mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-14 06:53:45 +01:00
93 lines
2.9 KiB
Lua
93 lines
2.9 KiB
Lua
local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local modpath = minetest.get_modpath(modname)
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local peaceful = minetest.settings:get_bool("only_peaceful_mobs", false)
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local spawnon = {"mcl_core:stripped_oak","mcl_stairs:slab_birchwood_top"}
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mcl_structures.register_structure("pillager_outpost",{
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place_on = {"group:grass_block","group:dirt","mcl_core:dirt_with_grass","group:sand"},
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fill_ratio = 0.01,
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flags = "place_center_x, place_center_z",
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solid_ground = true,
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make_foundation = true,
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sidelen = 32,
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y_offset = 0,
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chunk_probability = 600,
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y_max = mcl_vars.mg_overworld_max,
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y_min = 1,
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biomes = { "Desert", "Plains", "Savanna", "IcePlains", "Taiga" },
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filenames = {
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modpath.."/schematics/mcl_structures_pillager_outpost.mts",
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modpath.."/schematics/mcl_structures_pillager_outpost_2.mts"
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},
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loot = {
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["mcl_chests:chest_small" ] ={
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{
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stacks_min = 2,
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stacks_max = 3,
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items = {
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{ itemstring = "mcl_farming:wheat_item", weight = 7, amount_min = 3, amount_max=5 },
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{ itemstring = "mcl_farming:carrot_item", weight = 5, amount_min = 3, amount_max=5 },
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{ itemstring = "mcl_farming:potato_item", weight = 5, amount_min = 2, amount_max=5 },
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}
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},
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{
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stacks_min = 1,
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stacks_max = 2,
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items = {
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{ itemstring = "mcl_experience:bottle", weight = 6, amount_min = 0, amount_max=1 },
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{ itemstring = "mcl_bows:arrow", weight = 4, amount_min = 2, amount_max=7 },
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{ itemstring = "mcl_mobitems:string", weight = 4, amount_min = 1, amount_max=6 },
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{ itemstring = "mcl_core:iron_ingot", weight = 3, amount_min = 1, amount_max = 3 },
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{ itemstring = "mcl_books:book", weight = 1, func = function(stack, pr)
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mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
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end },
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}
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},
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{
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stacks_min = 1,
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stacks_max = 3,
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items = {
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{ itemstring = "mcl_core:darktree", amount_min = 2, amount_max=3 },
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}
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},
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{
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stacks_min = 1,
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stacks_max = 1,
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items = {
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{ itemstring = "mcl_bows:crossbow" },
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}
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}}
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},
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after_place = function(p,def,pr)
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local p1 = vector.offset(p,-9,0,-9)
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local p2 = vector.offset(p,9,32,9)
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mcl_structures.spawn_mobs("mobs_mc:evoker",spawnon,p1,p2,pr,1)
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mcl_structures.spawn_mobs("mobs_mc:pillager",spawnon,p1,p2,pr,5)
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mcl_structures.spawn_mobs("mobs_mc:parrot",{"mesecons_pressureplates:pressure_plate_stone_off"},p1,p2,pr,3)
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mcl_structures.spawn_mobs("mobs_mc:iron_golem",{"mesecons_button:button_stone_off"},p1,p2,pr,1)
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mcl_structures.construct_nodes(p1,p2,{"group:wall"})
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end
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})
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mcl_structures.register_structure_spawn({
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name = "mobs_mc:pillager",
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y_min = mcl_vars.mg_overworld_min,
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y_max = mcl_vars.mg_overworld_max,
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chance = 10,
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interval = 60,
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limit = 9,
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spawnon = spawnon,
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})
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mcl_structures.register_structure_spawn({
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name = "mobs_mc:evoker",
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y_min = mcl_vars.mg_overworld_min,
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y_max = mcl_vars.mg_overworld_max,
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chance = 100,
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interval = 60,
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limit = 4,
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spawnon = spawnon,
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})
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