local S = minetest.get_translator("mclx_stairs")

mcl_stairs.register_stair_and_slab_simple("tree_bark", "mcl_core:tree_bark", S("Oak Bark Stairs"), S("Oak Bark Slab"), S("Double Oak Bark Slab"), "woodlike")
mcl_stairs.register_stair_and_slab_simple("acaciatree_bark", "mcl_core:acaciatree_bark", S("Acacia Bark Stairs"), S("Acacia Bark Slab"), S("Double Acacia Bark Slab"), "woodlike")
mcl_stairs.register_stair_and_slab_simple("sprucetree_bark", "mcl_core:sprucetree_bark", S("Spruce Bark Stairs"), S("Spruce Bark Slab"), S("Double Spruce Bark Slab"), "woodlike")
mcl_stairs.register_stair_and_slab_simple("birchtree_bark", "mcl_core:birchtree_bark", S("Birch Bark Stairs"), S("Birch Bark Slab"), S("Double Birch Bark Slab"), "woodlike")
mcl_stairs.register_stair_and_slab_simple("jungletree_bark", "mcl_core:jungletree_bark", S("Jungle Bark Stairs"), S("Jungle Bark Slab"), S("Double Jungle Bark Slab"), "woodlike")
mcl_stairs.register_stair_and_slab_simple("darktree_bark", "mcl_core:darktree_bark", S("Dark Oak Bark Stairs"), S("Dark Oak Bark Slab"), S("Double Dark Oak Bark Slab"), "woodlike")

mcl_stairs.register_slab("lapisblock", "mcl_core:lapisblock", {pickaxey=3}, {"mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"}, S("Lapis Lazuli Slab"), nil, nil, S("Double Lapis Lazuli Slab"))
mcl_stairs.register_stair("lapisblock", "mcl_core:lapisblock", {pickaxey=3}, {"mcl_stairs_lapis_block_slab.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"}, S("Lapis Lazuli Stairs"), nil, nil, "woodlike")

mcl_stairs.register_slab("goldblock", "mcl_core:goldblock", {pickaxey=4}, {"default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"}, S("Slab of Gold"), nil, nil, S("Double Slab of Gold"))
mcl_stairs.register_stair("goldblock", "mcl_core:goldblock", {pickaxey=4}, {"mcl_stairs_gold_block_slab.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"}, S("Stairs of Gold"), nil, nil, "woodlike")

mcl_stairs.register_slab("ironblock", "mcl_core:ironblock", {pickaxey=2}, {"default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"}, S("Slab of Iron"), nil, nil, S("Double Slab of Iron"))
mcl_stairs.register_stair("ironblock", "mcl_core:ironblock", {pickaxey=2}, {"mcl_stairs_iron_block_slab.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"}, S("Stairs of Iron"), nil, nil, "woodlike")

mcl_stairs.register_stair("stonebrickcracked", "mcl_core:stonebrickcracked",
		{pickaxey=1},
		{"mcl_core_stonebrick_cracked.png"},
		S("Cracked Stone Brick Stairs"),
		mcl_sounds.node_sound_stone_defaults(), 1.5, nil, "mcl_core:stonebrickcracked")

mcl_stairs.register_slab("stonebrickcracked", "mcl_core:stonebrickcracked",
		{pickaxey=1},
		{"mcl_core_stonebrick_cracked.png"},
		S("Cracked Stone Brick Slab"),
		mcl_sounds.node_sound_stone_defaults(), 2, S("Double Cracked Stone Brick Slab"), "mcl_core:stonebrickcracked")

-- TODO: Localize
local block = {}
block.dyes = {
	{"white",      "White",      "white"},
	{"grey",       "Grey",       "dark_grey"},
	{"silver",     "Light Grey", "grey"},
	{"black",      "Black",      "black"},
	{"red",        "Red",        "red"},
	{"yellow",     "Yellow",     "yellow"},
	{"green",      "Green",      "dark_green"},
	{"cyan",       "Cyan",       "cyan"},
	{"blue",       "Blue",       "blue"},
	{"magenta",    "Magenta",    "magenta"},
	{"orange",     "Orange",     "orange"},
	{"purple",     "Purple",     "violet"},
	{"brown",      "Brown",      "brown"},
	{"pink",       "Pink",       "pink"},
	{"lime",       "Lime",       "green"},
	{"light_blue", "Light Blue", "lightblue"},
}

for i=1, #block.dyes do
	local c = block.dyes[i][1]
	mcl_stairs.register_stair_and_slab_simple("concrete_"..c, "mcl_colorblocks:concrete_"..c,
		block.dyes[i][2].." Concrete Stairs",
		block.dyes[i][2].." Concrete Slab",
		"Double "..block.dyes[i][2].." Concrete Slab")
end