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https://git.minetest.land/MineClone2/MineClone2.git
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1933 lines
58 KiB
Lua
1933 lines
58 KiB
Lua
-- mods/default/nodes.lua
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--
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-- Node definitions
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--
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minetest.register_node("default:barrier", {
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description = "Barrier",
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drawtype = "airlike",
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paramtype = "light",
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inventory_image = "default_barrier.png",
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wield_image = "default_barrier.png",
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stack_max = 64,
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sunlight_propagates = true,
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is_ground_content = false,
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groups = { not_in_creative_inventory = 1, oddly_breakable_by_hand = 5 },
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on_blast = function() end,
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})
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minetest.register_node("default:stone", {
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description = "Stone",
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tiles = {"default_stone.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=3, stone=1, building_block=1, deco_block=1},
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drop = 'default:cobble',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_coal", {
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description = "Coal Ore",
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tiles = {"default_stone.png^default_mineral_coal.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=3, building_block=1},
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drop = 'default:coal_lump',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_iron", {
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description = "Iron Ore",
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tiles = {"default_stone.png^default_mineral_iron.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=2, building_block=1},
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drop = 'default:stone_with_iron',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_gold", {
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description = "Gold Ore",
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tiles = {"default_stone.png^default_mineral_gold.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=2, building_block=1},
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drop = "default:stone_with_gold",
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sounds = default.node_sound_stone_defaults(),
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})
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local redstone_timer = 68.28
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local redstone_ore_activate = function(pos)
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minetest.swap_node(pos, {name="default:stone_with_redstone_lit"})
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local t = minetest.get_node_timer(pos)
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t:start(redstone_timer)
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end
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minetest.register_node("default:stone_with_redstone", {
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description = "Redstone Ore",
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tiles = {"default_stone.png^default_mineral_redstone.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=2, building_block=1},
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drop = {
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items = {
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max_items = 1,
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{
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items = {"mesecons:redstone 4"},
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rarity = 2,
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},
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{
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items = {"mesecons:redstone 5"},
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},
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}
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},
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sounds = default.node_sound_stone_defaults(),
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on_punch = redstone_ore_activate,
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on_walk_over = redstone_ore_activate, -- Uses walkover mod
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})
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local redstone_ore_reactivate = function(pos)
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local t = minetest.get_node_timer(pos)
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t:start(redstone_timer)
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end
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-- Light the redstone ore up when it has been touched
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minetest.register_node("default:stone_with_redstone_lit", {
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description = "Lit Redstone Ore",
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tiles = {"default_stone.png^default_mineral_redstone.png"},
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paramtype = "light",
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light_source = 8,
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=2, not_in_creative_inventory=1},
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drop = {
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items = {
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max_items = 1,
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{
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items = {"mesecons:redstone 4"},
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rarity = 2,
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},
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{
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items = {"mesecons:redstone 5"},
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},
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}
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},
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sounds = default.node_sound_stone_defaults(),
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-- Reset timer after re-punching or stepping on
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on_punch = redstone_ore_reactivate,
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on_walk_over = redstone_ore_reactivate, -- Uses walkover mod
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-- Turn back to normal node after some time has passed
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on_timer = function(pos, elapsed)
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minetest.swap_node(pos, {name="default:stone_with_redstone"})
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end,
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})
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minetest.register_node("default:stone_with_lapis", {
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description = "Lapis Lazuli Ore",
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tiles = {"default_stone.png^default_mineral_lapis.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=2, building_block=1},
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drop = {
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max_items = 1,
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items = {
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{items = {'dye:blue 8'},rarity = 5},
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{items = {'dye:blue 7'},rarity = 5},
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{items = {'dye:blue 6'},rarity = 5},
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{items = {'dye:blue 5'},rarity = 5},
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{items = {'dye:blue 4'}},
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}
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_emerald", {
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description = "Emerald Ore",
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tiles = {"default_stone.png^default_mineral_emerald.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=2, building_block=1},
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drop = "default:emerald",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_diamond", {
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description = "Diamond Ore",
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tiles = {"default_stone.png^default_mineral_diamond.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=1, building_block=1},
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drop = "default:diamond",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stonebrick", {
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description = "Stone Bricks",
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tiles = {"default_stone_brick.png"},
