-- TODO: whenever it becomes possible to fully implement kelp without the -- plantlike_rooted limitation, please update accordingly. -- -- TODO: whenever it becomes possible to make kelp grow infinitely without -- resorting to making intermediate kelp stem node, please update accordingly. -- -- TODO: In MC, you can't actually destroy kelp by bucket'ing water in the middle. -- However, because of the plantlike_rooted hack, we'll just allow it for now. local S = minetest.get_translator(minetest.get_current_modname()) local mod_doc = minetest.get_modpath("doc") -------------------------------------------------------------------------------- -- local-ify runtime functions -------------------------------------------------------------------------------- -- objects local mt_registered_items = minetest.registered_items local mt_registered_nodes = minetest.registered_nodes -- functions local mt_log = minetest.log local mt_add_item = minetest.add_item local mt_get_item_group = minetest.get_item_group local mt_get_node = minetest.get_node local mt_get_node_level = minetest.get_node_level local mt_get_node_max_level = minetest.get_node_max_level local mt_get_node_or_nil = minetest.get_node_or_nil local mt_get_meta = minetest.get_meta local mt_set_node = minetest.set_node local mt_swap_node = minetest.swap_node local mt_pos_to_string = minetest.pos_to_string local mt_is_protected = minetest.is_protected local mt_record_protection_violation = minetest.record_protection_violation local mt_is_creative_enabled = minetest.is_creative_enabled local mt_sound_play = minetest.sound_play local math = math --local string = string local table = table -- DEBUG: functions -- local log = minetest.log -- local chatlog = minetest.chat_send_all -------------------------------------------------------------------------------- -- Kelp API -------------------------------------------------------------------------------- local kelp = {} mcl_ocean.kelp = kelp -- Once reach the maximum, kelp no longer grows. kelp.MIN_AGE = 0 kelp.MAX_AGE = 25 kelp.TICK = 0.2 -- Tick interval (in seconds) for updating kelp. -- The average amount of growth for kelp in a day is 2.16 (https://youtu.be/5Bp4lAjAk3I) -- Normally, a day lasts 20 minutes, meaning kelp.next_grow() is executed -- 1200 / TICK times. Per tick probability = (216/100) / (1200/TICK) -- NOTE: currently, we can't exactly use the same type of randomness MC does, because -- it has multiple complicated sets of PRNGs. -- NOTE: Small loss of precision, should be 10 to preserve it. -- kelp.ROLL_GROWTH_PRECISION = 10 -- kelp.ROLL_GROWTH_NUMERATOR = 216 * kelp.TICK * kelp.ROLL_GROWTH_PRECISION -- kelp.ROLL_GROWTH_DENOMINATOR = 100 * 1200 * kelp.ROLL_GROWTH_PRECISION kelp.ROLL_GROWTH_PRECISION = 1 kelp.ROLL_GROWTH_NUMERATOR = 216 * kelp.TICK kelp.ROLL_GROWTH_DENOMINATOR = 100 * 1200 -- Sounds used to dig and place kelp. kelp.leaf_sounds = mcl_sounds.node_sound_leaves_defaults() -- is age in the growable range? function kelp.is_age_growable(age) return age >= 0 and age < kelp.MAX_AGE end -- Is this water? -- Returns the liquidtype, if indeed water. function kelp.is_submerged(node) local g = mt_get_item_group(node.name, "water") if g > 0 and g <= 3 then -- Expected only "source" and "flowing" from water liquids return mt_registered_nodes[node.name].liquidtype end return false end -- Is the water downward flowing? -- (kelp can grow/be placed inside downward flowing water) function kelp.is_downward_flowing(pos, node, pos_above, node_above, __is_above__) -- Function params: (pos[, node]) or (node, pos_above) or (node, node_above) local node = node or mt_get_node(pos) local result = (math.floor(node.param2 / 8) % 2) == 1 if not (result or __is_above__) then -- If not, also check node above. -- (this is needed due a weird quirk in the definition of "downwards flowing" -- liquids in Luanti) local pos_above = pos_above or {x=pos.x,y=pos.y+1,z=pos.z} local node_above = node_above or mt_get_node(pos_above) result = kelp.is_submerged(node_above) or kelp.is_downward_flowing(nil, node_above, nil, nil, true) end return result end -- Will node fall at that position? -- This only checks if a node would fall, meaning that node need not be at pos. function kelp.is_falling(pos, node, is_falling, pos_bottom, node_bottom, def_bottom) -- Optional params: is_falling, pos_bottom, node_bottom, def_bottom -- NOTE: Modified from check_single_for_falling in builtin. -- Please update accordingly. local nodename = node.name if is_falling == false or is_falling == nil and mt_get_item_group(nodename, "falling_node") == 0 then return false end local pos_bottom = pos_bottom or {x = pos.x, y = pos.y - 1, z = pos.z} -- get_node_or_nil: Only fall if node below is loaded local node_bottom = node_bottom or mt_get_node_or_nil(pos_bottom) local nodename_bottom = node_bottom.name local def_bottom = def_bottom or node_bottom and mt_registered_nodes[nodename_bottom] if not def_bottom then return false end local same = nodename == nodename_bottom -- Let leveled nodes fall if it can merge with the bottom node if same and def_bottom.paramtype2 == "leveled" and mt_get_node_level(pos_bottom) < mt_get_node_max_level(pos_bottom) then return true end -- Otherwise only if the bottom node is considered "fall through" if not same and (not def_bottom.walkable or def_bottom.buildable_to) and (mt_get_item_group(nodename, "float") == 0 or def_bottom.liquidtype == "none") then return true end return false end -- Roll whether to grow kelp or not. function kelp.roll_growth(numerator, denominator) -- Optional params: numerator, denominator --return math.random(denominator or kelp.ROLL_GROWTH_DENOMINATOR) <= (numerator or kelp.ROLL_GROWTH_NUMERATOR) return true -- probability done by ABM end -- Roll initial age for kelp. function kelp.roll_init_age(min, max) -- Optional params return math.random(min or kelp.MIN_AGE, (max or kelp.MAX_AGE)-1) end -- Converts param2 to kelp height. -- For the special case where the max param2 is reached, interpret that as the -- 16th kelp stem. function kelp.get_height(param2) return math.floor(param2 / 16) + math.floor(param2 % 16 / 8) end -- Obtain pos and node of the tip of kelp. function kelp.get_tip(pos, height) -- Optional params: height local height = height or kelp.get_height(mt_get_node(pos).param2) local pos_tip = {x=pos.x, y=pos.y+height+1, z=pos.z} return pos_tip, mt_get_node(pos_tip), height end -- Obtain position of the first kelp unsubmerged. function kelp.find_unsubmerged(pos, node, height) -- Optional params: node, height local node = node or mt_get_node(pos) local height = height or ((node.param2 >= 0 and node.param2 < 16) and 1) or kelp.get_height(node.param2) local walk_pos = {x=pos.x, z=pos.z} local y = pos.y for i=1,height do walk_pos.y = y + i local walk_node = mt_get_node(walk_pos) if walk_node.name ~= "ignore" and not kelp.is_submerged(walk_node) then return walk_pos, walk_node, height, i end end return nil, nil, height, height end -- Obtain next param2. function kelp.next_param2(param2) -- param2 max value is 255, so adding to 256 causes overflow. return math.min(param2+16 - param2 % 16, 255); end local function store_age (pos, age) if pos then --minetest.log("age: ".. tostring(age) .. ", pos: ".. mt_pos_to_string(pos)) mt_get_meta(pos):set_int("mcl_ocean:kelp_age", age) end end local function retrieve_age (pos) local meta = mt_get_meta(pos) local age_set = meta:contains("mcl_ocean:kelp_age") if not age_set then return nil end local age = meta:get_int("mcl_ocean:kelp_age") --minetest.log("age: " .. tostring(age)) return age end -- Initialise a kelp's age. function kelp.init_age(pos) -- Watched params: pos -- Optional params: age, from_lbm local age = retrieve_age(pos) if not age then age = kelp.roll_init_age() --minetest.log("no