MineClone2/mods/ENTITIES/mcl_minecarts/rails/powered.lua

85 lines
2.9 KiB
Lua

local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local mod = mcl_minecarts
local S = minetest.get_translator(modname)
-- Powered rail (off = brake mode)
mod.register_curves_rail("mcl_minecarts:golden_rail_v2",{
"mcl_minecarts_rail_golden.png",
"mcl_minecarts_rail_golden_curved.png",
"mcl_minecarts_rail_golden_t_junction.png",
"mcl_minecarts_rail_golden_t_junction.png",
"mcl_minecarts_rail_golden_crossing.png"
},{
description = S("Powered Rail"),
_tt_help = S("Track for minecarts").."\n"..S("Speed up when powered, slow down when not powered"),
_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts."),
_doc_items_usagehelp = mod.text.railuse .. "\n" .. S("Without redstone power, the rail will brake minecarts. To make this rail accelerate"..
" minecarts, power it with redstone power."),
_doc_items_create_entry = false,
_rail_acceleration = -3,
_max_acceleration_velocity = 8,
mesecons = {
conductor = {
state = mesecon.state.off,
offstate = "mcl_minecarts:golden_rail_v2",
onstate = "mcl_minecarts:golden_rail_v2_on",
rules = mod.rail_rules_long,
},
},
drop = "mcl_minecarts:golden_rail_v2",
craft = {
output = "mcl_minecarts:golden_rail_v2 6",
recipe = {
{"mcl_core:gold_ingot", "", "mcl_core:gold_ingot"},
{"mcl_core:gold_ingot", "mcl_core:stick", "mcl_core:gold_ingot"},
{"mcl_core:gold_ingot", "mesecons:redstone", "mcl_core:gold_ingot"},
}
}
})
-- Powered rail (on = acceleration mode)
mod.register_curves_rail("mcl_minecarts:golden_rail_v2_on",{
"mcl_minecarts_rail_golden_powered.png",
"mcl_minecarts_rail_golden_curved_powered.png",
"mcl_minecarts_rail_golden_t_junction_powered.png",
"mcl_minecarts_rail_golden_t_junction_powered.png",
"mcl_minecarts_rail_golden_crossing_powered.png",
},{
description = S("Powered Rail"),
_doc_items_create_entry = false,
_rail_acceleration = function(pos, staticdata)
if staticdata.velocity ~= 0 then
return 4
end
local dir = mod.get_rail_direction(pos, staticdata.dir, nil, nil, staticdata.railtype)
local node_a = minetest.get_node(vector.add(pos, dir))
local node_b = minetest.get_node(vector.add(pos, -dir))
local has_adjacent_solid = minetest.get_item_group(node_a.name, "solid") ~= 0 or
minetest.get_item_group(node_b.name, "solid") ~= 0 or
minetest.get_item_group(node_a.name, "stair") ~= 0 or
minetest.get_item_group(node_b.name, "stair") ~= 0
if has_adjacent_solid then
return 4
else
return 0
end
end,
_max_acceleration_velocity = 8,
groups = {
not_in_creative_inventory = 1,
},
mesecons = {
conductor = {
state = mesecon.state.on,
offstate = "mcl_minecarts:golden_rail_v2",
onstate = "mcl_minecarts:golden_rail_v2_on",
rules = mod.rail_rules_long,
},
},
drop = "mcl_minecarts:golden_rail_v2",
})