mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-25 04:13:44 +01:00
d2edc75407
* Add craftitem "mcl_core:lapis". * Add texture for blue dye item. * Add crafting recipe for blue dye. * Add legacy conversion recipe. * Update dyes table. * Update translations. * Update lapis block crafting recipes. * Update lapis ore drops. * Update dungeon and shipwreck loot. * Update enchanting table input. * Update villager trade.
275 lines
9.1 KiB
Lua
275 lines
9.1 KiB
Lua
local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local copper_mod = minetest.get_modpath("mcl_copper")
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local cobble = "mcl_deepslate:deepslate_cobbled"
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local stick = "mcl_core:stick"
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local function spawn_silverfish(pos, oldnode, oldmetadata, digger)
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if not minetest.is_creative_enabled("") then
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minetest.add_entity(pos, "mobs_mc:silverfish")
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end
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end
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minetest.register_node("mcl_deepslate:deepslate", {
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description = S("Deepslate"),
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_doc_items_longdesc = S("Deepslate is a stone type found deep underground in the Overworld that functions similar to regular stone but is harder than the stone."),
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_doc_items_hidden = false,
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tiles = { "mcl_deepslate_top.png", "mcl_deepslate_top.png", "mcl_deepslate.png" },
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paramtype2 = "facedir",
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is_ground_content = true,
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on_place = mcl_util.rotate_axis,
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groups = { pickaxey = 1, stone = 1, building_block = 1, material_stone = 1 },
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drop = cobble,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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on_rotate = screwdriver.rotate_3way,
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_mcl_blast_resistance = 6,
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_mcl_hardness = 3,
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_mcl_silk_touch_drop = true,
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})
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minetest.register_node("mcl_deepslate:infested_deepslate", {
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description = S("Infested Deepslate"),
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_doc_items_longdesc = S("An infested block is a block from which a silverfish will pop out when it is broken. It looks identical to its normal counterpart."),
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_tt_help = S("Hides a silverfish"),
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tiles = { "mcl_deepslate_top.png", "mcl_deepslate_top.png", "mcl_deepslate.png" },
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is_ground_content = true,
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groups = { dig_immediate = 3, spawns_silverfish = 1, deco_block = 1 },
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drop = "",
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sounds = mcl_sounds.node_sound_stone_defaults(),
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after_dig_node = spawn_silverfish,
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_mcl_hardness = 0,
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_mcl_blast_resistance = 0.5,
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})
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minetest.register_node("mcl_deepslate:tuff", {
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description = S("Tuff"),
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_doc_items_longdesc = S("Tuff is an ornamental rock formed from volcanic ash, occurring in underground blobs below Y=16."),
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_doc_items_hidden = false,
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tiles = { "mcl_deepslate_tuff.png" },
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groups = { pickaxey = 1, deco_block = 1 },
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 6,
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_mcl_hardness = 1.5,
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_mcl_silk_touch_drop = true,
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})
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local function register_deepslate_ore(desc, drop, cooked, pick, xp)
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local item = desc:lower()
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local item_string
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if item == "lapis lazuli" then
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item_string = "lapis"
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else
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item_string = item
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end
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local nodename = "mcl_deepslate:deepslate_with_"..item_string
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minetest.register_node(nodename, {
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description = S("Deepslate "..desc.." Ore"),
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_doc_items_longdesc = S("Deepslate "..item.." ore is a variant of "..item.." ore that can generate in deepslate and tuff blobs."),
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_doc_items_hidden = false,
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tiles = { "mcl_deepslate_"..item_string.."_ore.png" },
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is_ground_content = true,
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stack_max = 64,
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groups = { pickaxey = pick, building_block = 1, material_stone = 1, xp = xp },
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drop = drop,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 3,
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_mcl_hardness = 4.5,
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_mcl_silk_touch_drop = true,
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_mcl_fortune_drop = mcl_core.fortune_drop_ore,
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})
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minetest.register_craft({
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type = "cooking",
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output = cooked,
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recipe = nodename,
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cooktime = 10,
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})
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end