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stack_max = 64,
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groups = {cracky=3, stone=1, stonebrick=1, building_block=1, deco_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stonebrickcarved", {
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description = "Chiseled Stone Bricks",
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tiles = {"default_stonebrick_carved.png"},
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is_ground_content = false,
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stack_max = 64,
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groups = {cracky=3, stone=1, stonebrick=1, building_block=1, deco_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stonebrickcracked", {
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description = "Cracked Stone Bricks",
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tiles = {"default_stonebrick_cracked.png"},
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is_ground_content = false,
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stack_max = 64,
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groups = {cracky=3, stone=1, stonebrick=1, building_block=1, deco_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stonebrickmossy", {
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description = "Mossy Stone Bricks",
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tiles = {"default_stonebrick_mossy.png"},
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stack_max = 64,
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groups = {cracky=3, stone=1, stonebrick=1, building_block=1, deco_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:granite", {
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description = "Granite",
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tiles = {"default_granite.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=3, stone=1, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:granite_smooth", {
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description = "Polished Granite",
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tiles = {"default_granite_smooth.png"},
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stack_max = 64,
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groups = {cracky=3, stone=1, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:andesite", {
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description = "Andesite",
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tiles = {"default_andesite.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=3, stone=1, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:andesite_smooth", {
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description = "Polished Andesite",
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tiles = {"default_andesite_smooth.png"},
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stack_max = 64,
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groups = {cracky=3, stone=1, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:diorite", {
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description = "Diorite",
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tiles = {"default_diorite.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {cracky=3, stone=1, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:diorite_smooth", {
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description = "Polished Diorite",
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tiles = {"default_diorite_smooth.png"},
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stack_max = 64,
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groups = {cracky=3, stone=1, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:dirt_with_grass", {
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description = "Grass Block",
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=3, soil=1, soil_sapling=2, soil_sugarcane=1, cultivatable=2, building_block=1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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})
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-- TODO: Add particles
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minetest.register_node("default:mycelium", {
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description = "Mycelium",
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tiles = {"default_mycelium_top.png", "default_dirt.png", "default_mycelium_side.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=3, building_block=1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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})
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minetest.register_node("default:podzol", {
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description = "Podzol",
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tiles = {"default_dirt_podzol_top.png", "default_dirt.png", "default_dirt_podzol_side.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=3, soil=1, soil_sapling=2, soil_sugarcane=1, building_block=1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:dirt", {
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description = "Dirt",
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tiles = {"default_dirt.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=3, soil=1, soil_sapling=2, soil_sugarcane=1, cultivatable=2, building_block=1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:coarse_dirt", {
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description = "Coarse Dirt",
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tiles = {"default_coarse_dirt.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=3, soil=1, soil_sugarcane=1, cultivatable=1, building_block=1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:gravel", {
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description = "Gravel",
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tiles = {"default_gravel.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=2, falling_node=1, building_block=1},
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drop = {
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max_items = 1,
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items = {
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{items = {'default:flint'},rarity = 10},
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{items = {'default:gravel'}}
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}
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},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_gravel_footstep", gain=0.45},
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}),
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})
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-- sandstone --
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minetest.register_node("default:sand", {
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description = "Sand",
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tiles = {"default_sand.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=3, falling_node=1, sand=1, soil_sugarcane=1, building_block=1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:sandstone", {
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description = "Sandstone",
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tiles = {"default_sandstone_top.png", "default_sandstone_bottom.png", "default_sandstone_normal.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=2,cracky=2,sandstone=1, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstonesmooth", {
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description = "Smooth Sandstone",
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tiles = {"default_sandstone_top.png", "default_sandstone_bottom.png", "default_sandstone_smooth.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=2,cracky=2,sandstone=1, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstonecarved", {
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description = "Chiseled Sandstone",
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tiles = {"default_sandstone_top.png", "default_sandstone_bottom.png", "default_sandstone_carved.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=2,cracky=2,sandstone=1, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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-- red sandstone --
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minetest.register_node("default:redsand", {
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description = "Red Sand",
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tiles = {"default_red_sand.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=3, falling_node=1, sand=1, soil_sugarcane=1, building_block=1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:redsandstone", {
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description = "Red Sandstone",
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tiles = {"default_redsandstone_top.png", "default_redsandstone_bottom.png", "default_redsandstone_normal.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=2,cracky=2,redsandstone=1, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:redsandstonesmooth", {
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description = "Smooth Red Sandstone",
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tiles = {"default_redsandstone_top.png", "default_redsandstone_bottom.png", "default_redsandstone_smooth.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=2,cracky=2,redsandstone=1, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:redsandstonecarved", {
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description = "Chiseled Red Sandstone",
