mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-15 07:23:44 +01:00
237 lines
6.2 KiB
Lua
237 lines
6.2 KiB
Lua
--License for code WTFPL and otherwise stated in readmes
|
|
|
|
local S = minetest.get_translator(minetest.get_current_modname())
|
|
|
|
local rabbit = {
|
|
description = S("Rabbit"),
|
|
type = "animal",
|
|
spawn_class = "passive",
|
|
passive = true,
|
|
reach = 1,
|
|
rotate = 270,
|
|
hp_min = 3,
|
|
hp_max = 3,
|
|
xp_min = 1,
|
|
xp_max = 3,
|
|
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.49, 0.2},
|
|
|
|
visual = "mesh",
|
|
mesh = "mobs_mc_rabbit.b3d",
|
|
textures = {
|
|
{"mobs_mc_rabbit_brown.png"},
|
|
{"mobs_mc_rabbit_gold.png"},
|
|
{"mobs_mc_rabbit_white.png"},
|
|
{"mobs_mc_rabbit_white_splotched.png"},
|
|
{"mobs_mc_rabbit_salt.png"},
|
|
{"mobs_mc_rabbit_black.png"},
|
|
},
|
|
visual_size = {x=1.5, y=1.5},
|
|
sounds = {
|
|
random = "mobs_mc_rabbit_random",
|
|
damage = "mobs_mc_rabbit_hurt",
|
|
death = "mobs_mc_rabbit_death",
|
|
attack = "mobs_mc_rabbit_attack",
|
|
eat = "mobs_mc_animal_eat_generic",
|
|
distance = 16,
|
|
},
|
|
makes_footstep_sound = false,
|
|
walk_velocity = 1,
|
|
run_velocity = 3.7,
|
|
follow_velocity = 1.1,
|
|
floats = 1,
|
|
runaway = true,
|
|
jump = true,
|
|
drops = {
|
|
{name = mobs_mc.items.rabbit_raw, chance = 1, min = 0, max = 1, looting = "common",},
|
|
{name = mobs_mc.items.rabbit_hide, chance = 1, min = 0, max = 1, looting = "common",},
|
|
{name = mobs_mc.items.rabbit_foot, chance = 10, min = 0, max = 1, looting = "rare", looting_factor = 0.03,},
|
|
},
|
|
fear_height = 4,
|
|
animation = {
|
|
speed_normal = 25, speed_run = 50,
|
|
stand_start = 0, stand_end = 0,
|
|
walk_start = 0, walk_end = 20,
|
|
run_start = 0, run_end = 20,
|
|
},
|
|
-- Follow (yellow) dangelions, carrots and golden carrots
|
|
follow = mobs_mc.follow.rabbit,
|
|
view_range = 8,
|
|
-- Eat carrots and reduce their growth stage by 1
|
|
replace_rate = 10,
|
|
replace_what = mobs_mc.replace.rabbit,
|
|
on_rightclick = function(self, clicker)
|
|
-- Feed, tame protect or capture
|
|
if mobs:feed_tame(self, clicker, 1, true, true) then return end
|
|
end,
|
|
do_custom = function(self)
|
|
-- Easter egg: Change texture if rabbit is named “Toast”
|
|
if self.nametag == "Toast" and not self._has_toast_texture then
|
|
self._original_rabbit_texture = self.base_texture
|
|
self.base_texture = { "mobs_mc_rabbit_toast.png" }
|
|
self.object:set_properties({ textures = self.base_texture })
|
|
self._has_toast_texture = true
|
|
elseif self.nametag ~= "Toast" and self._has_toast_texture then
|
|
self.base_texture = self._original_rabbit_texture
|
|
self.object:set_properties({ textures = self.base_texture })
|
|
self._has_toast_texture = false
|
|
end
|
|
end,
|
|
}
|
|
|
|
mobs:register_mob("mobs_mc:rabbit", rabbit)
|
|
|
|
-- The killer bunny (Only with spawn egg)
|
|
local killer_bunny = table.copy(rabbit)
|
|
killer_bunny.description = S("Killer Bunny")
|
|
killer_bunny.type = "monster"
|
|
killer_bunny.spawn_class = "hostile"
|
|
killer_bunny.attack_type = "dogfight"
|
|
killer_bunny.specific_attack = { "player", "mobs_mc:wolf", "mobs_mc:dog" }
|
|
killer_bunny.damage = 8
|
|
killer_bunny.passive = false
|
|
-- 8 armor points
|
|
killer_bunny.armor = 50
|
|
killer_bunny.textures = { "mobs_mc_rabbit_caerbannog.png" }
|
|
killer_bunny.view_range = 16
|
|
killer_bunny.replace_rate = nil
|
|
killer_bunny.replace_what = nil
|
|
killer_bunny.on_rightclick = nil
|
|
killer_bunny.run_velocity = 6
|
|
killer_bunny.do_custom = function(self)
|
|
if not self._killer_bunny_nametag_set then
|
|
self.nametag = S("The Killer Bunny")
|
|
self._killer_bunny_nametag_set = true
|
|
end
|
|
end
|
|
|
|
mobs:register_mob("mobs_mc:killer_bunny", killer_bunny)
|
|
|
|
-- Mob spawning rules.