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local lapis_drops = {
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max_items = 1, items = {
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{ items = { "mcl_core:lapis 8" }, rarity = 5 },
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{ items = { "mcl_core:lapis 7" }, rarity = 5 },
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{ items = { "mcl_core:lapis 6" }, rarity = 5 },
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{ items = { "mcl_core:lapis 5" }, rarity = 5 },
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{ items = { "mcl_core:lapis 4" } }
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}
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}
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local deepslate_ores = {
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{ "Coal", "mcl_core:coal_lump", "mcl_core:coal_lump", 1, 1 },
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{ "Iron", "mcl_raw_ores:raw_iron", "mcl_core:iron_ingot", 3, 0 },
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{ "Gold", "mcl_raw_ores:raw_gold", "mcl_core:gold_ingot", 4, 0 },
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{ "Emerald", "mcl_core:emerald", "mcl_core:emerald", 4, 6 },
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{ "Diamond", "mcl_core:diamond", "mcl_core:diamond", 4, 4 },
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{ "Lapis Lazuli", lapis_drops, "mcl_core:lapis", 3, 6 },
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}
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for _, p in pairs(deepslate_ores) do
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register_deepslate_ore(p[1], p[2], p[3], p[4], p[5])
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end
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if copper_mod then
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register_deepslate_ore("Copper", "mcl_copper:raw_copper", "mcl_copper:copper_ingot", 4, 4)
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end
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local redstone_timer = 68.28
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local function redstone_ore_activate(pos, node, puncher, pointed_thing)
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minetest.swap_node(pos, { name = "mcl_deepslate:deepslate_with_redstone_lit" })
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local t = minetest.get_node_timer(pos)
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t:start(redstone_timer)
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if puncher and pointed_thing then
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return minetest.node_punch(pos, node, puncher, pointed_thing)
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end
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end
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local function redstone_ore_reactivate(pos, node, puncher, pointed_thing)
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local t = minetest.get_node_timer(pos)
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t:start(redstone_timer)
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if puncher and pointed_thing then
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return minetest.node_punch(pos, node, puncher, pointed_thing)
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end
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end
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minetest.register_node("mcl_deepslate:deepslate_with_redstone", {
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description = S("Deepslate Redstone Ore"),
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_doc_items_longdesc = S("Deepslate redstone ore is a variant of redstone ore that can generate in deepslate and tuff blobs."),
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tiles = { "mcl_deepslate_redstone_ore.png" },
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is_ground_content = true,
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groups = { pickaxey = 4, building_block = 1, material_stone = 1, xp = 7 },
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drop = {
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items = {
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max_items = 1,
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{ items = { "mesecons:redstone 4" }, rarity = 2 },
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{ items = { "mesecons:redstone 5" } },
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}
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},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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on_punch = redstone_ore_activate,
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on_walk_over = redstone_ore_activate,
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_mcl_blast_resistance = 3,
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_mcl_hardness = 4.5,
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_mcl_silk_touch_drop = true,
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_mcl_fortune_drop = {
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discrete_uniform_distribution = true,
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items = { "mesecons:redstone" },
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min_count = 4,
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max_count = 5,
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}
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})
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minetest.register_node("mcl_deepslate:deepslate_with_redstone_lit", {
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description = S("Lit Deepslate Redstone Ore"),
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_doc_items_create_entry = false,
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tiles = { "mcl_deepslate_redstone_ore.png" },
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paramtype = "light",
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light_source = 9,
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is_ground_content = true,
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groups = { pickaxey = 4, not_in_creative_inventory = 1, material_stone = 1, xp = 7 },
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drop = {
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items = {
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max_items = 1,
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{ items = { "mesecons:redstone 4" }, rarity = 2 },
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{ items = { "mesecons:redstone 5" } },
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}
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},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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on_punch = redstone_ore_reactivate,
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on_walk_over = redstone_ore_reactivate, -- Uses walkover mod
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on_timer = function(pos, _)