kelp age set so init with: " .. tostring(new_age)) store_age(pos, age) else --minetest.log("stored_age: " .. tostring(age)) end return age end -- Apply next kelp height. The surface is swapped. so on_construct is skipped. function kelp.next_height(pos, node, pos_tip, node_tip, submerged, downward_flowing) -- Modified params: node -- Optional params: node, set_node, pos_tip, node_tip, submerged, downward_flowing local node = node or mt_get_node(pos) local pos_tip = pos_tip local node_tip = node_tip or (pos_tip and mt_get_node(pos_tip)) if not pos_tip then pos_tip,node_tip = kelp.get_tip(pos) end local downward_flowing = downward_flowing or (submerged or kelp.is_submerged(node_tip) and kelp.is_downward_flowing(pos_tip, node_tip)) -- Liquid source: Grow normally. node.param2 = kelp.next_param2(node.param2) mt_swap_node(pos, node) -- Flowing liquid: Grow 1 step, but also turn the tip node into a liquid source. if downward_flowing then local alt_liq = mt_registered_nodes[node_tip.name].liquid_alternative_source if alt_liq and mt_registered_nodes[alt_liq] then mt_set_node(pos_tip, {name=alt_liq}) end end return node, pos_tip, node_tip, submerged, downward_flowing end -- Grow next kelp. function kelp.next_grow(age, pos, node, pos_tip, node_tip, submerged, downward_flowing) -- Watched params: pos -- Modified params: node -- Optional params: node, pos_tip, node_tip, submerged, downward_flowing local node = node or mt_get_node(pos) local pos_tip = pos_tip local node_tip = node_tip or (pos_tip and mt_get_node(pos_tip)) if not pos_tip then pos_tip,node_tip = kelp.get_tip(pos) end -- New kelp must also be submerged in water. local downward_flowing = downward_flowing or kelp.is_downward_flowing(pos_tip, node_tip) if not (submerged or kelp.is_submerged(node_tip)) then return end kelp.next_height(pos, node, pos_tip, node_tip, submerged, downward_flowing) store_age(pos, age) return true, node, pos_tip, node_tip, submerged, downward_flowing end -- Drops the items for detached kelps. function kelp.detach_drop(pos, height) -- Optional params: height local height = height or kelp.get_height(mt_get_node(pos).param2) local y = pos.y local walk_pos = {x=pos.x, z=pos.z} for i=1,height do walk_pos.y = y+i mt_add_item(walk_pos, "mcl_ocean:kelp") end return true end -- Detach the kelp at dig_pos, and drop their items. -- Synonymous to digging the kelp. -- NOTE: this is intended for whenever kelp truly becomes segmented plants -- instead of rooted to the floor. Don't try to remove dig_pos. function kelp.detach_dig(dig_pos, pos, drop, node, height) -- Optional params: drop, node, height local node = node or mt_get_node(pos) local height = height or kelp.get_height(node.param2) -- pos.y points to the surface, offset needed to point to the first kelp. local new_height = dig_pos.y - (pos.y+1) -- Digs the entire kelp. if new_height <= 0 then if drop then kelp.detach_drop(dig_pos, height) end mt_set_node(pos, { name=mt_registered_nodes[node.name].node_dig_prediction, param=node.param, param2=0 }) -- Digs the kelp beginning at a height. else if drop then kelp.detach_drop(dig_pos, height - new_height) end mt_swap_node(pos, {name=node.name, param=node.param, param2=16*new_height}) end end -------------------------------------------------------------------------------- -- Kelp callback functions -------------------------------------------------------------------------------- function kelp.surface_on_dig(pos, node, digger) kelp.detach_dig(pos, pos, true, node) end function kelp.surface_after_dig_node(pos, node) return mt_set_node(pos, {name=minetest.registered_nodes[node.name].node_dig_prediction}) end local function detach_unsubmerged(pos) local node = mt_get_node(pos) local dig_pos,_, height = kelp.find_unsubmerged(pos, node) if dig_pos then mt_sound_play(mt_registered_nodes[node.name].sounds.dug, { gain = 0.5, pos = dig_pos }, true) kelp.detach_dig(dig_pos, pos, true, node, height) local new_age = kelp.roll_init_age() store_age(pos, new_age) end end local function grow_kelp (pos) local node = mt_get_node(pos) local age = retrieve_age(pos) if not age then --minetest.log("init a new age as not set: " .. mt_pos_to_string(pos)) age = kelp.init_age(pos) end if kelp.is_age_growable(age) then --minetest.log("age growable: ".. tostring(age) .. ", pos: ".. mt_pos_to_string(pos)) kelp.next_grow(age+1, pos, node) else --minetest.log("age not: ".. tostring(age) .. ", pos: ".. mt_pos_to_string(pos)) end end function kelp.surface_on_construct(pos) --minetest.log("on construct kelp called") kelp.init_age(pos) end function kelp.surface_on_destruct(pos) local node = mt_get_node(pos) -- on_falling callback. Activated by pistons for falling nodes too. -- I'm not sure this works. I think piston digs water and the unsubmerged nature drops kelp. if kelp.is_falling(pos, node) then kelp.detach_drop(pos, kelp.get_height(node.param2)) end end function kelp.surface_on_mvps_move(pos, node, oldpos, nodemeta) -- Pistons moving falling nodes will have already activated on_falling callback. --minetest.log("kelp.surface_on_mvps_move: " .. mt_pos_to_string(pos)) kelp.detach_dig(pos, pos, mt_get_item_group(node.name, "falling_node") ~= 1, node) end function kelp.kelp_on_place(itemstack, placer, pointed_thing) if pointed_thing.type ~= "node" or not placer then return itemstack end local player_name = placer:get_player_name() local pos_under = pointed_thing.under local pos_above = pointed_thing.above local node_under = mt_get_node(pos_under) local nu_name = node_under.name local def_under = mt_registered_nodes[nu_name] -- Allow rightclick to override place. if def_under and def_under.on_rightclick and not placer:get_player_control().sneak then return def_under.on_rightclick(pos_under, node_under, placer, itemstack, pointed_thing) or itemstack end -- Protection if mt_is_protected(pos_under, player_name) or mt_is_protected(pos_above, player_name) then mt_log("action", player_name .. " tried to place " .. itemstack:get_name() .. " at protected position " .. mt_pos_to_string(pos_under)) mt_record_protection_violation(pos_under, player_name) return itemstack end local pos_tip, node_tip, def_tip, new_surface, height -- Kelp must also be placed on the top/tip side of the surface/kelp if pos_under.y >= pos_above.y then return itemstack end -- When placed on kelp. if mt_get_item_group(nu_name, "kelp") == 1 then height = kelp.get_height(node_under.param2) pos_tip,node_tip = kelp.get_tip(pos_under, height) def_tip = mt_registered_nodes[node_tip.name] -- When placed on surface. else new_surface = false for _,surface in pairs(kelp.surfaces) do if nu_name == surface.nodename then node_under.name = "mcl_ocean:kelp_" ..surface.name node_under.param2 = 0 new_surface = true break end end -- Surface must support kelp if not new_surface then return itemstack end pos_tip = pos_above node_tip = mt_get_node(pos_above) def_tip = mt_registered_nodes[node_tip.name] height = 0 end -- Next kelp must also be submerged in water. local downward_flowing = kelp.is_downward_flowing(pos_tip, node_tip) local submerged = kelp.is_submerged(node_tip) if not submerged then return itemstack end -- Play sound, place surface/kelp and take away an item local def_node = mt_registered_items[nu_name] if def_node.sounds then mt_sound_play(def_node.sounds.place, { gain = 0.5, pos = pos_under }, true) end -- TODO: get rid of rooted plantlike hack if height < 16 then kelp.next_height(pos_under, node_under, pos_tip, node_tip, def_tip, submerged, downward_flowing) else mt_add_item(pos_tip, "mcl_ocean:kelp") end if not mt_is_creative_enabled(player_name) then itemstack:take_item() end kelp.init_age(pos_under) return itemstack end function kelp.lbm_register(pos) kelp.init_age(pos) end -------------------------------------------------------------------------------- -- Kelp registration API -------------------------------------------------------------------------------- -- List of supported surfaces for seagrass and kelp. kelp.surfaces = { { name="dirt", nodename="mcl_core:dirt", }, { name="sand", nodename="mcl_core:sand", }, { name="redsand", nodename="mcl_core:redsand", }, { name="gravel", nodename="mcl_core:gravel", }, } kelp.registered_surfaces = {} -- Commented properties are the ones obtained using register_kelp_surface. -- If you define your own properties, it overrides the default ones. kelp.surface_deftemplate = { drawtype = "plantlike_rooted", paramtype = "light", paramtype2 = "leveled", place_param2 = 16, --tiles = def.tiles, special_tiles = { { image = "mcl_ocean_kelp_plant.png", animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, tileable_vertical = true, } }, --inventory_image = "("..def.tiles[1]..")^mcl_ocean_kelp_item.png", wield_image = "mcl_ocean_kelp_item.png", selection_box = { type = "fixed", fixed = { { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, { -0.5, 0.5, -0.5, 0.5, 1.5, 0.5 }, }, }, -- groups.falling_node = is_falling, groups = { dig_immediate = 3, deco_block = 1, plant = 1, kelp = 1, }, --sounds = sounds, --node_dig_prediction = nodename, on_construct = kelp.surface_on_construct, on_destruct = kelp.surface_on_destruct, on_dig = kelp.surface_on_dig, after_dig_node = kelp.surface_after_dig_node, mesecon = { on_mvps_move = kelp.surface_on_mvps_move, }, drop = "", -- drops are handled in on_dig --_mcl_falling_node_alternative = is_falling and nodename or nil, _mcl_hardness = 0, _mcl_blast_resistance = 0, } -- Commented properties are the ones obtained using register_kelp_surface. kelp.surface_docs = { -- entry_id_orig = nodename, _doc_items_entry_name = S("Kelp"), _doc_items_longdesc = S("Kelp grows inside water on top of dirt, sand or gravel."), --_doc_items_create_entry = doc_create, _doc_items_image = "mcl_ocean_kelp_item.png", } -- Creates new surfaces. -- NOTE: surface_deftemplate will be modified in-place. function kelp.register_kelp_surface(surface, surface_deftemplate, surface_docs) local name = surface.name local nodename = surface.nodename local def = mt_registered_nodes[nodename] local def_tiles = def.tiles local surfacename = "mcl_ocean:kelp_"..name local surface_deftemplate = surface_deftemplate or kelp.surface_deftemplate -- Optional param local doc_create = surface.doc_create or false local surface_docs = surface_docs or kelp.surface_docs -- Optional param if doc_create then surface_deftemplate._doc_items_entry_name = surface_docs._doc_items_entry_name surface_deftemplate._doc_items_longdesc = surface_docs._doc_items_longdesc surface_deftemplate._doc_items_create_entry = true surface_deftemplate._doc_items_image = surface_docs._doc_items_image -- Sets the first surface as the docs' entry ID if not surface_docs.entry_id_orig then surface_docs.entry_id_orig = nodename end elseif mod_doc then doc.add_entry_alias("nodes", surface_docs.entry_id_orig, "nodes", surfacename) end local sounds = table.copy(def.sounds) sounds.dig = kelp.leaf_sounds.dig sounds.dug = kelp.leaf_sounds.dug sounds.place = kelp.leaf_sounds.place surface_deftemplate.tiles = surface_deftemplate.tiles or def_tiles surface_deftemplate.inventory_image = surface_deftemplate.inventory_image or "("..def_tiles[1]..")