MineClone2/mods/ITEMS/mcl_mobspawners
WillConker ce5eb8d88d Remove mobs_mc name check from mcl_mobspawners warning (#4501)
Fixes a warning.
Mobs spawners really only need to check the entity `.is_mob` as all mobs should have this set.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4501
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: WillConker <willconker@noreply.git.minetest.land>
Co-committed-by: WillConker <willconker@noreply.git.minetest.land>
2024-09-15 23:08:37 +02:00
..
locale Update Russian translation. Fix 1. 2023-09-02 15:51:49 +08:00
init.lua Remove mobs_mc name check from mcl_mobspawners warning (#4501) 2024-09-15 23:08:37 +02:00
mod.conf Move data from deprecated files to mod.conf 2021-03-18 17:37:12 +01:00
README.md Change MineClone 2 to VoxeLibre 2024-05-07 11:38:00 +00:00

This mod adds a mob spawner for VoxeLibre. Monsters will appear around the mob spawner in semi-regular intervals.

This mod is originally based on the mob spawner from Mobs Redo by TenPlus1 but has been modified quite a lot to fit the needs of VoxeLibre.

Players can get a mob spawner by giveme and is initially empty after placing.

Programmer notes

To set the mob spawned by a mob spawner, first place the mob spawner (e.g. with minetest.set_node), then use the function mcl_mobspawners.setup_spawner to set its attributes. See the comment in init.lua for more info.

License (code and texture)

MIT License