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tiles = {"default_redsandstone_top.png", "default_redsandstone_bottom.png", "default_redsandstone_carved.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=2,cracky=2,redsandstone=1, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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---
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minetest.register_node("default:clay", {
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-- Original name: Clay
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description = "Block of Clay",
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tiles = {"default_clay.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {crumbly=3, building_block=1},
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drop = 'default:clay_lump 4',
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sounds = default.node_sound_dirt_defaults({
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footstep = "",
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}),
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})
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minetest.register_node("default:brick", {
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description = "Bricks",
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tiles = {"default_brick.png"},
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is_ground_content = false,
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stack_max = 64,
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groups = {cracky=3, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:haybale", {
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description = "Hay Bale",
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tiles = {"default_hayblock_top.png", "default_hayblock_top.png", "default_hayblock_side.png"},
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is_ground_content = false,
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stack_max = 64,
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paramtype2 = "facedir",
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is_ground_content = false,
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on_place = minetest.rotate_node,
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groups = {oddly_breakable_by_hand=3,flammable=2, building_block=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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--[[
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minetest.register_node("default:bone_block", {
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description = "Bone Block",
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-- FIXME: Missing texutres
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tiles = {"default_bone_block_top.png", "default_bone_block_top.png", "default_bone_block_side.png"},
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is_ground_content = false,
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paramtype2 = "facedir",
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on_place = minetest.rotate_node,
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groups = {cracky=3, building_block=1},
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sounds = default.node_sound_stone_defaults(),
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})
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]]
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minetest.register_node("default:sea_lantern", {
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description = "Sea Lantern",
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paramtype2 = "facedir",
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is_ground_content = false,
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stack_max = 64,
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light_source = 14,
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drop = {
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max_items = 1,
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items = {
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{ items = {'default:prismarine_cry 3'}, rarity = 2 },
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{ items = {'default:prismarine_cry 2'}}
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}
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},
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tiles = {"default_sea_lantern.png"},
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groups = {oddly_breakable_by_hand=3, building_block=1},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("default:prismarine", {
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description = "Prismarine",
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|
stack_max = 64,
|
|
is_ground_content = false,
|
|
tiles = {{name="default_prismarine_anim.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=45.0}}},
|
|
groups = {cracky=3, building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:prismarine_brick", {
|
|
description = "Prismarine Bricks",
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
tiles = {"default_prismarine_bricks.png"},
|
|
groups = {cracky=2, building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:prismarine_dark", {
|
|
description = "Dark Prismarine",
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
tiles = {"default_prismarine_dark.png"},
|
|
groups = {cracky=2, building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
|
|
|
|
|
|
-- Oak tree --
|
|
minetest.register_node("default:tree", {
|
|
description = "Oak Wood",
|
|
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
|
|
paramtype2 = "facedir",
|
|
on_place = minetest.rotate_node,
|
|
stack_max = 64,
|
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, building_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:sapling", {
|
|
description = "Oak Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_sapling.png"},
|
|
inventory_image = "default_sapling.png",
|
|
wield_image = "default_sapling.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
stack_max = 64,
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:leaves", {
|
|
description = "Oak Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_leaves.png"},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1, deco_block=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {'default:sapling'},
|
|
rarity = 20,
|
|
},
|
|
{
|
|
-- player will get apple with 1/200 chance
|
|
items = {'default:apple'},
|
|
rarity = 200,
|
|
},
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
-- Dark oak tree --
|
|
minetest.register_node("default:darktree", {
|
|
description = "Dark Oak Wood",
|
|
tiles = {"default_log_big_oak_top.png", "default_log_big_oak_top.png", "default_log_big_oak.png"},
|
|
paramtype2 = "facedir",
|
|
on_place = minetest.rotate_node,
|
|
stack_max = 64,
|
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2,building_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:darksapling", {
|
|
description = "Dark Oak Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_sapling_big_oak.png"},
|
|
inventory_image = "default_sapling_big_oak.png",
|
|
wield_image = "default_sapling_big_oak.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
stack_max = 64,
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:darkleaves", {
|
|
description = "Dark Oak Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_leaves_big_oak.png"},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1, deco_block=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {'default:darksapling'},
|
|
rarity = 20,
|
|
},
|
|
{
|
|
-- player will get apple with 1/200 chance
|
|
items = {'default:apple'},
|
|
rarity = 200,
|
|
},
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
-- Jungle Tree --
|
|
|
|
minetest.register_node("default:jungletree", {
|
|
description = "Jungle Wood",
|
|
tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
|
|
stack_max = 64,
|
|
paramtype2 = "facedir",
|
|
on_place = minetest.rotate_node,
|
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2,building_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:junglewood", {
|
|
description = "Jungle Wood Planks",
|
|
tiles = {"default_junglewood.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1,building_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:jungleleaves", {
|
|
description = "Jungle Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_jungleleaves.png"},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1, deco_block=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
items = {'default:junglesapling'},
|
|
rarity = 40,
|
|
},
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:junglesapling", {
|
|
description = "Jungle Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_junglesapling.png"},
|
|
inventory_image = "default_junglesapling.png",
|
|
wield_image = "default_junglesapling.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
stack_max = 64,
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
|
|
-- Accacia Tree --
|
|
|
|
minetest.register_node("default:acaciatree", {
|
|
description = "Acacia Wood",
|
|
tiles = {"default_acaciatree_top.png", "default_acaciatree_top.png", "default_acaciatree.png"},
|
|
stack_max = 64,
|
|
paramtype2 = "facedir",
|
|
on_place = minetest.rotate_node,
|
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2,building_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:acaciawood", {
|
|
description = "Acacia Wood Planks",
|
|
tiles = {"default_acaciawood.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1,building_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:acacialeaves", {
|
|
