MineClone2/mods/ENVIRONMENT
teknomunk eea96867c4 Don't add rain skycolor layer if the current layer is already the rain skycolor (#4648)
Fixes #4647 Rain makes the sky black until restart. This also fixes a memory leak caused by rain adding a color layer every time step.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4648
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-09-18 10:10:53 +02:00
..
lightning Change several places where mobs are created to use mcl_mobs.spawn() instead of minetest.add_entity() 2024-09-16 13:32:06 +02:00
mcl_moon Move textures all into one centralized directory. 2023-01-30 22:55:53 -05:00
mcl_raids Fix crashes with raids and bad omen effect (#4326) 2024-05-26 15:21:43 +00:00
mcl_void_damage Fix missing dependencies for random_mod_load_order 2024-09-15 22:25:44 +02:00
mcl_weather Don't add rain skycolor layer if the current layer is already the rain skycolor (#4648) 2024-09-18 10:10:53 +02:00
mcl_zombie_sieges Add error handling to sunlight checking to prevent crashing and improve diagnosis. 2023-04-06 13:35:38 +00:00
modpack.conf Renaming throughout docs and comments 2024-05-07 11:38:00 +00:00