MineClone2/mods/PLAYER
Eliy21 0673fcc25b Respawn dead players when they login so they don't get stuck without the death formspec (#4041)
Hopefully will prevent the dead player not respawning when logging in bug from happening

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4041
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-05 01:08:50 +00:00
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mcl_criticals Redesign damage modifier execution 2021-04-18 20:08:08 +02:00
mcl_death_drop Make items not drop into blocks on playerdeath 2022-08-26 02:32:16 +02:00
mcl_gamemode Remove duplicated creative inventory code 2023-08-19 18:01:32 +02:00
mcl_hunger Combat (mostly PvE) rebalancing (#4005) 2023-11-23 00:32:23 +00:00
mcl_meshhand Fix meshhand not updating correctly 2023-08-19 18:06:31 +02:00
mcl_music French translation update (#4006) 2023-11-25 01:08:06 +00:00
mcl_player mcl_inventory creative fixes 2023-08-19 18:01:30 +02:00
mcl_playerinfo add node_head_top to check to make sure you won't clip through blocks before going out of swim / fly mode 2022-07-17 23:14:24 +10:00
mcl_playerplus Respawn dead players when they login so they don't get stuck without the death formspec (#4041) 2023-12-05 01:08:50 +00:00
mcl_skins mcl_skins: link to official mcl_custom_skins 2023-09-28 13:09:45 -05:00
mcl_spawn Update mods/PLAYER/mcl_spawn/init.lua 2023-09-11 19:38:33 +00:00
mcl_sprint Move check to the top of the function 2022-07-24 23:38:24 +02:00
mcl_wieldview Fix wieldview in MT 5.6 2022-08-23 10:11:21 -05:00
playerphysics Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00