description = "Acacia Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_acacialeaves.png"},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1, deco_block=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
items = {'default:acaciasapling'},
|
|
rarity = 20,
|
|
},
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:acaciasapling", {
|
|
description = "Acacia Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_acaciasapling.png"},
|
|
inventory_image = "default_acaciasapling.png",
|
|
wield_image = "default_acaciasapling.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
stack_max = 64,
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
-- Spruce Tree --
|
|
|
|
minetest.register_node("default:sprucetree", {
|
|
description = "Spruce Wood",
|
|
tiles = {"default_sprucetree_top.png", "default_sprucetree_top.png", "default_sprucetree.png"},
|
|
stack_max = 64,
|
|
paramtype2 = "facedir",
|
|
on_place = minetest.rotate_node,
|
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2,building_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:sprucewood", {
|
|
description = "Spruce Wood Planks",
|
|
tiles = {"default_sprucewood.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1,building_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:spruceleaves", {
|
|
description = "Spruce Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_spruceleaves.png"},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1, deco_block=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {'default:sprucesapling'},
|
|
rarity = 20,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {''},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:sprucesapling", {
|
|
description = "Spruce Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_sprucesapling.png"},
|
|
inventory_image = "default_sprucesapling.png",
|
|
wield_image = "default_sprucesapling.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
stack_max = 64,
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:birchtree", {
|
|
description = "Birch Wood",
|
|
tiles = {"default_log_birch_top.png", "default_log_birch_top.png", "default_log_birch.png"},
|
|
stack_max = 64,
|
|
paramtype2 = "facedir",
|
|
on_place = minetest.rotate_node,
|
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2,building_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:birchwood", {
|
|
description = "Birch Wood Planks",
|
|
tiles = {"default_planks_birch.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1,building_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:birchleaves", {
|
|
description = "Birch Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_leaves_birch.png"},
|
|
paramtype = "light",
|
|
stack_max = 64,
|
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1, deco_block=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {'default:birchsapling'},
|
|
rarity = 20,
|
|
},
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:birchsapling", {
|
|
description = "Birch Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_sapling_birch.png"},
|
|
inventory_image = "default_sapling_birch.png",
|
|
wield_image = "default_sapling_birch.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
stack_max = 64,
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:junglegrass", {
|
|
description = "Double Tallgrass",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_junglegrass.png"},
|
|
inventory_image = "default_junglegrass.png",
|
|
wield_image = "default_junglegrass.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
buildable_to = true,
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {dig_immediate=3,flammable=2,attached_node=1,dig_by_water=1,deco_block=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
|
},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
items = {'farming:wheat_seed'},
|
|
rarity = 24,
|
|
},
|
|
}
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:cactus", {
|
|
description = "Cactus",
|
|
drawtype = "nodebox",
|
|
tiles = {"default_cactus_top.png", "default_cactus_bottom.png", "default_cactus_side.png","default_cactus_side.png","default_cactus_side.png","default_cactus_side.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {oddly_breakable_by_hand=2,deco_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
paramtype = "light",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-7/16, -8/16, -7/16, 7/16, 8/16, 7/16}, -- Main Body
|
|
{-8/16, -8/16, -7/16, 8/16, 8/16, -7/16}, -- Spikes
|
|
{-8/16, -8/16, 7/16, 8/16, 8/16, 7/16}, -- Spikes
|
|
{-7/16, -8/16, -8/16, -7/16, 8/16, 8/16}, -- Spikes
|
|
{7/16, -8/16, 8/16, 7/16, 8/16, -8/16}, -- Spikes
|
|
},
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-7/16, -8/16, -7/16, 7/16, 8/16, 7/16},
|
|
},
|
|
},
|
|
|
|
|
|
})
|
|
|
|
minetest.register_node("default:reeds", {
|
|
description = "Sugar Canes",
|
|
drawtype = "plantlike",
|
|
tiles = {"default_papyrus.png"},
|
|
inventory_image = "default_sugar_cane.png",
|
|
wield_image = "default_sugar_cane.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-7/16, -8/16, -7/16, 7/16, 8/16, 7/16}, -- Main Body
|
|
{-8/16, -8/16, -7/16, 8/16, 8/16, -7/16}, -- Spikes
|
|
{-8/16, -8/16, 7/16, 8/16, 8/16, 7/16}, -- Spikes
|
|
{-7/16, -8/16, -8/16, -7/16, 8/16, 8/16}, -- Spikes
|
|
{7/16, -8/16, 8/16, 7/16, 8/16, -8/16}, -- Spikes
|
|
},
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-7/16, -8/16, -7/16, 7/16, 8/16, 7/16},
|
|
},
|
|
},
|
|
stack_max = 64,
|
|
groups = {dig_immediate=3,flammable=2,craftitem=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:quartz_ore", {
|
|
description = "Nether Quartz Ore",
|
|
stack_max = 64,
|
|
tiles = {"default_quartz_ore.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky=3,building_block=1},
|
|
drop = 'default:quartz_crystal',
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:quartz_block", {
|
|
description = "Block of Quartz",
|
|
stack_max = 64,
|
|
tiles = {"default_quartz_block_top.png", "default_quartz_block_bottom.png", "default_quartz_block_side.png"},
|
|
groups = {snappy=1,cracky=1,level=2,quartz_block=1,building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:quartz_chiseled", {
|
|
description = "Chiseled Quartz Block",
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
tiles = {"default_quartz_chiseled_top.png", "default_quartz_chiseled_top.png", "default_quartz_chiseled_side.png"},
|
|
groups = {snappy=1,cracky=1,level=2,quartz_block=1,building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:quartz_pillar", {
|
|
description = "Pillar Quartz Block",
|
|
stack_max = 64,
|
|
paramtype2 = "facedir",
|
|
is_ground_content = true,
|
|
on_place = minetest.rotate_node,
|
|
tiles = {"default_quartz_pillar_top.png", "default_quartz_pillar_top.png", "default_quartz_pillar_side.png"},
|
|
groups = {snappy=1,cracky=1,level=2,quartz_block=1,building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:bedrock", {
|
|
description = "Bedrock",
|
|
tiles = {"default_bedrock.png"},
|
|
stack_max = 64,
|
|
groups = {oddly_breakable_by_hand=5,building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
is_ground_content = false,
|
|
on_blast = function() end,
|
|
drop = '',
|
|
})
|
|
|
|
minetest.register_node("default:bookshelf", {
|
|
description = "Bookshelf",
|
|
tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3,building_block=1},
|
|
drop = "default:book 3",
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:slimeblock", {
|
|
description = "Slime Block",
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
|
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
}
|
|
},
|
|
tiles = {"default_slimeblock.png"},
|
|
paramtype = "light",
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
stack_max = 64,
|
|
-- According to Minecraft Wiki, bouncing off a slime block from a height off 255 blocks should result in a bounce height of 50 blocks
|
|
-- bouncy=44 makes the player bounce up to 49.6. This value was chosen by experiment.
|
|
groups = {oddly_breakable_by_hand=3,dig_immediate=2,bouncy=44,fall_damage_add_percent=-100,deco_block=1},
|
|
})
|
|
|
|
minetest.register_node("default:glass", {
|
|
description = "Glass",
|
|
drawtype = "glasslike",
|
|
is_ground_content = false,
|
|
tiles = {"default_glass.png"},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
stack_max = 64,
|
|
groups = {cracky=3,oddly_breakable_by_hand=3,building_block=1},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
drop = "",
|
|
})
|
|
|
|
---- colored glass
|
|
AddGlass( "Red Stained Glass", "basecolor_red", "red")
|
|
AddGlass( "Green Stained Glass", "unicolor_dark_green", "green")
|
|
AddGlass( "Blue Stained Glass", "basecolor_blue", "blue")
|
|
AddGlass( "Light Blue Stained Glass", "unicolor_light_blue", "light_blue")
|
|
AddGlass( "Black Stained Glass", "basecolor_black", "black")
|
|
AddGlass( "White Stained Glass", "basecolor_white", "white")
|
|
AddGlass( "Yellow Stained Glass", "basecolor_yellow", "yellow")
|
|
AddGlass( "Brown Stained Glass", "unicolor_dark_orange", "brown")
|
|
AddGlass( "Orange Stained Glass", "excolor_orange", "orange")
|
|
AddGlass( "Pink Stained Glass", "unicolor_light_red", "pink")
|
|
AddGlass( "Gray Stained Glass", "unicolor_darkgrey", "gray")
|
|
AddGlass( "Lime Stained Glass", "basecolor_green", "lime")
|
|
AddGlass( "Light Gray Stained Glass", "basecolor_grey", "silver")
|
|
AddGlass( "Magenta Stained Glass", "basecolor_magenta", "magenta")
|
|
AddGlass( "Purple Stained Glass", "excolor_violet", "purple")
|
|
AddGlass( "Cyan Stained Glass", "basecolor_cyan", "cyan")
|
|
|
|
minetest.register_node("default:rail", {
|
|
description = "Rail",
|
|
drawtype = "raillike",
|
|
tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
|
|
is_ground_content = false,
|
|
inventory_image = "default_rail.png",
|
|
wield_image = "default_rail.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
-- but how to specify the dimensions for curved and sideways rails?
