local mod_mcl_core = minetest.get_modpath("mcl_core") -- Forest vl_biomes.register_biome({ name = "Forest", node_top = "mcl_core:dirt_with_grass", depth_top = 1, node_filler = "mcl_core:dirt", depth_filler = 3, node_riverbed = "mcl_core:sand", depth_riverbed = 2, y_min = 1, y_max = vl_biomes.overworld_max, humidity_point = 61, heat_point = 45, _mcl_biome_type = "medium", _mcl_water_temp = "ocean", _mcl_grass_palette_index = 13, _mcl_foliage_palette_index = 7, _mcl_water_palette_index = 0, _mcl_skycolor = "#79A6FF", _beach = { node_top = "mcl_core:sand", depth_top = 2, node_filler = "mcl_core:sandstone", depth_filler = 1, y_min = -1, y_max = 0, _mcl_foliage_palette_index = 1, }, _ocean = { node_top = "mcl_core:sand", depth_top = 1, node_filler = "mcl_core:sand", depth_filler = 3, y_max = -2, }, }) for i = 1, 4 do mcl_mapgen_core.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 80, noise_params = { offset = 0.000545, scale = 0.0011, spread = vector.new(250, 250, 250), seed = 3 + 5 * i, octaves = 3, persist = 0.66 }, biomes = {"Forest"}, y_min = 1, y_max = vl_biomes.overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_large_"..i..".mts", flags = "place_center_x, place_center_z", rotation = "random", _mcl_foliage_palette_index = 7, }) end -- Small “classic” oak (many biomes) mcl_mapgen_core.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, noise_params = { offset = 0.025, scale = 0.0022, spread = vector.new(250, 250, 250), seed = 2, octaves = 3, persist = 0.66 }, biomes = {"Forest"}, y_min = 1, y_max = vl_biomes.overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts", flags = "place_center_x, place_center_z", rotation = "random", _mcl_foliage_palette_index = 7, }) mcl_mapgen_core.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, --[[noise_params = { offset = 0.01, scale = 0.00001, spread = vector.new(250, 250, 250), seed = 2, octaves = 3, persist = 0.33 },]] fill_ratio = 0.00002, biomes = {"Forest"}, y_min = 1, y_max = vl_biomes.overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic_bee_nest.mts", flags = "place_center_x, place_center_z", rotation = "random", spawn_by = "group:flower", rank = 1550, _mcl_foliage_palette_index = 7, }) -- Rare balloon oak mcl_mapgen_core.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, noise_params = { offset = 0.002083, scale = 0.0022, spread = vector.new(250, 250, 250), seed = 3, octaves = 3, persist = 0.6, }, biomes = {"Forest"}, y_min = 1, y_max = vl_biomes.overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_oak_balloon.mts", flags = "place_center_x, place_center_z", rotation = "random", _mcl_foliage_palette_index = 7, }) -- Birch mcl_mapgen_core.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, noise_params = { offset = 0.000333, scale = -0.0015, spread = vector.new(250, 250, 250), seed = 11, octaves = 3, persist = 0.66 }, biomes = {"Forest"}, y_min = 1, y_max = vl_biomes.overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_birch.mts", flags = "place_center_x, place_center_z", _mcl_foliage_palette_index = 7, }) mcl_mapgen_core.register_decoration({ deco_type = "schematic", place_on = {"group:grass_block_no_snow", "mcl_core:dirt"}, sidelen = 16, --[[noise_params = { offset = 0.01, scale = 0.00001, spread = vector.new(250, 250, 250), seed = 2, octaves = 3, persist = 0.33 },]]-- fill_ratio = 0.00002, biomes = {"Forest"}, y_min = 1, y_max = vl_biomes.overworld_max, schematic = mod_mcl_core .. "/schematics/mcl_core_birch_bee_nest.mts", flags = "place_center_x, place_center_z", rotation = "random", spawn_by = "group:flower", rank = 1550, _mcl_foliage_palette_index = 7, })