcl_crimson:crimson_hyphae_wood" local warped_wood = "mcl_crimson:warped_hyphae_wood" minetest.register_craft({ output = "mcl_crimson:crimson_door 3", recipe = { {crimson_wood, crimson_wood}, {crimson_wood, crimson_wood}, {crimson_wood, crimson_wood} } }) minetest.register_craft({ output = "mcl_crimson:warped_door 3", recipe = { {warped_wood, warped_wood}, {warped_wood, warped_wood}, {warped_wood, warped_wood} } }) minetest.register_craft({ output = "mcl_crimson:crimson_trapdoor 2", recipe = { {crimson_wood, crimson_wood, crimson_wood}, {crimson_wood, crimson_wood, crimson_wood}, } }) minetest.register_craft({ output = "mcl_crimson:warped_trapdoor 2", recipe = { {warped_wood, warped_wood, warped_wood}, {warped_wood, warped_wood, warped_wood}, } }) minetest.register_craft({ output = "mcl_crimson:crimson_fence 3", recipe = { {crimson_wood, "mcl_core:stick", crimson_wood}, {crimson_wood, "mcl_core:stick", crimson_wood}, } }) minetest.register_craft({ output = "mcl_crimson:warped_fence 3", recipe = { {warped_wood, "mcl_core:stick", warped_wood}, {warped_wood, "mcl_core:stick", warped_wood}, } }) minetest.register_craft({ output = "mcl_crimson:crimson_fence_gate", recipe = { {"mcl_core:stick", crimson_wood, "mcl_core:stick"}, {"mcl_core:stick", crimson_wood, "mcl_core:stick"}, } }) minetest.register_craft({ output = "mcl_crimson:warped_fence_gate", recipe = { {"mcl_core:stick", warped_wood, "mcl_core:stick"}, {"mcl_core:stick", warped_wood, "mcl_core:stick"}, } })