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synced 2024-12-29 12:47:30 +01:00
80 lines
2.8 KiB
Lua
80 lines
2.8 KiB
Lua
local S = minetest.get_translator("mcl_fire")
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-- Flint and Steel
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minetest.register_tool("mcl_fire:flint_and_steel", {
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description = S("Flint and Steel"),
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_tt_help = S("Starts fires and ignites blocks"),
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_doc_items_longdesc = S("Flint and steel is a tool to start fires and ignite blocks."),
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_doc_items_usagehelp = S("Rightclick the surface of a block to attempt to light a fire in front of it or ignite the block. A few blocks have an unique reaction when ignited."),
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inventory_image = "mcl_fire_flint_and_steel.png",
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liquids_pointable = false,
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stack_max = 1,
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groups = { tool = 1 },
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on_place = function(itemstack, user, pointed_thing)
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-- Use pointed node's on_rightclick function first, if present
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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-- Check protection
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local protname = user:get_player_name()
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if minetest.is_protected(pointed_thing.under, protname) then
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minetest.record_protection_violation(pointed_thing.under, protname)
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return itemstack
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end
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local idef = itemstack:get_definition()
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minetest.sound_play(
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"fire_flint_and_steel",
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{pos = pointed_thing.above, gain = 0.5, max_hear_distance = 8},
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true
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)
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local used = false
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if pointed_thing.type == "node" then
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local nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
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if nodedef and nodedef._on_ignite then
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local overwrite = nodedef._on_ignite(user, pointed_thing)
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if not overwrite then
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mcl_fire.set_fire(pointed_thing, user, false)
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end
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else
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mcl_fire.set_fire(pointed_thing, user, false)
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end
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used = true
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end
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if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
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minetest.sound_play(idef.sound.breaks, {pos=user:get_pos(), gain=0.5}, true)
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end
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if (not minetest.is_creative_enabled(user:get_player_name())) and used == true then
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itemstack:add_wear(65535/65) -- 65 uses
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end
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return itemstack
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end,
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_dispense_into_walkable = true,
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_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
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-- Ignite air
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if dropnode.name == "air" then
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minetest.add_node(droppos, {name="mcl_fire:fire"})
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if not minetest.is_creative_enabled("") then
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stack:add_wear(65535/65) -- 65 uses
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end
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-- Ignite TNT
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elseif dropnode.name == "mcl_tnt:tnt" then
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tnt.ignite(droppos)
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if not minetest.is_creative_enabled("") then
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stack:add_wear(65535/65) -- 65 uses
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end
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end
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return stack
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end,
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sound = { breaks = "default_tool_breaks" },
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})
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minetest.register_craft({
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type = 'shapeless',
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output = 'mcl_fire:flint_and_steel',
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recipe = { 'mcl_core:iron_ingot', 'mcl_core:flint'},
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})
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