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This PR deals with the UI side of #3645 - no logic was changed to prevent the spam related to the `zzZ` button. The chatbox now only shows in multiplayer, where it belongs. The buttons have also been resized and moved into positions that make them look nicer. Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4319 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land> Co-authored-by: Nicu <kneekoo@noreply.git.minetest.land> Co-committed-by: Nicu <kneekoo@noreply.git.minetest.land> |
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.. | ||
locale | ||
models | ||
api.lua | ||
beds.lua | ||
functions.lua | ||
init.lua | ||
license.txt | ||
mod.conf | ||
README.txt | ||
respawn_anchor.lua |
Minetest Game mod: beds ======================= See license.txt for license information. Authors of source code ---------------------- Originally by BlockMen (MIT) Various Minetest developers and contributors (MIT) Authors of media (textures) --------------------------- BlockMen (CC BY-SA 3.0) This mod adds a bed to Minetest which allows to skip the night. To sleep, rightclick the bed. Another feature is a controlled respawning. If you have slept in bed your respawn point is set to the beds location and you will respawn there after death. Use the mcl_playersSleepingPercentage setting to enable/disable night skipping or set a percentage of how many players need to sleep to skip the night. mcl_beds.is_night([ time of day ]) - returns wether it's night with optional argument of a minetest time of day value between 0 and 1