mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-03 00:03:46 +01:00
131 lines
5.1 KiB
Lua
131 lines
5.1 KiB
Lua
local S = minetest.get_translator("mcl_potions")
|
|
|
|
local splash_image = function(colorstring, opacity)
|
|
if not opacity then
|
|
opacity = 127
|
|
end
|
|
return "mcl_potions_splash_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_splash_bottle.png"
|
|
end
|
|
|
|
|
|
function mcl_potions.register_splash(name, descr, color, def)
|
|
|
|
local id = "mcl_potions:"..name.."_splash"
|
|
minetest.register_craftitem(id, {
|
|
description = descr,
|
|
_tt_help = def.tt,
|
|
inventory_image = splash_image(color),
|
|
groups = {brewitem=1, not_in_creative_inventory=0},
|
|
on_use = function(item, placer, pointed_thing)
|
|
local velocity = 10
|
|
local dir = placer:get_look_dir();
|
|
local pos = placer:get_pos();
|
|
local obj = minetest.add_entity({x=pos.x+dir.x,y=pos.y+2+dir.y,z=pos.z+dir.z}, id.."_flying")
|
|
obj:set_velocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
|
|
obj:set_acceleration({x=dir.x*-3, y=-9.8, z=dir.z*-3})
|
|
obj:get_luaentity()._thrower = placer:get_player_name()
|
|
if not minetest.is_creative_enabled(placer:get_player_name()) then
|
|
item:take_item()
|
|
end
|
|
return item
|
|
end,
|
|
stack_max = 1,
|
|
_on_dispense = function(stack, dispenserpos, droppos, dropnode, dropdir)
|
|
local s_pos = vector.add(dispenserpos, vector.multiply(dropdir, 0.51))
|
|
local obj = minetest.add_entity({x=s_pos.x+dropdir.x,y=s_pos.y+dropdir.y,z=s_pos.z+dropdir.z}, id.."_flying")
|
|
local velocity = 22
|
|
obj:set_velocity({x=dropdir.x*velocity,y=dropdir.y*velocity,z=dropdir.z*velocity})
|
|
obj:set_acceleration({x=dropdir.x*-3, y=-9.8, z=dropdir.z*-3})
|
|
end
|
|
})
|
|
|
|
local w = 0.7
|
|
|
|
minetest.register_entity(id.."_flying",{
|
|
textures = {splash_image(color)},
|
|
hp_max = 1,
|
|
visual_size = {x=w/2,y=w/2},
|
|
collisionbox = {0,0,0,0,0,0},
|
|
on_step = function(self, dtime)
|
|
local pos = self.object:getpos()
|
|
local node = minetest.get_node(pos)
|
|
local n = node.name
|
|
local d = 2
|
|
local redux_map = {7/8,0.5,0.25}
|
|
if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" or mcl_potions.is_obj_hit(self, pos) then
|
|
minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1})
|
|
minetest.add_particlespawner({
|
|
amount = 50,
|
|
time = 2,
|
|
minpos = {x=pos.x-d, y=pos.y+0.5, z=pos.z-d},
|
|
maxpos = {x=pos.x+d, y=pos.y+d, z=pos.z+d},
|
|
minvel = {x=-1, y=0, z=-1},
|
|
maxvel = {x=1, y=0.5, z=1},
|
|
minacc = {x=-0.5, y=0, z=-0.5},
|
|
maxacc = {x=0.5, y=.2, z=0.5},
|
|
minexptime = 1,
|
|
maxexptime = 3,
|
|
minsize = 2,
|
|
maxsize = 4,
|
|
collisiondetection = true,
|
|
vertical = false,
|
|
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
|
|
})
|
|
self.object:remove()
|
|
for _,obj in pairs(minetest.get_objects_inside_radius(pos, 4)) do
|
|
|
|
local entity = obj:get_luaentity()
|
|
if obj:is_player() or entity._cmi_is_mob then
|
|
|
|
local pos2 = obj:get_pos()
|
|
local rad = math.floor(math.sqrt((pos2.x-pos.x)^2 + (pos2.y-pos.y)^2 + (pos2.z-pos.z)^2))
|
|
if rad > 0 then def.potion_fun(obj, redux_map[rad]) else def.potion_fun(obj, 1) end
|
|
|
|
end
|
|
end
|
|
|
|
end
|
|
end,
|
|
})
|
|
end
|
|
|
|
local function time_string(dur)
|
|
return math.floor(dur/60)..string.format(":%02d",math.floor(dur % 60))
|
|
end
|
|
|
|
local splash_DUR = mcl_potions.DURATION*mcl_potions.SPLASH_FACTOR
|
|
local splash_DUR_2 = mcl_potions.DURATION_2*mcl_potions.SPLASH_FACTOR
|
|
local splash_DUR_pl = mcl_potions.DURATION_PLUS*mcl_potions.SPLASH_FACTOR
|
|
|
|
|
|
|
|
-- register_splash("weakness", S("Weakness Splash Potion"), "#6600AA", {
|
|
-- potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR*mcl_potions.INV_FACTOR*redx) end,
|
|
-- -- TODO: Fix tooltip
|
|
-- tt = time_string(splash_DUR*mcl_potions.INV_FACTOR)
|
|
-- })
|
|
--
|
|
-- register_splash("weakness_plus", S("Weakness Splash Potion +"), "#7700BB", {
|
|
-- potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR_pl*mcl_potions.INV_FACTOR*redx) end,
|
|
-- -- TODO: Fix tooltip
|
|
-- tt = time_string(splash_DUR_pl*mcl_potions.INV_FACTOR)
|
|
-- })
|
|
--
|
|
-- register_splash("strength", S("Strength Splash Potion"), "#D444D4", {
|
|
-- potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR*redx) end,
|
|
-- -- TODO: Fix tooltip
|
|
-- tt = time_string(splash_DUR)
|
|
-- })
|
|
--
|
|
-- register_splash("strength_2", S("Strength Splash Potion II"), "#D444F4", {
|
|
-- potion_fun = function(player, redx) mcl_potions.strength_func(player, 6, splash_DUR_2*redx) end,
|
|
-- -- TODO: Fix tooltip
|
|
-- tt = time_string(splash_DUR_2)
|
|
-- })
|
|
--
|
|
-- register_splash("strength_plus", S("Strength Splash Potion +"), "#D444E4", {
|
|
-- potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR_pl*redx) end,
|
|
-- -- TODO: Fix tooltip
|
|
-- tt = time_string(splash_DUR_pl)
|
|
-- })
|