mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-27 19:57:31 +01:00
199 lines
7.3 KiB
Python
199 lines
7.3 KiB
Python
import tkinter as tk
|
|
from tkinter import filedialog, messagebox, ttk, font
|
|
from libtextureconverter.utils import handle_default_minecraft_texture, find_all_minecraft_resourcepacks
|
|
from libtextureconverter.config import home, get_minetest_directory
|
|
from libtextureconverter.common import convert_resource_packs
|
|
|
|
import time
|
|
import os
|
|
import threading
|
|
|
|
|
|
class TextureConverterGUI:
|
|
def __init__(self, root):
|
|
self.root = root
|
|
self.root.title("Choose resource packs to convert")
|
|
|
|
self.create_widgets()
|
|
|
|
def create_widgets(self):
|
|
|
|
# Frame for instructions
|
|
self.instruction_frame = tk.Frame(self.root)
|
|
self.instruction_frame.pack(fill='x', padx=10, pady=10)
|
|
tk.Label(
|
|
self.instruction_frame,
|
|
text="Do you want to convert installed resource packs, or convert a single folder?").pack(
|
|
side='left',
|
|
fill='x',
|
|
expand=True)
|
|
|
|
# Table-like structure using Treeview
|
|
self.tree = ttk.Treeview(self.root, columns=(
|
|
'Convert', 'Description'), show='headings')
|
|
self.tree.heading('Convert', text='Convert')
|
|
self.tree.heading('Description', text='Description')
|
|
|
|
# Inserting options into the table
|
|
entries = [
|
|
('all', 'Find Minecraft resource packs installed in your minecraft folders and convert those automatically'),
|
|
('default', 'Convert the default resource pack'),
|
|
('other', 'Choose a folder to convert manually')
|
|
]
|
|
|
|
for entry in entries:
|
|
self.tree.insert('', 'end', values=entry)
|
|
|
|
# Button Frame
|
|
self.button_frame = tk.Frame(self.root)
|
|
# Ensure the buttons are at the bottom
|
|
self.button_frame.pack(fill='x', padx=10, pady=10, side='bottom')
|
|
# Create and pack the buttons separately
|
|
self.ok_button = tk.Button(
|
|
self.button_frame, text="OK", command=self.confirm_selection)
|
|
self.ok_button.pack(side=tk.RIGHT, padx=5)
|
|
self.cancel_button = tk.Button(
|
|
self.button_frame, text="Cancel", command=self.cancel_conversion)
|
|
self.cancel_button.pack(side=tk.RIGHT)
|
|
|
|
self.tree.pack(fill='both', expand=True, padx=10, pady=10)
|
|
|
|
self.root.after(1, self.adjust_column_widths)
|
|
|
|
def adjust_column_widths(self):
|
|
self.root.update_idletasks() # Update the geometry of the widgets
|
|
|
|
# Measure and set the column widths
|
|
convert_width = tk.font.Font().measure('Convert') + 20
|
|
description_width = max(
|
|
tk.font.Font().measure(
|
|
self.tree.set(
|
|
item,
|
|
'Description')) for item in self.tree.get_children()) + 20
|
|
|
|
# Apply the column widths
|
|
self.tree.column('Convert', width=convert_width, anchor='center')
|
|
self.tree.column('Description', width=description_width, anchor='w')
|
|
|
|
# Calculate the height for each row
|
|
row_height = tk.font.Font().metrics('linespace') + 2
|
|
|
|
# Adjust the Treeview height
|
|
num_items = len(self.tree.get_children())
|
|
tree_height = (row_height * num_items) * 1.8
|
|
self.tree.config(height=num_items)
|
|
|
|
# Calculate the total height needed
|
|
total_height = self.instruction_frame.winfo_height(
|
|
) + self.button_frame.winfo_height() + tree_height + 20
|
|
|
|
# Calculate the total width needed
|
|
total_width = convert_width + description_width + 20
|
|
|
|
# Set the size of the window based on content
|
|
self.root.geometry(f"{int(total_width)}x{int(total_height)}")
|
|
|
|
