mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-05 01:03:44 +01:00
48 lines
1.3 KiB
Plaintext
48 lines
1.3 KiB
Plaintext
# This is a game specific minetest.conf file, do not edit
|
|
|
|
# If any of these settings are set in your minetest.conf file in ~/.minetest (Linux) or in the root directory of the game (Run in place/Windows)
|
|
# They will override these settings
|
|
|
|
# Basic game rules
|
|
time_speed = 72
|
|
|
|
# Player physics
|
|
movement_acceleration_default = 2.4
|
|
movement_acceleration_air = 1.2
|
|
#movement_acceleration_fast = 10
|
|
|
|
movement_speed_walk = 4.317
|
|
movement_speed_crouch = 1.295
|
|
movement_speed_fast = 25.0
|
|
|
|
movement_speed_jump = 6.6
|
|
movement_speed_climb = 2.35
|
|
# TODO: Add descend speed (3.0) when available
|
|
|
|
movement_liquid_fluidity = 1.13
|
|
movement_liquid_fluidity_smooth = 0.5
|
|
movement_liquid_sink = 23
|
|
|
|
movement_gravity = 10.4
|
|
|
|
# Mapgen stuff
|
|
|
|
# altitude_chill and altitude_dry doesn't go well together with MCL2 biomes
|
|
# which already include "snowed" variants as you go higher.
|
|
# humid_rivers would cause the MushroomIsland biome to appear frequently around rivers.
|
|
mgvalleys_spflags = noaltitude_chill,noaltitude_dry,nohumid_rivers,vary_river_depth
|
|
|
|
# MCL2-specific stuff
|
|
keepInventory = false
|
|
|
|
# Performance settings
|
|
dedicated_server_step = 0.05 #tick rate
|
|
# abm_interval = 0.25
|
|
# max_objects_per_block = 4096
|
|
# max_packets_per_iteration = 10096
|
|
|
|
# Clientmodding to support official client
|
|
enable_client_modding = true
|
|
csm_restriction_flags = 0
|
|
enable_mod_channels = true
|