mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2025-01-10 10:37:29 +01:00
80 lines
3.1 KiB
Lua
80 lines
3.1 KiB
Lua
local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local modpath = minetest.get_modpath(modname)
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--- /spawnstruct chat command
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minetest.register_chatcommand("spawnstruct", {
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params = "",
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description = S("Generate a pre-defined structure near your position."),
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privs = {debug = true},
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then return end
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local pos = player:get_pos()
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if not pos then return end
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pos = vector.round(pos)
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local dir = minetest.yaw_to_dir(player:get_look_horizontal())
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local rot = math.abs(dir.x) > math.abs(dir.z) and (dir.x < 0 and "270" or "90") or (dir.z < 0 and "180" or "0")
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local seed = minetest.hash_node_position(pos)
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local pr = PcgRandom(seed)
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local errord = false
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if param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
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mcl_dungeons.spawn_dungeon(pos, rot, pr)
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return true, "Spawning "..param
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elseif param == "" then
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minetest.chat_send_player(name, S("Error: No structure type given. Please use “/spawnstruct "..minetest.registered_chatcommands["spawnstruct"].params.."”."))
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else
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for n,d in pairs(vl_structures.registered_structures) do
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if n == param then
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vl_structures.place_structure(pos, d, pr, seed, rot)
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return true, "Spawning "..param
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end
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end
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minetest.chat_send_player(name, S("Error: Unknown structure type. Please use “/spawnstruct "..minetest.registered_chatcommands["spawnstruct"].params.."”."))
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end
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end
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})
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minetest.register_on_mods_loaded(function()
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local p = _G["mcl_dungeons"] and "dungeon" or ""
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for n,_ in pairs(vl_structures.registered_structures) do
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p = (p ~= "" and (p.." | ") or "")..n
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end
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minetest.registered_chatcommands["spawnstruct"].params = p
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end)
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--- /locate chat command
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minetest.register_chatcommand("locate", {
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params = "",
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description = S("Locate a pre-defined structure near your position."),
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privs = {debug = true},
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then return end
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local pos = player:get_pos()
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if not pos then return end
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if param == "" then
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local data = vl_structures.get_structure_spawns()
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local datastr = ""
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for i, d in ipairs(data) do datastr = datastr .. (i > 1 and " | " or "") .. d end
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if datastr == "" then
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minetest.chat_send_player(name, S("Error: No structure type given, and no structures were recently spawned."))
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else
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minetest.chat_send_player(name, S("Error: No structure type given. Recently spawned structures include: "..datastr.."”."))
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end
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return
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end
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local data = vl_structures.get_structure_spawns(param)
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local bestd, bestp = 1e9, nil
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for _, p in ipairs(data or {}) do
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local sdx = math.abs(p.x-pos.x) + math.abs(p.y-pos.y) + math.abs(p.z-pos.z)
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if sdx < bestd or not bestv then bestd, bestp = sdx, p end
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end
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if bestp then
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minetest.chat_send_player(name, S("A "..param.." can be found at "..minetest.pos_to_string(bestp)))
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else
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minetest.chat_send_player(name, S("Structure type not known or no structure of this type spawned yet."))
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end
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end
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})
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