mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-14 05:29:22 +01:00
70 lines
2.2 KiB
Lua
70 lines
2.2 KiB
Lua
local modname = minetest.get_current_modname()
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local modpath = minetest.get_modpath(modname)
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local S = minetest.get_translator(modname)
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local mod_target = minetest.get_modpath("mcl_target")
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local how_to_throw = S("Use the punch key to throw.")
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-- Egg
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minetest.register_craftitem("mcl_throwing:egg", {
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description = S("Egg"),
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_tt_help = S("Throwable").."\n"..S("Chance to hatch chicks when broken"),
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_doc_items_longdesc = S("Eggs can be thrown or launched from a dispenser and breaks on impact. There is a small chance that 1 or even 4 chicks will pop out of the egg."),
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_doc_items_usagehelp = how_to_throw,
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inventory_image = "mcl_throwing_egg.png",
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stack_max = 16,
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on_use = mcl_throwing.get_player_throw_function("mcl_throwing:egg_entity"),
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_on_dispense = mcl_throwing.dispense_function,
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groups = { craftitem = 1 },
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})
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mcl_throwing.register_throwable_object("mcl_throwing:egg", "mcl_throwing:egg_entity", 22)
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minetest.register_entity("mcl_throwing:egg_entity",{
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physical = false,
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timer=0,
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textures = {"mcl_throwing_egg.png"},
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visual_size = {x=0.45, y=0.45},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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get_staticdata = mcl_throwing.get_staticdata,
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on_activate = mcl_throwing.on_activate,
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on_step = vl_projectile.update_projectile,
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_lastpos={},
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_thrower = nil,
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_vl_projectile = {
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behaviors = {
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vl_projectile.collides_with_solids,
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},
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on_collide_with_solid = function(self, pos, node)
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if mod_target and node.name == "mcl_target:target_off" then
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mcl_target.hit(vector.round(pos), 0.4) --4 redstone ticks
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end
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-- 1/8 chance to spawn a chick
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-- FIXME: Chicks have a quite good chance to spawn in walls
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if math.random(1,8) ~= 1 then return end
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mcl_mobs.spawn_child(self._lastpos, "mobs_mc:chicken")
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-- BONUS ROUND: 1/32 chance to spawn 3 additional chicks
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if math.random(1,32) ~= 1 then return end
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local offsets = {
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{ x=0.7, y=0, z=0 },
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{ x=-0.7, y=0, z=-0.7 },
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{ x=-0.7, y=0, z=0.7 },
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}
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for o=1, 3 do
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local pos = vector.add(self._lastpos, offsets[o])
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mcl_mobs.spawn_child(pos, "mobs_mc:chicken")
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end
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end,
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sounds = {
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on_collision = {"mcl_throwing_egg_impact", {max_hear_distance=10, gain=0.5}, true}
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},
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},
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})
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