|
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
|
},
|
|
stack_max = 64,
|
|
groups = {dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1,dig_by_water=1,transport=1},
|
|
})
|
|
|
|
minetest.register_node("default:ladder", {
|
|
description = "Ladder",
|
|
drawtype = "signlike",
|
|
is_ground_content = false,
|
|
tiles = {"default_ladder.png"},
|
|
inventory_image = "default_ladder.png",
|
|
wield_image = "default_ladder.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
walkable = false,
|
|
climbable = true,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
--wall_top = = <default>
|
|
--wall_bottom = = <default>
|
|
--wall_side = = <default>
|
|
},
|
|
stack_max = 64,
|
|
groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2,deco_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:vine", {
|
|
description = "Vines",
|
|
drawtype = "signlike",
|
|
tiles = {"default_vine.png"},
|
|
inventory_image = "default_vine.png",
|
|
wield_image = "default_vine.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
walkable = false,
|
|
climbable = true,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
},
|
|
stack_max = 64,
|
|
groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2,deco_block=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
drop = "",
|
|
after_dig_node = function(pos, oldnode, oldmetadata, user)
|
|
local item = user:get_wielded_item()
|
|
if item:get_name() == "default:shears" then
|
|
user:get_inventory():add_item("main", ItemStack(oldnode.name))
|
|
end
|
|
local next_find = true
|
|
local ptr = 1
|
|
while next_find == true do
|
|
local pos2 = {x=pos.x, y=pos.y-ptr, z=pos.z}
|
|
local node = minetest.get_node(pos2)
|
|
if node.name == "default:vine" and check_attached_node(pos2, node) == false then
|
|
drop_attached_node(pos2)
|
|
nodeupdate(pos2)
|
|
ptr = ptr + 1
|
|
else
|
|
next_find = false
|
|
end
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
|
|
minetest.register_node("default:wood", {
|
|
description = "Oak Wood Planks",
|
|
tiles = {"default_wood.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1,building_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:darkwood", {
|
|
description = "Dark Oak Wood Planks",
|
|
tiles = {"default_planks_big_oak.png"},
|
|
stack_max = 64,
|
|
is_ground_content = false,
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1,building_block=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:water_flowing", {
|
|
description = "Flowing Water",
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {name="default_water_flowing_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=2.0}},
|
|
special_tiles = {
|
|
{
|
|
image="default_water_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=2.0}
|
|
},
|
|
{
|
|
image="default_water_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=2.0}
|
|
},
|
|
},
|
|
alpha = WATER_ALPHA,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = WATER_VISC,
|
|
liquid_range = 7,
|
|
freezemelt = "default:snow",
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1},
|
|
})
|
|
|
|
minetest.register_node("default:water_source", {
|
|
description = "Still Water",
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=5.0}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style water source material (mostly unused)
|
|
{
|
|
name="default_water_source_animated.png",
|
|
animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=5.0},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
alpha = WATER_ALPHA,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = WATER_VISC,
|
|
liquid_range = 7,
|
|
freezemelt = "default:ice",
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
stack_max = 64,
|
|
groups = {water=3, liquid=3, puts_out_fire=1, freezes=1, not_in_creative_inventory=1},
|
|
})
|
|
|
|
minetest.register_node("default:lava_flowing", {
|
|
description = "Flowing Lava",
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_lava.png"},
|
|
special_tiles = {
|
|
{
|
|
image="default_lava_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=3.3}
|
|
},
|
|
{
|
|
image="default_lava_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=3.3}
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
light_source = 14,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
--[[ Drowning in Minecraft deals 2 damage per second.
|
|
In Minetest, drowning damage is dealt every 2 seconds so this
|
|
translates to 4 drowning damage ]]
|
|
drowning = 4,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = LAVA_VISC,
|
|
liquid_renewable = false,
|
|
liquid_range = 4,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
|
groups = {lava=3, liquid=2, igniter=3, not_in_creative_inventory=1},
|
|
})
|
|
|
|
minetest.register_node("default:lava_source", {
|
|
description = "Still Lava",
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style lava source material (mostly unused)
|
|
{
|
|
name="default_lava_source_animated.png",
|
|
animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=3.0},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
paramtype = "light",
|
|
light_source = 14,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 4,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = LAVA_VISC,
|
|
liquid_renewable = false,
|
|
liquid_range = 4,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
|
stack_max = 64,
|
|
groups = {lava=3, liquid=2, igniter=3, not_in_creative_inventory=1},
|
|
})
|
|
|
|
|
|
local function get_chest_neighborpos(pos, param2, side)
|
|
if side == "right" then
|
|
if param2 == 0 then
|
|
return {x=pos.x-1, y=pos.y, z=pos.z}
|
|
elseif param2 == 1 then
|
|
return {x=pos.x, y=pos.y, z=pos.z+1}
|
|
elseif param2 == 2 then
|
|
return {x=pos.x+1, y=pos.y, z=pos.z}
|
|
elseif param2 == 3 then
|
|
return {x=pos.x, y=pos.y, z=pos.z-1}
|
|
end
|
|
else
|
|
if param2 == 0 then
|
|
return {x=pos.x+1, y=pos.y, z=pos.z}
|
|
elseif param2 == 1 then
|
|
return {x=pos.x, y=pos.y, z=pos.z-1}
|
|
elseif param2 == 2 then
|
|
return {x=pos.x-1, y=pos.y, z=pos.z}
|
|
elseif param2 == 3 then
|
|
return {x=pos.x, y=pos.y, z=pos.z+1}
|
|
end
|
|
end
|
|
end
|
|
|
|
minetest.register_node("default:chest", {
|
|
description = "Chest",
|
|
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
|
|
paramtype2 = "facedir",
|
|
stack_max = 64,
|
|
groups = {choppy=2,oddly_breakable_by_hand=2, deco_block=1},
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_construct = function(pos)
|
|
local param2 = minetest.get_node(pos).param2
|
|
local meta = minetest.get_meta(pos)
|
|
if minetest.get_node(get_chest_neighborpos(pos, param2, "right")).name == "default:chest" then
|
|
minetest.set_node(pos, {name="default:chest_right",param2=param2})
|
|
local p = get_chest_neighborpos(pos, param2, "right")
|
|
meta:set_string("formspec",
|
|
"size[9,11.5]"..
|
|
"background[-0.19,-0.25;9.41,12.5;crafting_inventory_chest_large.png]"..
|
|
default.inventory_header..
|
|
"list[nodemeta:"..p.x..","..p.y..","..p.z..";main;0,0.5;9,3;]"..
|
|
"list[current_name;main;0,3.5;9,3;]"..
|
|
"list[current_player;main;0,7.5;9,3;9]"..
|
|
"list[current_player;main;0,10.75;9,1;]"..
|
|
"listring[current_player;main]"..
