MineClone2/mods/MAPGEN
kno10 a55293d893 Some optimizations for mapgen (#4566)
Some savings due to, e.g., `area:iter`, and some unnecessary code removal / code simplifications

Some additional logging for getting more precise timings.

Not very spectacular, but also not invasive. The slow parts seem to be data transfer to/from the voxelmanip, lighting/water updates and the ore generation in nether, so not much in lua code.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4566
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-12-04 19:52:44 +01:00
..
mcl_biomes Drop old (and disabled by default) fallen logs. (#4618) 2024-08-31 19:35:16 +02:00
mcl_dungeons Update documentation for Minetest rename to Luanti (#4706) 2024-11-28 20:55:48 +01:00
mcl_end_island Change over internal name so that /spawn_mob works 2024-05-05 16:22:19 +00:00
mcl_mapgen_core Some optimizations for mapgen (#4566) 2024-12-04 19:52:44 +01:00
mcl_nether_fortresses update loottables 2023-08-31 17:17:38 +02:00
mcl_strongholds Remove get_structure_data_construct 2022-10-28 21:25:43 +02:00
mcl_structures Fix structure spawns under water + peaceful spawns (#4607) 2024-09-15 23:15:30 +02:00
mcl_terrain_features Fix surface pools with deep holes (#4571) 2024-09-09 13:25:30 +02:00
mcl_villages Update more documentation to use VoxeLibre 2024-05-07 11:38:00 +00:00
tsm_railcorridors Update documentation for Minetest rename to Luanti (#4706) 2024-11-28 20:55:48 +01:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00