|
|
-- Different skins depending on spawn location <- we'll get to this when the spawning algorithm is fleshed out
|
|
|
|
mobs:spawn_specific(
|
|
"mobs_mc:rabbit",
|
|
"overworld",
|
|
"ground",
|
|
{
|
|
"FlowerForest_beach",
|
|
"Forest_beach",
|
|
"StoneBeach",
|
|
"ColdTaiga_beach_water",
|
|
"Taiga_beach",
|
|
"Savanna_beach",
|
|
"Plains_beach",
|
|
"ExtremeHills_beach",
|
|
"ColdTaiga_beach",
|
|
"Swampland_shore",
|
|
"JungleM_shore",
|
|
"Jungle_shore",
|
|
"MesaPlateauFM_sandlevel",
|
|
"MesaPlateauF_sandlevel",
|
|
"MesaBryce_sandlevel",
|
|
"Mesa_sandlevel",
|
|
"Mesa",
|
|
"FlowerForest",
|
|
"Swampland",
|
|
"Taiga",
|
|
"ExtremeHills",
|
|
"Jungle",
|
|
"Savanna",
|
|
"BirchForest",
|
|
"MegaSpruceTaiga",
|
|
"MegaTaiga",
|
|
"ExtremeHills+",
|
|
"Forest",
|
|
"Plains",
|
|
"Desert",
|
|
"ColdTaiga",
|
|
"IcePlainsSpikes",
|
|
"SunflowerPlains",
|
|
"IcePlains",
|
|
"RoofedForest",
|
|
"ExtremeHills+_snowtop",
|
|
"MesaPlateauFM_grasstop",
|
|
"JungleEdgeM",
|
|
"ExtremeHillsM",
|
|
"JungleM",
|
|
"BirchForestM",
|
|
"MesaPlateauF",
|
|
"MesaPlateauFM",
|
|
"MesaPlateauF_grasstop",
|
|
"MesaBryce",
|
|
"JungleEdge",
|
|
"SavannaM",
|
|
},
|
|
9,
|
|
minetest.LIGHT_MAX+1,
|
|
30,
|
|
15000,
|
|
8,
|
|
mobs_mc.spawn_height.overworld_min,
|
|
mobs_mc.spawn_height.overworld_max)
|
|
|
|
--[[
|
|
local spawn = {
|
|
name = "mobs_mc:rabbit",
|
|
neighbors = {"air"},
|
|
chance = 15000,
|
|
active_object_count = 10,
|
|
min_light = 0,
|
|
max_light = minetest.LIGHT_MAX+1,
|
|
min_height = mobs_mc.spawn_height.overworld_min,
|
|
max_height = mobs_mc.spawn_height.overworld_max,
|
|
}
|
|
|
|
local spawn_desert = table.copy(spawn)
|
|
spawn_desert.nodes = mobs_mc.spawn.desert
|
|
spawn_desert.on_spawn = function(self, pos)
|
|
local texture = "mobs_mc_rabbit_gold.png"
|
|
self.base_texture = { "mobs_mc_rabbit_gold.png" }
|
|
self.object:set_properties({textures = self.base_texture})
|
|
end
|
|
mobs:spawn(spawn_desert)
|
|
|
|
local spawn_snow = table.copy(spawn)
|
|
spawn_snow.nodes = mobs_mc.spawn.snow
|
|
spawn_snow.on_spawn = function(self, pos)
|
|
local texture
|
|
local r = math.random(1, 100)
|
|
-- 80% white fur
|
|
if r <= 80 then
|
|
texture = "mobs_mc_rabbit_white.png"
|
|
-- 20% black and white fur
|
|
else
|
|
texture = "mobs_mc_rabbit_white_splotched.png"
|
|
end
|
|
self.base_texture = { texture }
|
|
self.object:set_properties({textures = self.base_texture})
|
|
end
|
|
mobs:spawn(spawn_snow)
|
|
|
|
local spawn_grass = table.copy(spawn)
|
|
spawn_grass.nodes = mobs_mc.spawn.grassland
|
|
spawn_grass.on_spawn = function(self, pos)
|
|
local texture
|
|
local r = math.random(1, 100)
|
|
-- 50% brown fur
|
|
if r <= 50 then
|
|
texture = "mobs_mc_rabbit_brown.png"
|
|
-- 40% salt fur
|
|
elseif r <= 90 then
|
|
texture = "mobs_mc_rabbit_salt.png"
|
|
-- 10% black fur
|
|
else
|
|
texture = "mobs_mc_rabbit_black.png"
|
|
end
|
|
self.base_texture = { texture }
|
|
self.object:set_properties({textures = self.base_texture})
|
|
end
|
|
mobs:spawn(spawn_grass)
|
|
]]--
|
|
|
|
-- Spawn egg
|
|
mobs:register_egg("mobs_mc:rabbit", S("Rabbit"), "mobs_mc_spawn_icon_rabbit.png", 0)
|
|
|
|
-- Note: This spawn egg does not exist in Minecraft
|
|
mobs:register_egg("mobs_mc:killer_bunny", S("Killer Bunny"), "mobs_mc_spawn_icon_rabbit_caerbannog.png", 0)
|