|
|
"listring[nodemeta:"..p.x..","..p.y..","..p.z..";main]"..
|
|
"listring[current_player;main]"..
|
|
"listring[current_name;main]")
|
|
minetest.swap_node(p, { name = "default:chest_left", param2 = param2 })
|
|
local m = minetest.get_meta(p)
|
|
m:set_string("formspec",
|
|
"size[9,11.5]"..
|
|
"background[-0.19,-0.25;9.41,12.5;crafting_inventory_chest_large.png]"..
|
|
default.inventory_header..
|
|
"list[current_name;main;0,0.5;9,3;]"..
|
|
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
|
|
"list[current_player;main;0,7.5;9,3;9]"..
|
|
"list[current_player;main;0,10.75;9,1;]"..
|
|
"listring[current_player;main]"..
|
|
"listring[current_name;main]"..
|
|
"listring[current_player;main]"..
|
|
"listring[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main]")
|
|
elseif minetest.get_node(get_chest_neighborpos(pos, param2, "left")).name == "default:chest" then
|
|
minetest.set_node(pos, {name="default:chest_left",param2=param2})
|
|
local p = get_chest_neighborpos(pos, param2, "left")
|
|
meta:set_string("formspec",
|
|
"size[9,11.5]"..
|
|
"background[-0.19,-0.25;9.41,12.5;crafting_inventory_chest_large.png]"..
|
|
default.inventory_header..
|
|
"list[current_name;main;0,0.5;9,3;]"..
|
|
"list[nodemeta:"..p.x..","..p.y..","..p.z..";main;0,3.5;9,3;]"..
|
|
"list[current_player;main;0,7.5;9,3;9]"..
|
|
"list[current_player;main;0,10.75;9,1;]"..
|
|
"listring[current_player;main]"..
|
|
"listring[current_name;main]"..
|
|
"listring[current_player;main]"..
|
|
"listring[nodemeta:"..p.x..","..p.y..","..p.z..";main]")
|
|
minetest.swap_node(p, { name = "default:chest_right", param2 = param2 })
|
|
local m = minetest.get_meta(p)
|
|
m:set_string("formspec",
|
|
"size[9,11.5]"..
|
|
"background[-0.19,-0.25;9.41,12.5;crafting_inventory_chest_large.png]"..
|
|
default.inventory_header..
|
|
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
|
|
"list[current_name;main;0,3.5;9,3;]"..
|
|
"list[current_player;main;0,7.5;9,3;9]"..
|
|
"list[current_player;main;0,10.75;9,1;]"..
|
|
"listring[current_player;main]"..
|
|
"listring[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main]"..
|
|
"listring[current_player;main]"..
|
|
"listring[current_name;main]")
|
|
else
|
|
meta:set_string("formspec",
|
|
"size[9,8.75]"..
|
|
"background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]"..
|
|
default.inventory_header..
|
|
"list[current_name;main;0,0.5;9,3;]"..
|
|
"list[current_player;main;0,4.5;9,3;9]"..
|
|
"list[current_player;main;0,7.74;9,1;]"..
|
|
"listring[current_name;main]"..
|
|
"listring[current_player;main]")
|
|
end
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 9*3)
|
|
end,
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
local meta = minetest.get_meta(pos)
|
|
local meta2 = meta
|
|
meta:from_table(oldmetadata)
|
|
local inv = meta:get_inventory()
|
|
for i=1,inv:get_size("main") do
|
|
local stack = inv:get_stack("main", i)
|
|
if not stack:is_empty() then
|
|
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
|
minetest.add_item(p, stack)
|
|
end
|
|
end
|
|
meta:from_table(meta2:to_table())
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:chest_left", {
|
|
tiles = {"default_chest_top_big.png", "default_chest_top_big.png", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side_big.png^[transformFX", "default_chest_front_big.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
|
|
drop = "default:chest",
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_destruct = function(pos)
|
|
local n = minetest.get_node(pos)
|
|
if n.name == "default:chest" then
|
|
return
|
|
end
|
|
local param2 = n.param2
|
|
local p = get_chest_neighborpos(pos, param2, "left")
|
|
if not p or minetest.get_node(p).name ~= "default:chest_right" then
|
|
return
|
|
end
|
|
local meta = minetest.get_meta(p)
|
|
meta:set_string("formspec",
|
|
"size[9,8.75]"..
|
|
"background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]"..
|
|
default.inventory_header..
|
|
"list[current_name;main;0,0.5;9,3;]"..
|
|
"list[current_player;main;0,4.5;9,3;9]"..
|
|
"list[current_player;main;0,7.74;9,1;]"..
|
|
"listring[current_name;main]"..
|
|
"listring[current_player;main]")
|
|
minetest.swap_node(p, { name = "default:chest", param2 = param2 })
|
|
end,
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
local meta = minetest.get_meta(pos)
|
|
local meta2 = meta
|
|
meta:from_table(oldmetadata)
|
|
local inv = meta:get_inventory()
|
|
for i=1,inv:get_size("main") do
|
|
local stack = inv:get_stack("main", i)
|
|
if not stack:is_empty() then
|
|
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
|
minetest.add_item(p, stack)
|
|
end
|
|
end
|
|
meta:from_table(meta2:to_table())
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:chest_right", {
|
|
tiles = {"default_chest_top_big.png^[transformFX", "default_chest_top_big.png^[transformFX", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side_big.png", "default_chest_front_big.png^[transformFX"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
|
|
drop = "default:chest",
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_destruct = function(pos)
|
|
local n = minetest.get_node(pos)
|
|
if n.name == "default:chest" then
|
|
return
|
|
end
|
|
local param2 = n.param2
|
|
local p = get_chest_neighborpos(pos, param2, "right")
|
|
if not p or minetest.get_node(p).name ~= "default:chest_left" then
|
|
return
|
|
end
|
|
local meta = minetest.get_meta(p)
|
|
meta:set_string("formspec",
|
|
"size[9,8.75]"..
|
|
"background[-0.19,-0.25;9.41,10.48;crafting_inventory_chest.png]"..
|
|
default.inventory_header..
|
|
"list[current_name;main;0,0.5;9,3;]"..