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minetest.swap_node(pos, { name = "mcl_deepslate:deepslate_with_redstone" })
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end,
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_mcl_blast_resistance = 3,
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_mcl_hardness = 4.5,
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_mcl_silk_touch_drop = { "mcl_deepslate:deepslate_with_redstone" },
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_mcl_fortune_drop = {
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discrete_uniform_distribution = true,
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items = { "mesecons:redstone" },
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min_count = 4,
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max_count = 5,
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},
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})
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local function register_deepslate_variant(item, desc, longdesc)
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local texture = desc:lower():gsub("% ", "_")
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local def = {
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description = S(desc),
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_doc_items_longdesc = S(longdesc),
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_doc_items_hidden = false,
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tiles = { "mcl_"..texture..".png" },
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groups = { pickaxey = 1, building_block = 1, material_stone = 1 },
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 6,
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_mcl_hardness = 3.5,
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_mcl_silk_touch_drop = true,
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}
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if item == "cobbled" then
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def.groups.cobble = 1
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end
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minetest.register_node("mcl_deepslate:deepslate_"..item, table.copy(def))
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if item == "bricks" or item == "tiles" then
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def.description = S("Cracked "..desc)
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def._doc_items_longdesc = S("Cracked "..desc:lower().." are a cracked variant.")
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def.tiles = { "mcl_cracked_"..texture..".png" }
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minetest.register_node("mcl_deepslate:deepslate_"..item.."_cracked", def)
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end
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if item ~= "chiseled" then
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mcl_stairs.register_stair_and_slab_simple("deepslate_"..item, "mcl_deepslate:deepslate_"..item, S(desc.." Stairs"), S(desc.." Slab"), S("Double "..desc.." Slab"))
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mcl_walls.register_wall("mcl_deepslate:deepslate"..item.."wall", S(desc.." Wall"), "mcl_deepslate:deepslate_"..item)
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end
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end
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local deepslate_variants = {
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{ "cobbled", "Cobbled Deepslate", "Cobbled deepslate is a stone variant that functions similar to cobblestone or blackstone." },
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{ "polished", "Polished Deepslate", "Polished deepslate is the stone-like polished version of deepslate." },
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{ "bricks", "Deepslate Bricks", "Deepslate bricks are the brick version of deepslate." },
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{ "tiles", "Deepslate Tiles", "Deepslate tiles are a decorative variant of deepslate." },
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{ "chiseled", "Chiseled Deepslate", "Chiseled deepslate is the chiseled version of deepslate." },
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}
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for _, dv in pairs(deepslate_variants) do
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register_deepslate_variant(dv[1], dv[2], dv[3])
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end
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for i = 1, 3 do
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local s = "mcl_deepslate:deepslate_"..deepslate_variants[i][1]
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minetest.register_craft({
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output = "mcl_deepslate:deepslate_"..deepslate_variants[i+1][1].." 4",
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recipe = { { s, s }, { s, s } }
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})
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end
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for _, p in pairs({ "bricks", "tiles" }) do
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minetest.register_craft({
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type = "cooking",
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output = "mcl_deepslate:deepslate_"..p.."_cracked",
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recipe = "mcl_deepslate:deepslate_"..p,
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cooktime = 10,
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})
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end
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minetest.register_craft({
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type = "cooking",
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output = "mesecons:redstone",
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recipe = "mcl_deepslate:deepslate_with_redstone",
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cooktime = 10,
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})
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minetest.register_craft({
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type = "cooking",
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output = "mcl_deepslate:deepslate",
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recipe = cobble,
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cooktime = 10,
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})
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minetest.register_craft({
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output = "mcl_deepslate:deepslate_chiseled",
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recipe = {
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{ "mcl_stairs:slab_deepslate_cobbled" },
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{ "mcl_stairs:slab_deepslate_cobbled" },
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},
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})
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