--MCmobs v0.2
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes


--dofile(minetest.get_modpath("mobs").."/api.lua")

-- Spider by AspireMint (fishyWET (CC-BY-SA 3.0 license for texture)
mobs:register_mob("mobs_mc:spider", {
	type = "monster",
	passive = false,
	attack_type = "dogfight",
	pathfinding = 1,
	damage = 2,
	docile_by_day = true,
	hp_min = 16,
	hp_max = 16,
	armor = 100,
	--[[ MC: 1.5×1×1.5, MCL2: 1.5×0.5×1.5
	The MC model is surprisingly high because the MC body is
	high above the ground while in MCL2 the body touches the
	ground. ]]
	collisionbox = {-0.75, -0.01, -0.75, 0.75, 0.49, 0.75},
	visual = "mesh",
	mesh = "mobs_spider.x",
	textures = {
		{"mobs_spider.png"}
	},
	visual_size = {x=5,y=5},
	makes_footstep_sound = false,
	sounds = {
		random = "mobs_spider",
		attack = "mobs_spider",
	},
	walk_velocity = 1.7,
	run_velocity = 3.3,
	jump = true,
	jump_height = 5,
	view_range = 15,
	floats = 0,
	group_attack = true,
	peaceful = false,
	drops = {
		{name = "mcl_mobitems:string",
		chance = 1, min = 0, max = 2,},
		{name = "mcl_mobitems:spider_eye",
		chance = 3, min = 1, max = 1,},
	},
	lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second,
	light_damage = 0,
	fear_height = 14,
	animation = {
		speed_normal = 15,		speed_run = 15,
		stand_start = 1,		stand_end = 1,
		walk_start = 20,		walk_end = 40,
		run_start = 20,			run_end = 40,
		punch_start = 50,		punch_end = 90,
	},
})
mobs:register_spawn("mobs_mc:spider", {"group:solid"}, 4, -1, 17000, 2, 3000)


-- compatibility
mobs:alias_mob("mobs:spider", "mobs_mc:spider")
mobs:alias_mob("esmobs:spider", "mobs_mc:spider")

-- spawn eggs
mobs:register_egg("mobs_mc:spider", "Spawn Spider", "spawn_egg_spider.png", 0)


if minetest.setting_get("log_mods") then
	minetest.log("action", "MC Spiders loaded")
end