|
|
"list[current_player;main;0,4.5;9,3;9]"..
|
|
"list[current_player;main;0,7.74;9,1;]"..
|
|
"listring[current_name;main]"..
|
|
"listring[current_player;main]")
|
|
minetest.swap_node(p, { name = "default:chest", param2 = param2 })
|
|
end,
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
local meta = minetest.get_meta(pos)
|
|
local meta2 = meta
|
|
meta:from_table(oldmetadata)
|
|
local inv = meta:get_inventory()
|
|
for i=1,inv:get_size("main") do
|
|
local stack = inv:get_stack("main", i)
|
|
if not stack:is_empty() then
|
|
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
|
minetest.add_item(p, stack)
|
|
end
|
|
end
|
|
meta:from_table(meta2:to_table())
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
})
|
|
|
|
|
|
|
|
minetest.register_node("default:cobble", {
|
|
description = "Cobblestone",
|
|
tiles = {"default_cobble.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {cracky=3, stone=2, building_block=1, deco_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:mossycobble", {
|
|
description = "Moss Stone",
|
|
tiles = {"default_mossycobble.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {cracky=3, building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:coalblock", {
|
|
description = "Block of Coal",
|
|
tiles = {"default_coal_block.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {cracky=2, building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:steelblock", {
|
|
description = "Block of Iron",
|
|
tiles = {"default_steel_block.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {cracky=1,level=2,building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:goldblock", {
|
|
description = "Block of Gold",
|
|
tiles = {"default_gold_block.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {cracky=1,building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:diamondblock", {
|
|
description = "Block of Diamond",
|
|
tiles = {"default_diamond_block.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {cracky=1,level=3,building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:lapisblock", {
|
|
description = "Lapis Lazul Block",
|
|
tiles = {"default_lapis_block.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {cracky=1,building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:emeraldblock", {
|
|
description = "Block of Emerald",
|
|
tiles = {"default_emerald_block.png"},
|
|
is_ground_content = false,
|
|
stack_max = 64,
|
|
groups = {cracky=1,building_block=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:obsidian", {
|
|
description = "Obsidian",
|
|
tiles = {"default_obsidian.png"},
|
|
is_ground_content = true,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
stack_max = 64,
|
|
groups = {cracky=4,level=2,oddly_breakable_by_hand=4,building_block=1},
|
|
})
|
|
|
|
minetest.register_node("default:dry_shrub", {
|
|
description = "Dead Bush",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_dry_shrub.png"},
|
|
inventory_image = "default_dry_shrub.png",
|
|
wield_image = "default_dry_shrub.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
stack_max = 64,
|
|
groups = {dig_immediate=3,flammable=3,attached_node=1,dig_by_water=1,deco_block=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
items = {"default:stick 2"},
|
|
rarity = 2,
|
|
},
|
|
{
|
|
items = {"default:stick 1"},
|
|
rarity = 2,
|
|
},
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:grass", {
|
|
description = "Tall Grass",
|
|
drawtype = "plantlike",
|
|
tiles = {"default_tallgrass.png"},
|
|
inventory_image = "default_tallgrass.png",
|
|
wield_image = "default_tallgrass.png",
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
items = {'farming:wheat_seed'},
|
|
rarity = 24,
|
|
},
|
|
}
|
|
},
|
|
paramtype = "light",
|
|
walkable = false,
|
|
buildable_to = true,
|
|
is_ground_content = true,
|
|
groups = {snappy=3,flammable=3,attached_node=1,dig_immediate=3,dig_by_water=1,deco_block=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
after_dig_node = function(pos, oldnode, oldmetadata, user)
|
|
local item = user:get_wielded_item()
|
|
if item:get_name() == "default:shears" then
|
|
user:get_inventory():add_item("main", ItemStack(oldnode.name))
|
|
end
|
|
end
|
|
})
|
|
|
|
minetest.register_node("default:glowstone", {
|
|
description = "Glowstone",
|
|
tiles = {"default_glowstone.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {cracky=3,building_block=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {'default:glowdust 4'},rarity = 3},
|
|
{items = {'default:glowdust 3'},rarity = 3},
|
|
{items = {'default:glowdust 2'}},
|
|
}
|
|
},
|
|
light_source = 12,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:sponge", {
|
|
description = "Sponge",
|
|
drawtype = "normal",
|
|
is_ground_content = false,
|
|
tiles = {"default_sponge.png"},
|
|
paramtype = 'light',
|
|
walkable = true,
|
|
pointable = true,
|
|
diggable = true,
|
|
buildable_to = false,
|
|
stack_max = 64,
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,building_block=1},
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
local pn = placer:get_player_name()
|
|
if pointed_thing.type ~= "node" then
|
|
return itemstack
|
|
end
|
|
if minetest.is_protected(pointed_thing.above, pn) then
|
|
return itemstack
|
|
end
|
|
local change = false
|
|
local on_water = false
|
|
local pos = pointed_thing.above
|
|
-- verifier si il est dans l'eau ou a cotée
|
|
if string.find(minetest.get_node(pointed_thing.above).name, "water_source")
|
|
or string.find(minetest.get_node(pointed_thing.above).name, "water_flowing") then
|
|
on_water = true
|
|
end
|
|
for i=-1,1 do
|
|
local p = {x=pos.x+i, y=pos.y, z=pos.z}
