mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-05 07:13:51 +01:00
104 lines
3.3 KiB
Lua
104 lines
3.3 KiB
Lua
local math, vector, minetest, mcl_mobs = math, vector, minetest, mcl_mobs
|
|
local mob_class = mcl_mobs.mob_class
|
|
--- Item and armor management
|
|
|
|
local function player_near(pos)
|
|
for _,o in pairs(minetest.get_objects_inside_radius(pos,2)) do
|
|
if o:is_player() then return true end
|
|
end
|
|
end
|
|
|
|
local function get_armor_texture(armor_name)
|
|
if armor_name == "" then
|
|
return ""
|
|
end
|
|
if armor_name=="blank.png" then
|
|
return "blank.png"
|
|
end
|
|
local seperator = string.find(armor_name, ":")
|
|
return "mcl_armor_"..string.sub(armor_name, seperator+1, -1)..".png^"
|
|
end
|
|
|
|
function mob_class:set_armor_texture()
|
|
if self.armor_list then
|
|
local chestplate=minetest.registered_items[self.armor_list.chestplate] or {name=""}
|
|
local boots=minetest.registered_items[self.armor_list.boots] or {name=""}
|
|
local leggings=minetest.registered_items[self.armor_list.leggings] or {name=""}
|
|
local helmet=minetest.registered_items[self.armor_list.helmet] or {name=""}
|
|
|
|
if helmet.name=="" and chestplate.name=="" and leggings.name=="" and boots.name=="" then
|
|
helmet={name="blank.png"}
|
|
end
|
|
local texture = get_armor_texture(chestplate.name)..get_armor_texture(helmet.name)..get_armor_texture(boots.name)..get_armor_texture(leggings.name)
|
|
if string.sub(texture, -1,-1) == "^" then
|
|
texture=string.sub(texture,1,-2)
|
|
end
|
|
if self.textures[self.wears_armor] then
|
|
self.textures[self.wears_armor]=texture
|
|
end
|
|
self.object:set_properties({textures=self.textures})
|
|
|
|
local armor_
|
|
if type(self.armor) == "table" then
|
|
armor_ = table.copy(self.armor)
|
|
armor_.immortal = 1
|
|
else
|
|
armor_ = {immortal=1, fleshy = self.armor}
|
|
end
|
|
|
|
for _,item in pairs(self.armor_list) do
|
|
if not item then return end
|
|
if type(minetest.get_item_group(item, "mcl_armor_points")) == "number" then
|
|
armor_.fleshy=armor_.fleshy-(minetest.get_item_group(item, "mcl_armor_points")*3.5)
|
|
end
|
|
end
|
|
self.object:set_armor_groups(armor_)
|
|
end
|
|
end
|
|
|
|
function mob_class:check_item_pickup()
|
|
if self.pick_up and #self.pick_up > 0 or self.wears_armor then
|
|
local p = self.object:get_pos()
|
|
if not p then return end
|
|
for _,o in pairs(minetest.get_objects_inside_radius(p,2)) do
|
|
local l=o:get_luaentity()
|
|
if l and l.name == "__builtin:item" then
|
|
if not player_near(p) and l.itemstring:find("mcl_armor") and self.wears_armor then
|
|
local armor_type
|
|
if l.itemstring:find("chestplate") then
|
|
armor_type = "chestplate"
|
|
elseif l.itemstring:find("boots") then
|
|
armor_type = "boots"
|
|
elseif l.itemstring:find("leggings") then
|
|
armor_type = "leggings"
|
|
elseif l.itemstring:find("helmet") then
|
|
armor_type = "helmet"
|
|
end
|
|
if not armor_type then
|
|
return
|
|
end
|
|
if not self.armor_list then
|
|
self.armor_list={helmet="",chestplate="",boots="",leggings=""}
|
|
elseif self.armor_list[armor_type] and self.armor_list[armor_type] ~= "" then
|
|
return
|
|
end
|
|
self.armor_list[armor_type]=ItemStack(l.itemstring):get_name()
|
|
o:remove()
|
|
end
|
|
if self.pick_up then
|
|
for k,v in pairs(self.pick_up) do
|
|
if not player_near(p) and self.on_pick_up and l.itemstring:find(v) then
|
|
local r = self.on_pick_up(self,l)
|
|
if r and r.is_empty and not r:is_empty() then
|
|
l.itemstring = r:to_string()
|
|
elseif r and r.is_empty and r:is_empty() then
|
|
o:remove()
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|