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https://git.minetest.land/MineClone2/MineClone2.git
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154 lines
5.1 KiB
Lua
154 lines
5.1 KiB
Lua
--License for code WTFPL and otherwise stated in readmes
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local S = minetest.get_translator("mobs_mc")
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local cow_def = {
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type = "animal",
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spawn_class = "passive",
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hp_min = 10,
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hp_max = 10,
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xp_min = 1,
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xp_max = 3,
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collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.39, 0.45},
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visual = "mesh",
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mesh = "mobs_mc_cow.b3d",
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textures = { {
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"mobs_mc_cow.png",
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"blank.png",
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}, },
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visual_size = {x=2.8, y=2.8},
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makes_footstep_sound = true,
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walk_velocity = 1,
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drops = {
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{name = mobs_mc.items.beef_raw,
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chance = 1,
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min = 1,
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max = 3,
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looting = "common",},
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{name = mobs_mc.items.leather,
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chance = 1,
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min = 0,
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max = 2,
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looting = "common",},
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},
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runaway = true,
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sounds = {
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random = "mobs_mc_cow",
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damage = "mobs_mc_cow_hurt",
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death = "mobs_mc_cow_hurt",
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eat = "mobs_mc_animal_eat_generic",
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distance = 16,
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},
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animation = {
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stand_speed = 25, walk_speed = 40,
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run_speed = 60, stand_start = 0,
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stand_end = 0, walk_start = 0,
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walk_end = 40, run_start = 0,
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run_end = 40,
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},
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follow = mobs_mc.follow.cow,
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on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 1, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if self.child then
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return
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end
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local item = clicker:get_wielded_item()
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if item:get_name() == mobs_mc.items.bucket and clicker:get_inventory() then
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local inv = clicker:get_inventory()
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inv:remove_item("main", mobs_mc.items.bucket)
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minetest.sound_play("mobs_mc_cow_milk", {pos=self.object:get_pos(), gain=0.6})
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-- if room add bucket of milk to inventory, otherwise drop as item
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if inv:room_for_item("main", {name=mobs_mc.items.milk}) then
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clicker:get_inventory():add_item("main", mobs_mc.items.milk)
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else
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local pos = self.object:get_pos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = mobs_mc.items.milk})
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end
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return
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end
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mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
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end,
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follow = mobs_mc.items.wheat,
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view_range = 10,
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fear_height = 4,
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}
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mobs:register_mob("mobs_mc:cow", cow_def)
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-- Mooshroom
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local mooshroom_def = table.copy(cow_def)
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mooshroom_def.mesh = "mobs_mc_cow.b3d"
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mooshroom_def.textures = { {"mobs_mc_mooshroom.png", "mobs_mc_mushroom_red.png"}, {"mobs_mc_mooshroom_brown.png", "mobs_mc_mushroom_brown.png" } }
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mooshroom_def.on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 1, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if self.child then
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return
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end
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local item = clicker:get_wielded_item()
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-- Use shears to get mushrooms and turn mooshroom into cow
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if item:get_name() == mobs_mc.items.shears then
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local pos = self.object:get_pos()
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minetest.sound_play("mcl_tools_shears_cut", {pos = pos}, true)
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if self.base_texture[1] == "mobs_mc_mooshroom_brown.png" then
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minetest.add_item({x=pos.x, y=pos.y+1.4, z=pos.z}, mobs_mc.items.mushroom_brown .. " 5")
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else
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minetest.add_item({x=pos.x, y=pos.y+1.4, z=pos.z}, mobs_mc.items.mushroom_red .. " 5")
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end
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local oldyaw = self.object:get_yaw()
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self.object:remove()
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local cow = minetest.add_entity(pos, "mobs_mc:cow")
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cow:set_yaw(oldyaw)
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if not minetest.is_creative_enabled(clicker:get_player_name()) then
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item:add_wear(mobs_mc.misc.shears_wear)
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clicker:get_inventory():set_stack("main", clicker:get_wield_index(), item)
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end
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-- Use bucket to milk
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elseif item:get_name() == mobs_mc.items.bucket and clicker:get_inventory() then
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local inv = clicker:get_inventory()
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inv:remove_item("main", mobs_mc.items.bucket)
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minetest.sound_play("mobs_mc_cow_milk", {pos=self.object:get_pos(), gain=0.6})
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-- If room, add milk to inventory, otherwise drop as item
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if inv:room_for_item("main", {name=mobs_mc.items.milk}) then
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clicker:get_inventory():add_item("main", mobs_mc.items.milk)
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else
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local pos = self.object:get_pos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = mobs_mc.items.milk})
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end
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-- Use bowl to get mushroom stew
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elseif item:get_name() == mobs_mc.items.bowl and clicker:get_inventory() then
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local inv = clicker:get_inventory()
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inv:remove_item("main", mobs_mc.items.bowl)
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minetest.sound_play("mobs_mc_cow_mushroom_stew", {pos=self.object:get_pos(), gain=0.6})
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-- If room, add mushroom stew to inventory, otherwise drop as item
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if inv:room_for_item("main", {name=mobs_mc.items.mushroom_stew}) then
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clicker:get_inventory():add_item("main", mobs_mc.items.mushroom_stew)
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else
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local pos = self.object:get_pos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = mobs_mc.items.mushroom_stew})
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end
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end
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mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
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end
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mobs:register_mob("mobs_mc:mooshroom", mooshroom_def)
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-- Spawning
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mobs:spawn_specific("mobs_mc:cow", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 10, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
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mobs:spawn_specific("mobs_mc:mooshroom", mobs_mc.spawn.mushroom_island, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 5, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
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-- spawn egg
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mobs:register_egg("mobs_mc:cow", S("Cow"), "mobs_mc_spawn_icon_cow.png", 0)
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mobs:register_egg("mobs_mc:mooshroom", S("Mooshroom"), "mobs_mc_spawn_icon_mooshroom.png", 0)
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