|
|
local n = minetest.get_node(p)
|
|
-- On verifie si il y a de l'eau
|
|
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
|
|
on_water = true
|
|
end
|
|
end
|
|
for i=-1,1 do
|
|
local p = {x=pos.x, y=pos.y+i, z=pos.z}
|
|
local n = minetest.get_node(p)
|
|
-- On verifie si il y a de l'eau
|
|
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
|
|
on_water = true
|
|
end
|
|
end
|
|
for i=-1,1 do
|
|
local p = {x=pos.x, y=pos.y, z=pos.z+i}
|
|
local n = minetest.get_node(p)
|
|
-- On verifie si il y a de l'eau
|
|
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
|
|
on_water = true
|
|
end
|
|
end
|
|
|
|
if on_water == true then
|
|
for i=-3,3 do
|
|
for j=-3,3 do
|
|
for k=-3,3 do
|
|
p = {x=pos.x+i, y=pos.y+j, z=pos.z+k}
|
|
n = minetest.get_node(p)
|
|
-- On Supprime l'eau
|
|
if (n.name=="default:water_flowing") or (n.name == "default:water_source")then
|
|
minetest.add_node(p, {name="air"})
|
|
change = true
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
local p = {x=pos.x, y=pos.y, z=pos.z}
|
|
local n = minetest.get_node(p)
|
|
if change == true then
|
|
minetest.add_node(pointed_thing.above, {name = "default:sponge_wet"})
|
|
else
|
|
minetest.add_node(pointed_thing.above, {name = "default:sponge"})
|
|
end
|
|
return itemstack
|
|
|
|
end
|
|
})
|
|
|
|
minetest.register_node("default:sponge_wet", {
|
|
description = "Wet Sponge",
|
|
drawtype = "normal",
|
|
is_ground_content = false,
|
|
tiles = {"default_sponge_wet.png"},
|
|
paramtype = 'light',
|
|
walkable = true,
|
|
pointable = true,
|
|
diggable = true,
|
|
buildable_to = false,
|
|
stack_max = 64,
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,building_block=1},
|
|
})
|
|
|
|
|
|
minetest.register_node("default:ice", {
|
|
description = "Ice",
|
|
drawtype = "glasslike",
|
|
tiles = {"default_ice.png"},
|
|
is_ground_content = true,
|
|
paramtype = "light",
|
|
use_texture_alpha = true,
|
|
stack_max = 64,
|
|
groups = {cracky=3,oddly_breakable_by_hand=2,building_block=1},
|
|
drop = "",
|
|
sounds = default.node_sound_glass_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:packed_ice", {
|
|
description = "Packed Ice",
|
|
drawtype = "glasslike",
|
|
tiles = {"default_ice_packed.png"},
|
|
is_ground_content = true,
|
|
paramtype = "light",
|
|
use_texture_alpha = true,
|
|
stack_max = 64,
|
|
groups = {cracky=3,oddly_breakable_by_hand=2,building_block=1},
|
|
drop = "",
|
|
sounds = default.node_sound_glass_defaults(),
|
|
})
|
|
|
|
-- Frosted Ice (4 nodes)
|
|
for i=0,3 do
|
|
local ice = {}
|
|
ice.increase_age = function(pos, ice_near, first_melt)
|
|
-- Increase age of frosted age or turn to water source if too old
|
|
local nn = minetest.get_node(pos).name
|
|
local age = tonumber(string.sub(nn, -1))
|
|
if age == nil then return end
|
|
local nextnode
|
|
if age < 3 then
|
|
nextnode = "default:frosted_ice_"..(age+1)
|
|
else
|
|
nextnode = "default:water_source"
|
|
end
|
|
minetest.swap_node(pos, { name = nextnode })
|
|
-- Spread aging to neighbor blocks, but not recursively
|
|
if first_melt and i == 3 then
|
|
for j=1, #ice_near do
|
|
ice.increase_age(ice_near[j], false)
|
|
end
|
|
end
|
|
end
|
|
minetest.register_node("default:frosted_ice_"..i, {
|
|
description = "Frosted Ice",
|
|
drawtype = "glasslike",
|
|
tiles = {"default_frosted_ice_"..i..".png"},
|
|
is_ground_content = false,
|
|
paramtype = "light",
|
|
use_texture_alpha = true,
|
|
stack_max = 64,
|
|
groups = {cracky=2, frosted_ice=1, not_in_creative_inventory=1},
|
|
drop = "",
|
|
sounds = default.node_sound_glass_defaults(),
|
|
on_construct = function(pos)
|
|
local timer = minetest.get_node_timer(pos)
|
|
timer:start(1.5)
|
|
end,
|
|
on_timer = function(pos, elapsed)
|
|
local ice_near = minetest.find_nodes_in_area(
|
|
{ x = pos.x - 1, y = pos.y - 1, z = pos.z - 1 },
|
|
{ x = pos.x + 1, y = pos.y + 1, z = pos.z + 1 },
|
|
{ "group:frosted_ice" }
|
|
)
|
|
-- Check condition to increase age
|
|
if (#ice_near < 4 and minetest.get_node_light(pos) > (11 - i)) or math.random(1, 3) == 1 then
|
|
ice.increase_age(pos, ice_near, true)
|
|
end
|
|
local timer = minetest.get_node_timer(pos)
|
|
timer:start(1.5)
|
|
end,
|
|
})
|
|
end
|
|
|
|
minetest.register_node("default:snow", {
|
|
description = "Top Snow",
|
|
tiles = {"default_snow.png"},
|
|
is_ground_content = true,
|
|
paramtype = "light",
|
|
buildable_to = true,
|
|
drawtype = "nodebox",
|
|
stack_max = 16,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
|
|
},
|
|
},
|
|
groups = {crumbly=3,falling_node=1,deco_block=1},
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name="default_grass_footstep", gain=0.4},
|
|
}),
|
|
drop = "mcl_throwing:snowball 2",
|
|
})
|
|
|
|
minetest.register_node("default:snowblock", {
|
|
description = "Snow",
|
|
tiles = {"default_snow.png"},
|
|
is_ground_content = true,
|
|
stack_max = 64,
|
|
groups = {crumbly=3,building_block=1},
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name="default_grass_footstep", gain=0.4},
|
|
}),
|
|
drop = "mcl_throwing:snowball 4",
|
|
})
|
|
|
|
minetest.register_node("default:cobweb", {
|
|
description = "Cobweb",
|
|
drawtype = "plantlike",
|
|
paramtype2 = "degrotate",
|
|
visual_scale = 1.1,
|
|
stack_max = 64,
|
|
tiles = {"web.png"},
|
|
inventory_image = "web.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
liquid_viscosity = 14,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:cobweb",
|
|
liquid_alternative_source = "default:cobweb",
|
|
liquid_renewable = false,
|
|
liquid_range = 0,
|
|
walkable = false,
|
|
groups = {snappy=1,liquid=3,flammable=2,deco_block=1},
|
|
drop = "default:string",
|
|
})
|
|
|