mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-08-20 14:04:10 +02:00
43 lines
2.1 KiB
Python
Executable File
43 lines
2.1 KiB
Python
Executable File
#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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# cli.py
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import argparse
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import sys
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from libtextureconverter.gui import main as launch_gui
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from libtextureconverter.config import SUPPORTED_MINECRAFT_VERSION, working_dir, appname, home
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from libtextureconverter.utils import handle_default_minecraft_texture, find_all_minecraft_resourcepacks
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from libtextureconverter.common import convert_resource_packs
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def main():
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make_texture_pack = True
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parser = argparse.ArgumentParser(description=f"This is the official MineClone 2 Texture Converter. This will convert textures from Minecraft resource packs to a Minetest texture pack. Supported Minecraft version: {SUPPORTED_MINECRAFT_VERSION} (Java Edition)")
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parser.add_argument("-i", "--input", help="Directory of Minecraft resource pack to convert")
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parser.add_argument("-o", "--output", default=working_dir, help="Directory in which to put the resulting Minetest texture pack")
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parser.add_argument("-p", "--pixel-size", type=int, help="Size (in pixels) of the original textures")
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parser.add_argument("-d", "--dry-run", action="store_true", help="Pretend to convert textures without changing any files")
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parser.add_argument("-v", "--verbose", action="store_true", help="Print out all copying actions")
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parser.add_argument("-def", "--default", action="store_true", help="Use the default Minecraft texture pack")
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parser.add_argument("-a", "--all", action="store_true", help="Convert all known Minecraft texturepacks")
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args = parser.parse_args()
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if len(sys.argv) == 1:
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launch_gui()
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else:
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resource_packs = []
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if args.default:
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resource_packs.append(handle_default_minecraft_texture(home, args.output))
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elif args.all:
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resource_packs.extend(find_all_minecraft_resourcepacks())
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elif args.input:
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resource_packs.append(args.input)
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if not resource_packs:
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print(f"ERROR: No valid resource packs specified. Use '{appname} -h' for help.")
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sys.exit(2)
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convert_resource_packs(resource_packs, args.output, args.pixel_size, args.dry_run, args.verbose, make_texture_pack)
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if __name__ == "__main__":
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main()
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