# Prevent the window from resizing smaller than it should
|
|
self.root.minsize(int(total_width), int(total_height))
|
|
|
|
# Update the idle tasks to recalculate sizes, may help to remove extra
|
|
# space
|
|
self.root.update_idletasks()
|
|
|
|
def confirm_selection(self):
|
|
self.cancel_button.config(state=tk.NORMAL)
|
|
selected_item = self.tree.focus()
|
|
selection = self.tree.item(selected_item)
|
|
option = selection['values'][0]
|
|
self.show_loading_screen(option)
|
|
|
|
def set_min_window_size(self):
|
|
self.root.update_idletasks() # Update the geometry of the widgets
|
|
self.root.minsize(self.root.winfo_width(), self.root.winfo_height())
|
|
|
|
def show_loading_screen(self, option):
|
|
# Display a non-blocking loading message
|
|
self.loading_label = tk.Label(
|
|
self.root, text="Converting textures, please wait...", fg="blue")
|
|
self.loading_label.pack()
|
|
|
|
# Start the conversion process in a separate thread
|
|
conversion_thread = threading.Thread(
|
|
target=self.perform_conversion, args=(option,), daemon=True)
|
|
conversion_thread.start()
|
|
|
|
# Disable the OK button while the conversion is in progress
|
|
self.ok_button.config(state=tk.DISABLED)
|
|
self.cancel_button.config(state=tk.NORMAL)
|
|
|
|
def perform_conversion(self, option):
|
|
# Set default values for pixelsize, dry_run, and verbose
|
|
pixelsize = None
|
|
dry_run = False
|
|
verbose = False
|
|
output_dir = os.path.join(get_minetest_directory(), "textures")
|
|
make_texture_pack = True
|
|
|
|
# Determine the resource packs to convert based on the option
|
|
if option == 'all':
|
|
resource_packs = find_all_minecraft_resourcepacks()
|
|
elif option == 'default':
|
|
resource_packs = [
|
|
handle_default_minecraft_texture(home, output_dir)]
|
|
elif option == 'other':
|
|
folder_selected = filedialog.askdirectory()
|
|
if folder_selected:
|
|
resource_packs = [folder_selected]
|
|
else:
|
|
# User canceled the folder selection
|
|
self.loading_label.pack_forget()
|
|
self.ok_button.config(state=tk.NORMAL)
|
|
return
|
|
|
|
# Convert resource packs
|
|
convert_resource_packs(resource_packs, output_dir,
|
|
pixelsize, dry_run, verbose, make_texture_pack)
|
|
|
|
# Update the GUI after conversion
|
|
self.loading_label.pack_forget()
|
|
self.ok_button.config(state=tk.NORMAL)
|
|
messagebox.showinfo(
|
|
"Conversion Complete",
|
|
f"Resource Packs '{', '.join(resource_packs)}' converted.")
|
|
|
|
def convert_all(self):
|
|
# Simulate a conversion process
|
|
print("Converting all resource packs")
|
|
time.sleep(2) # Simulate some time for conversion
|
|
|
|
def convert_default(self):
|
|
# Simulate a conversion process
|
|
print("Converting default resource pack")
|
|
time.sleep(2) # Simulate some time for conversion
|
|
|
|
def open_folder_dialog(self):
|
|
folder_selected = filedialog.askdirectory()
|
|
if folder_selected:
|
|
# Simulate a conversion process
|
|
print(f"Folder selected for conversion: {folder_selected}")
|
|
time.sleep(2) # Simulate some time for conversion
|
|
|
|
def cancel_conversion(self):
|
|
# Placeholder for cancel action, you may need to implement actual
|
|
# cancellation logic
|
|
print("Conversion cancelled by user.")
|
|
self.loading_label.pack_forget()
|
|
self.ok_button.config(state=tk.NORMAL)
|
|
self.cancel_button.config(state=tk.DISABLED)
|
|
|
|
|
|
def main():
|
|
root = tk.Tk()
|
|
app = TextureConverterGUI(root)
|
|
app.adjust_column_widths()
|
|
root.mainloop()
|
|
|
|
|
|
if __name__ == "__main__":
|
|
main()
|