^mcl_ocean_kelp_item.png" surface_deftemplate.sounds = surface_deftemplate.sound or sounds local falling_node = mt_get_item_group(nodename, "falling_node") surface_deftemplate.node_dig_prediction = surface_deftemplate.node_dig_prediction or nodename surface_deftemplate.groups.falling_node = surface_deftemplate.groups.falling_node or falling_node surface_deftemplate._mcl_falling_node_alternative = surface_deftemplate._mcl_falling_node_alternative or (falling_node and nodename or nil) minetest.register_node(surfacename, surface_deftemplate) end -- Kelp surfaces nodes --------------------------------------------------------- -- Dirt must be registered first, for the docs kelp.register_kelp_surface(kelp.surfaces[1], table.copy(kelp.surface_deftemplate), kelp.surface_docs) for i=2, #kelp.surfaces do kelp.register_kelp_surface(kelp.surfaces[i], table.copy(kelp.surface_deftemplate), kelp.surface_docs) end -- Kelp item ------------------------------------------------------------------- minetest.register_craftitem("mcl_ocean:kelp", { description = S("Kelp"), _tt_help = S("Grows in water on dirt, sand, gravel"), _doc_items_create_entry = false, inventory_image = "mcl_ocean_kelp_item.png", wield_image = "mcl_ocean_kelp_item.png", on_place = kelp.kelp_on_place, groups = {deco_block = 1, compostability = 30, smoker_cookable = 1}, }) if mod_doc then doc.add_entry_alias("nodes", kelp.surface_docs.entry_id_orig, "craftitems", "mcl_ocean:kelp") end -- Dried kelp ------------------------------------------------------------------ -- TODO: This is supposed to be eaten very fast minetest.register_craftitem("mcl_ocean:dried_kelp", { description = S("Dried Kelp"), _doc_items_longdesc = S("Dried kelp is a food item."), inventory_image = "mcl_ocean_dried_kelp.png", wield_image = "mcl_ocean_dried_kelp.png", groups = {food = 2, eatable = 1, compostability = 30}, on_place = minetest.item_eat(1), on_secondary_use = minetest.item_eat(1), _mcl_saturation = 0.6, }) local mod_screwdriver = minetest.get_modpath("screwdriver") local on_rotate if mod_screwdriver then on_rotate = screwdriver.rotate_3way end minetest.register_node("mcl_ocean:dried_kelp_block", { description = S("Dried Kelp Block"), _doc_items_longdesc = S("A decorative block that serves as a great furnace fuel."), tiles = { "mcl_ocean_dried_kelp_top.png", "mcl_ocean_dried_kelp_bottom.png", "mcl_ocean_dried_kelp_side.png" }, groups = { handy = 1, hoey = 1, building_block = 1, compostability = 50, flammable = 2, fire_encouragement = 30, fire_flammability = 60 }, sounds = mcl_sounds.node_sound_leaves_defaults(), paramtype2 = "facedir", on_place = mcl_util.rotate_axis, on_rotate = on_rotate, _mcl_hardness = 0.5, _mcl_blast_resistance = 2.5, }) minetest.register_craft({ type = "cooking", recipe = "mcl_ocean:kelp", output = "mcl_ocean:dried_kelp", cooktime = 10, }) minetest.register_craft({ recipe = { { "mcl_ocean:dried_kelp","mcl_ocean:dried_kelp","mcl_ocean:dried_kelp" }, { "mcl_ocean:dried_kelp","mcl_ocean:dried_kelp","mcl_ocean:dried_kelp" }, { "mcl_ocean:dried_kelp","mcl_ocean:dried_kelp","mcl_ocean:dried_kelp" }, }, output = "mcl_ocean:dried_kelp_block", }) minetest.register_craft({ recipe = { { "mcl_ocean:dried_kelp_block" }, }, output = "mcl_ocean:dried_kelp 9", }) minetest.register_craft({ type = "fuel", recipe = "mcl_ocean:dried_kelp_block", burntime = 200, }) -------------------------------------------------------------------------------- -- Kelp ABM + LBM's -------------------------------------------------------------------------------- minetest.register_lbm({ label = "Kelp initialise", name = "mcl_ocean:kelp_init_83", nodenames = { "group:kelp" }, run_at_every_load = false, -- so old kelps are also initialised action = kelp.lbm_register, }) minetest.register_abm({ label = "Kelp drops", nodenames = { "group:kelp" }, interval = 1.0, chance = 1, catch_up = false, action = detach_unsubmerged, --surface_unsubmerged_abm, }) -- 50% growth over a minute https://minecraft.fandom.com/wiki/Tutorials/Kelp_farming -- 14% chance every random tick -- On average, blocks are updated every 68.27 seconds (1365.33 game ticks) -- 1 in 7 every 68 -- 1 in 28 every 17 -- 1 in 21 every 22 -- https://minecraft.fandom.com/wiki/Tick#Random_tick minetest.register_abm({ label = "Kelp growth", nodenames = { "group:kelp" }, interval = 17, chance = 28, catch_up = false, action = grow_kelp, })